
This game combines roguelike-style deckbuilding with SRPGs to create an all-new experience! Follow Vel as she leads the Clausewitz Battalion into battle against Fahftania and the Hellmuth Brigade. Collect 100 different cards to build the strongest deck and fight enemies on a map shrouded in mist.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Roguelike-style deckbuilding and SRPGs meet in this game to create an all-new genre!
Lead the Clausewitz Battalion into a map shrouded in mist. Find and enhance cards to create powerful decks to do battle with against strong foes.

On that day, a jet black dragon descended on the kingdom, and in the blink of an eye it had destroyed everything.
The 100 Years' War...
That was the name given to the ongoing battle between the 17 countries.
Already it seemed like a war with no end, but the appearance of a single dragon changed everything.
It was a "chimera" created from a dragon with no interest in the humans' war and the spirit of a warmongering human.
The weapon, created by the enemy country Fahftania, could not be completed without great sacrifice.
However, Fahftania joined forces with the giant organization Hellmuth Brigade to sacrifice 1000 of their citizens to create the greatest chimera in history.
Having acquired this overwhelming power, no one possessed the ability to defeat Fahftania and the Hellmuth Brigade.
Seth Arden, a scout from the Clausewitz Battalion has discovered that Fahftania is creating chimeras in their aim to take over the world.
Hearing this, Captain Vel Dina is angered by their inhumane experiments.
To put a stop to these terrible, cold-hearted experiments, the Clausewitz Battalion sets off for Fahftania.
However, they would soon find that all of Fahftania is under the Hellmuth Brigade thrall...

・ Fresh Gameplay: combining roguelike-style deckbuilding with SRPGs for a brand-new experience
・ Cards: over 100 varieties, all with unique designs
・ Search Through the Mist: Clear away the mist on the map to discover enemies, facilities, and equipment and form a battle plan
・ Battle system: combines SRPG turn-based battles with card battles

Witness the unique tactical gameplay offered by SRPGs with a rougelike twist!
Use over 100 varieties of cards to build powerful decks, and strategically confront enemies on an SRPG field.
Every encounter requires a different strategy. Adapt to new battlegrounds and plan accordingly.
Build the strongest deck and put a stop to the Hellmuth Brigade's actions.
Don't miss out on this new gaming experience!

It adds the elements of card battles to the traditional SRPG strategy-focused turn-based battles.
Good deckbuilding is important to gain the upper edge in any battle.
A fusion of the strategic positioning and tactics of SRPGs, with the excitement of card battlers!

A map shrouded in mist awaits you.
Clear the mist away as you advance forward, and discover hidden enemies, facilities, and equipment.
What could be hiding in the mist? Anticipate anything and account for everything in your strategy.

Different cards will appear on different stages, allowing you to build a new deck and experience a new combat style on each stage.

The Clausewitz Battalion is voiced by the following people:
・ Captain Vel Dina: Lynn
・ Swordsman Leon Haith: Takeo Otsuka
・ Heavy Infantryman Alex Galleon: Hiroki Yasumoto
・ Archer Lily Maple: Chiwa Saito
・ Scout Seth Arden: Atsumi Tanezaki
・ Cavalry Erik Lapide: Yuuichirou Umehara
・ Thief Jade Shadowclaw: Nobuhiko Okamoto
・ Wizard Ann Clausen: Karin Takahashi
This game has both Japanese and English voice options.
Choose your language and experience the story in either!

