
A food truck tycoon and street-food strategy game. Think you have founder instincts? Prove it with a burger bike, limited cash, and a market that punishes bad decisions. Set prices, tune recipes, manage stock, hire staff, outplay rivals, and see if your burger business grows or goes broke.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Street Grub is a tycoon, management, and strategy game built around one uncomfortable question:
Do you actually have the instincts to run a business?
You sell burgers. That part is simple.
Everything else is the test.
Set your price and find out if customers think you are bold or delusional.
Tune your recipe to balance cost, quality, demand, and reviews.
Manage stock before waste, shortages, or bad planning eats your profit.
Hire and train staff without letting payroll quietly strangle the business.
Run marketing when you need attention, traffic, and momentum.
Upgrade and expand when growth is real, not when your ego says it is.
At night, you read the numbers and make the call.
By day, the street answers back. Customers queue up or walk away. Reviews spread. Rivals react. Weather and events shift demand. The economy moves. Cash gets tight.
The market keeps asking the same question:
Are you building a business, or just spending money loudly?
This is not a course dressed up as a game. It is a hands-on business pressure test inside a burger tycoon.
Raise prices too far and demand can turn.
Cut quality too hard and reviews can punish you.
Hire too fast and payroll can bury you.
Expand too early and cash flow can snap.
Ignore rivals and the market can move without you.
Start small. Watch the numbers. Read the market. Make sharper calls than your competitors.
Street Grub is for players who enjoy management games where success is earned through judgment, timing, and the ability to stay calm when the business gets ugly.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Played it in Sandbox, I just want to jump into building and trying to make things grow without some extra worries like market fluctuations or research too much besides keeping stock and sales prices profitable Luckily nearly immediately found the best recipe for that area (population has 6 or 7 different groups, my chosen location had 70% students or whatever they call 'm in game (I believe it was a little different but meant about the same, can't by the life of me remember for some reason) Which meant I had a good start but it was no means a breeze, every turn/day something can/will happen that can/will influence profits I think the game even in sandbox mode is a bit challenging to the right degree... However, it would've been a bit better if it was not as easy to 'forget' hitting play button making the game feel slow why it would be me waiting for an eternity before realizing next day isn't going to come because I didn't hit 'play' -but this is my fault not the game's It's fun to play none-the-less and has some feel of nostalgia to similar games before it, just better graphics, but not over the top and some humor to keep it more fun to play even for longer periods, even íf some animations return a bit to often and can get repetitive quite easily it stays fun -gotten a pre-release key through keymailer and believe my key will be invalid upon release so there's no incentive to this review except of it being an honest one as per request in the NDA agreed upon to play (and not sharing imagery etc. yet which I can appreciate for a not yet released game)
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: Simplified Chinese, English*, Arabic, French, German, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good burger on wheels
[h1]路边摊也能创造奇迹?《商业奇才:舌尖上的路边摊》有话说![/h1] 从一辆简陋路边摊餐车开始,你是否能创造出属于自己的商业帝国,游戏像大部分模拟经营类型的游戏采用了回合制度,计划制定、选择配方、设定价格、挑选摊位等功能性方面一个都不少,完成这些之后,玩家便可静待顾客上门!这种看似容易的玩法,实际玩起来却十分有趣!不复杂,体验佳! 游戏的界面简洁美观,虽偶尔有视线遮挡但是影响并不算大;整体玩起来是那种非常传统的模拟,但做的非常全面,通过各种任务逐步引入机制,规划发展,系统内容做的非常出色,游戏节奏也比较舒缓,适合休闲类型的玩家游玩。 玩家可以通过不断努力,扩展版图,之后还能解锁升级,招揽新的类型的顾客,每类顾客都有着最为适合的食谱,这个设计还蛮细心! 总体来说,这款模拟经营游戏有着很强的可玩性,它的正反馈内容非常的高,所以玩起来的获得感很满足,目前游戏内容已经比较完善,个人在游玩过程种并没遇到什么BUG,推荐给喜欢模拟经营的玩家! [quote] 关注[url=https://store.steampowered.com/curator/44791929/]游戏好声音[/url],认真品味好游戏,倾听游戏好声音。 [/quote]
I was offered to be a beta tester, and despite me not really enjoying tycoon games, I decided to give it a try. It was a great decision. Many aspects of what I dislike about tycoon games aren't found here, such as overflowing, overwhelming mechanics that demand perfection from you right from the word "GO". Here, it's turn based, and you unlock mechanics slowly but surely, which means you come to learn, appreciate, and eventually master those mechanics, before piling on new ones. In other tycoon games (of the coaster and zoo variety, for example :)), you are bombarded by advanced mechanics like loans, advertisments and employee needs, mood and salary, when you just barely named your park/zoo. Not here! Granted, I haven't gotten very far yet, but if the later game loop is anything similar to the early one (albeit with extra steps), I can see myself pouring hours into this. Again, reminding you that I dislike this genre, so this is a testament on how good this game is. I didn't even mention the visuals, animation and sounds. They're polished to a T, making it easy on the eyes and ears :) Overall a great addition to the Tycoon genre of games. Thumbs up!
Been playing this one for about 32 hours and ended up clearing every quest and Steam achievement. It’s still in Beta as of November 16, 2025, but totally playable. There are a few bugs here and there, but the dev seems active and keeps pushing updates, which is a good sign. It’s a pretty chill tycoon game with a fun street food theme. You start small and slowly build up your business until you’re running a whole food bus operation. The upgrades keep things interesting, especially when you start adding lights, music, and other touches that bring in more customers. Some achievements can get a little grindy, but honestly, I didn’t mind much. The game’s got a lot of charm and that old-school tycoon feel that keeps you coming back. Worth a shot if you like management games or just want something laid-back to sink time into.
Gioco carino, ricorda i giochi anni 90 di strategia. Spero venga aggiunta la lingua italiana.
Very entertaining. It's got these popup animations which are weirdly satisfying as you go throughout your day, but the real star for me was the sheer variety of feedback messages from customers - different groups of folks have different preferences from district to district and they'll let you know through reviews like "Too much cheese: Fondue or burger?" or if your pricing is off "I'm poor, just realized!" The pricing and planning tools are easy to use, have conveniences you unlock without too much effort, and are satisfying. It's fun finding exactly the recipe that different groups want. My gripe here my be an early access thing, but it's way too easy - [spoiler]you can just sell burgers with nothing on them but a patty and the negative reviews mean nothing as long as your stand looks nice. My second game was much more profitable and progressed much faster taking this approach. 100% of burgers thrown on the ground, great success.[/spoiler]
Excelente simulador de startup (de lanchos). Administre custos de estoque, funcionários, propaganda, preços, margem de lucro, receita de lanchos, público alvo, bastante complexo. Comecei meu negócio em Brasília, quebrei em 4 meses. 10/10
The game is absolute fun to play! Especially love the mechanics of a business tycoon combined with a humorous style! Recommend, will continue to play
Business Heroes: Street Grub feels like the spiritual successor to Lemonade Tycoon, bringing back so much childhood nostalgia. Even though I’ve run into a few bugs and issues, the devs have been incredibly responsive in fixing them."
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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| $0 | 0 | — | $14.99 | |
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| $34.1K | 146 | 82% | $9.99 | |
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| $34.1K |
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| $34.1K | 360 | 82% | $4.99 |