
An online Co-op game about breaking into houses and causing havoc as a tiny gnome. Avoid danger, repurpose stolen household items, and complete tasks to meet the High-Gnome’s demands. Craft equipment and upgrade your home to make your missions easier and more successful.
Most likely between $652.1K and $1.8M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
Reviews
Themes across 1730 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
я курящий гном который портит жизнь пенсионеру ,прямо как в жизни ,советую
piola
Кривой кусок залупы багованный
I genuinely enjoyed the demo and had a great time with the full release at first. Unfortunately, the recent changes to enemy spawns have completely derailed that experience. The sheer number of enemies is overwhelming to the point of feeling impossible to manage, and it removes any sense of fun or strategy the game originally had. Having enemies spawn after killing the old man was fine — it made sense and felt manageable. But having Jonathan trigger the same chaos makes the game frustrating instead of challenging. Playing with fewer than three people becomes nearly unplayable, and it’s disappointing to see the developers push the game in this direction. Until the enemy balance improves or an option to customize enemy spawns is added, I won’t be changing my recommendation. And as for the seal enemies… they just feel unnecessary and out of place.
My friend gifted me this game after he had one too many. I told him not to waste the money. He gifted it to me anyway.
交互堪称灾难 两只手肌无力一样 游戏性真的一般 除去过肺这一卖点之后就没什么有意思的了 内容根本对不起价格
A game that gets boring after a few hours shouldn't cost 10 dollars.
Shot old man and stole his stuff
exceso de bugs, devuelvan la beta kbrones
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