C: Commander - Represents Veldina's leadership
A: Adventure - Represents the Clausewitz Mercenary Group
R: Revolution - Represents innovative games and narrative
D: Deck building - Represents the genre and gameplay
S: Strategy - Represents the strategic elements of the entire game
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 89reviews | 53% | — | $72.2K |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我觉得还不错啊,不知道为什么这么多人打差评
Some card combos give crazy dps Animation, voice acting, unlocking cards and chars through skill tree are a nice touch
体験版と内容がけっこう違いますね。 (体験版クリアしました) 製品版はカードをみんなで共有するか キャラだけで持つのか選択できるのがいい。 ポイント貯めて、キャラふやせるのも楽しいです。 Slay the Spire好きなので、その点でも楽しかったですしルールがわかりやすかったです。 メインキャラをむっちり女性にした理由を聞きたいところですw 時間が溶けます。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese*, English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Polish, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
以一款专精策略的战旗游戏来看的话,《雾隐战记 C.A.R.D.S. RPG》确实称不上拔尖,但是却出乎意料的适合偏休闲类的玩家。 玩战旗游戏,其核心在于享受策略性带来的趣味——在战局之中每一回合该如何行动,以及该采取什么策略都是玩家需要考虑到的点,甚至还要考虑不同角色不同特性所能够带来的不同效果。这些内容在《雾隐战记》里其实都有,但层度太浅。 首先,《雾隐战记 C.A.R.D.S. RPG》里剧情偏短,关卡与关卡之间区别不明显,玩家感觉不到太多新意;其次游戏融合了rouge策略元素,游戏战斗的形式为卡牌战斗,虽然不同角色在武器属性上做了弱点特化与区分,但是不同角色之间的卡组无论是共享还是单组都没有“核心卡”所言,这就让游戏更加趋于平淡,体验弱了许多(毕竟玩卡牌游戏当拿到核心卡薄纱对面的时刻真的很爽!)。而对于“指挥官技能”(也就是天赋树系统)来说,也基本停留着增加角色基础属性、解锁新角色上,对于某特定角色的提升帮助不会有质的变化。 以上都是游戏发售之后反响平平的原因,但是对于我个人来说,游戏一流的美术以及适中的难度,都让我体验感觉良好。如果你也是想要轻上手战旗游戏的玩家,那确实可以试试这款游戏。 (如果觉得游戏简单,在稍微上手游戏之后,将所有角色共用卡组改为不同角色不同卡组,整体趣味性和策略想还会拉高,也很快乐)
我觉得挺好。
这个游戏的创意很有趣,玩起来也很开心!难度刚刚好,挑战性十足。画面和音乐都非常棒!战斗随着推进而增加的紧张感也很好。不过,虽然感觉比演示版有进步,但卡牌效果太简单了,希望能有更复杂的卡牌。卡牌种类也不多,期待后续更新能增加更多。虽然越往后的阶段,卡片可能越复杂。但整体上虽然有趣,可能深度还不够。最后要告诉大家的是,如果你觉得游戏速度不够快,可以在设置中更改速度,让游戏更快、更容易玩!
歧路旅人团队新作,有了新的创作想法。 策略角色扮演游戏,加入卡牌构筑对战。 想法很好敢于创新,机制欠缺设计瑕疵。 战旗策略卡牌策略,两者皆需策略导向。 任一玩法都已成熟,两者合一未尝不可。 游戏虽然融合一体,融合并非十全十美。 两种玩法都在表面,看似融合实则割裂。 角色养成卡牌构筑,深入其中都有精髓。 可惜设计只是表面,奈何机制未解深意。 全都想要不是不行,不过需要深入其中。 抓住重点认清核心,并非强扭让瓜不甜。 软件方面毫无问题,美术音乐无话可说。 硬件部分仍需完善,好的创意落到实地。
后悔买了,卡牌通用。人物角色太少,形象单一,没有专职变化之类的元素在里面,升级后可以解锁的也就三个角色就没了。挺无聊的也没啥剧情!非常无聊!
