
Start your new Business and grow it into an Empire and become the next Tycoon!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English**languages with full audio support
Engagement
Reviews
its garbage no disrespect but atleeast make a utorial on what the next steps can be or where because there is nothing to do except supermarket donut shop and one time a truck delivery ecause thats bugged
After about ten unsuccessful attempts to enter a vehicle I'd rented. I gave up.
this is terrible - the truck gets 15 gallons per mile and is the same speed as walking - the home improvements are high priced compared to the few dollars you get for a delivery - there is no time skip or sleep function as far as I can tell, and I didn't play it long enough to get through the first day (because it sucks) - there is no way to interact with anyone, so I have no idea as far as how to get daily income - also this is using 95-100% of my 1070ti... WTF!!! - as it is there is no point in even playing it
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 24 reviews with recorded playtime.
İş kurma ve imparatorluk kurma simülasyonu sevenler için eğlenceli bir oyun. Genişleme ve yeni fırsatlar keşfetmek keyifli.
fura
this game so far is a 7/10! just needs more content. suggestion: add a bus driver job
You can definitly tell it is early access, but one thing I do like about it is the graphics.
Foreword because I think the context is important here; The game is in very early stages by an emerging developer and expectations should match that. We all saw what this was when we downloaded it and there's no reason to be rude. What you're gaining is being on the ground floor while someone builds something new and makes an honest attempt at something new and exploring their passion. They're offering the game for free at this point which is a clear understanding of what they are providing in terms of gameplay right now. This isn't a AAA title nor should that be the expectation. If you don't want to be respectful of the dev/EA process than don't download an EA/beta game or you're just contributing to the downfall of gaming. This game is not being budgeted as the next big immersive experience with high tech graphics. The dev is using assets to focus on the development rather than spending hours doing modeling which I don't think should be scoffed at and is a perfectly reasonable method for a single dev. Now about the actual game; the game consists right now of making small deliveries which can turn into purchasing the first "passive" income business (a beach cart). At this stage in the game it is very "hands on" and shouldn't be thought of as an idle game nor is it the dime a dozen "simulator" games on the market right now. Even the passive beach cart needs to be supervised by keeping the inventory stocked via an app on your characters phone. You can rent a car to make deliveries more efficient. It is still very early in development and is slow to update because it's a single dev with other responsibilities. Be patient, put on some music, and just enjoy the vibe while you're in discord with your friends or watching a streaming service. Lastly, there is a discord for the game and the developer (and wife) are very welcoming and kind.
Great game 9.5/10 needs more content and bug fixes also please make more businesses and be able to rob and sell npcs stuff example: Furniture, cars, ect.
um i mean it was ok it could be better. i was confused. ok tank u
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Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $1.8K | 63 | 30% | $0.99 | |
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| — | 0 | — | — | |
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| $238.6K | 335 | 81% | $19.99 |