
A rebellious chaos sandbox where you weaponize junk, disrupt highway traffic, and engineer outrageous physics disasters to turn the morning commute into pure, glorious mayhem.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 1 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
C.A.R.S. (Creating A Ridiculous Shitshow) is a chaotic, physics-driven sandbox where one mission rules them all: turn rush hour into a glorious disaster.
What’s the game about?
You play as a stubborn hoarder with questionable telekinetic powers and a grudge against the system. When the Department of Transportation steals your paradise, you fight back with whatever junk you can lift, toss, or stack. Tires, barrels, ramps, and… well, things get weird fast.
Plan by night. Wreck by day.
Build traps under the cover of darkness.
Watch the morning commute collapse into chaos.
Earn XP for every crash, flip, and chain reaction. Bigger mayhem = bigger rewards.
Too easy? We got you!
Want to stop cars like the alpha you are, go God Mode on that highway! Need a challenge, well then you got permadeath in Hardcore.

Progression? Oh, it gets wild.
Start small—roll a tire, drop a log. Level up and unlock tools that bend reality and physics in ways that would make Newton cry. No scripts, no limits—just emergent comedy and destruction.
If you love physics sandboxes, unpredictable traffic carnage, and sticking it to “The Man,” welcome home.
Night Planning, Morning Mayhem: Set up traps under the cover of darkness, then unleash chaos when the commuters roll in.
Physics-Driven Carnage: No scripts, no limits—every crash, flip, and chain reaction is emergent and unpredictable.
Telekinetic Trash Warfare: Lift, toss, and stack junk with a simple physics-handle system that’s easy to learn and stupidly fun.
Slow Motion: Want to feel like an action hero, well, dodging cars in slow motion will rub that itch!
Step into The Ring of Fire to supercharge your XP. The longer you stay, the faster you level up, but be warned: every car on the road wants to run you down while you're in it. How long can you hold your ground?
Progressive Madness: Start small with tires and logs, then unlock increasingly absurd tools that bend reality and defy physics.
Dumb Traffic AI: Vehicles obey momentum (and very few other rules), creating hilarious, chaotic collisions.
Atmospheric Day/Night Cycle: Calm nights for planning, explosive mornings for destruction.
C.A.R.S. uses large numbers of physics-driven vehicles and real-time destruction simulations. This intentional design makes the game more CPU-intensive than typical indie titles. Please ensure your system meets the minimum requirements for a smooth experience.
Please join our Discord to add feedback, submit bugs and give suggestions to future updates <3
Three Norwegian fathers.
One chaotic idea.
Zero excuses.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Not bad for the price. Would love to see more maps and items added to expand progression.
Fun game!
Great game! I found out about it just before lauch and got enthousiastic on the simple but very funny game loop. Turns out it really is so much fun to crash cars! Although i'd like to have a little more variety, like cyclists. I like to see cyclist be ejected super high.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's one of the best games ever developed. Completely wreckomendead
It's definitely a slow starter; mostly because you're limited in your "tools" at the beginning (which makes sense) but nothing is really explained. It was only after several hours of playing that I realized I could move the default jump pads somewhere more useful. It is fun though and worth the $5-8.
Having fun playing this game! Simple but good!
Simple game, but I had fun with it. Recommended.
This is super fun game. I found only couple small bugs nothing bad, so just little bit polishing. It would be amazing to see like summer variation also, maybe even longer road available for player to place objects. Overall i liked the music and the idea. Fun game to cause mayhem.
This game is a great time killer. Load in, play around in traffic, smile when all the mayhem haopens. Something that can be enjoyed in short burats if you don't have a lot of time to play a game, but also can be played in a longer session if you simply enjoy mindless destruction.
yes
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10K | 29 | 97% | $9.99 | |
| $5.2K | 24 | 83% | $6.99 | |
| $18.2K | 54 | 63% | $9.99 | |
| $6.4K | 12 | 92% | $14.99 | |
| $3.6K | 31 | 77% | $3.74 | |
| $3.7K | 12 | 67% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.9K | 52 | 90% | $2.30 | |
| $3.9K | 51 | 69% | $1.99 | |
| $3.9K | 61 | 93% | $2.99 | |
| $3.9K | 277 | 78% | $0.99 | |
| $3.9K | 108 | 80% | $1.69 | |
| $3.9K | 53 | 79% | $2.99 |