12小时通关,游戏整体还是可以的,缝合的不错。 装备属性单调,卡牌效果简单,战斗复杂程度太低,战斗难度提升比例太低,总体评价游戏很不完善,但玩法算是创新了,加油。
《雾隐战记C.A.R.D.S.RPG》:所谓跌倒、然后爬起、最后再慢慢地迈步向前 [h3]前言[/h3] 当我听说八方旅人2的开发商ACQUIRE Corp.整了一部卡牌肉鸽+SRPG战棋玩法类游戏,而作为一个八方的狂热粉丝,顿时便来了兴致,自然也想来品鉴一下,但抱着游玩一番下来后,感到有些差强人意,便想来试着聊聊自己的个人体验。 [h3]从伊始之地开始的冒险之旅[/h3] 由主角团团长薇尔领导的克劳塞维茨佣兵团发现了法夫塔尼亚正在制造“嵌合体”,并计划征服世界,为了阻止这种非人道的实验以及野蛮入侵行为,踏上了前往法夫塔尼亚的旅程。这场充满冒险感的史诗旅途也就此拉开序幕... (不过说起来咱主角团后面解锁收服后也是八位成员,不如就叫他《八方旅人》罢(bushi)) [h3]堪称豪华的全明星阵容[/h3] 起初在听到角色配音的时候我就感觉这配音质量真不错hhh,后来逐渐怀疑是不是熟悉的声音,直到我后来翻出了这张表,好家伙真就是全明星阵容。 (请选择你的英雄.jpg) [h3]较为丰富的技能树与数值渐渐上升的关卡[/h3] 可以说很大一部分玩不来这类SRPG的玩家在游戏失败后都需要利用技能树带来的点数去补足角色升级数值,进而渐渐攻克动辄一刀20+30+伤害的关卡,就我个人体验而言,remake很大一部分都是因为被棋差一招没拉扯好,后排被几下近身秒掉,从而队伍被逐渐蚕食。(呜呜呜说我菜就菜8脑子真转不过来) [h3]缝合玩法深度略显不足,战棋差点意思[/h3] 本作将肉鸽卡牌和战棋融合希望整出一番水平,但我个人认为在打牌方面还是有些潦草了,由于抽牌的随机性,在对局中时常会出现对方要进攻时没有防御牌,能量不足导致卡手,对手破防时角色发出“我有时候也是可以发动攻击的,就让我来露两手吧”balabala...的进攻宣言时发现自己手上并没有进攻牌等等尴尬局面。 另一方面,我个人认为卡牌构筑深度也较为不足,前期开始很多都是1费叠10甲,2费叠20甲或是给药水从回10血到回30血的简单处理,装备也多数都是数值属性加成,较为缺乏构筑深度,玩久了还是很让人疲倦的啦。 而在战棋方面,传统战棋更多考虑战术配合,但本作目前看来更多是先让远程弓箭手/法师偷摸输出一顿后,让战士上去输出,对付敌人这种有些标准化的简单战术打法似乎玩多了有点小倦怠,加上弓箭手、法师、重装战士、团长这帮人都用的一套牌,emmm似乎除了近战远程、武器类别还有重装战士开局会叠甲、侦察兵能发现弱点等等被动技能之外就没有什么特别的差异了,要说也是在剧情上做文章了罢。 另外游戏甚至特意说明了升级后会回满血的设定,而从经验值给定的数值上来看稍微通过几次小怪就可以获得一次升级,将回血融入策略与布局计算中就是让玩家精打细算,以战养战,滚刀摸经验一路推关下去罢。 小小的碎碎念 由于我本人并不是一位SRPG老手玩家,脑子也没那么好使,对于战场的把控也时常会被甩的晕头转向,但每次失败后都会拿到指挥官的经验值提升,“高情商”地来说《雾隐战记C.A.R.D.S.RPG》就是需要玩家在一次次失败中点亮技能树,从而成功过关,也正如我个人体验所言: “跌倒、站起、再迈步向前” 或许真的是要死上很多次,收获战力或是灵光一现后才能破解当下的困局。 [h3]结语[/h3] 作为由八方旅人系列开发商ACQUIRE Corp.的新作,《雾隐战记C.A.R.D.S.RPG》融合了Roguelike牌组构建以及SRPG元素,希望在卡牌和战棋赛道中都闯出一片天地来,细品下来这套逻辑也着实有趣,数量超过100+的卡牌库,紧张刺激的迷雾探索体验,以及融合了回合制SPRG与卡牌要素的战斗系统都让其战斗添上一笔冒险色彩,本作还同时支持日语/英文配音,其配音团队更是豪华明星阵容,这也将这场沙场征途的代入感拉满了,推荐给喜欢SRPG/卡牌类玩家们的。 (内心OS:到底什么时候才能玩到八方3啊等不及力) [quote]加入[url=https://steamcommunity.com/groups/GHYX]干货游戏[/url]&关注[url=https://store.steampowered.com/curator/35106417/]咱的鉴赏家[/url],不定期为大家带来游戏体验分享,也期待您来一起分享自己的游戏体验干货~[/quote]
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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