
One gloomy night, Bulb Boy wakes suddenly from a frightening nightmare to discover that evil has overshadowed the Bulbhouse. His family has disappeared and there are horrid monsters lurking in the shadows. Gather the courage and use his glass head to save everything he loves.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 203.13/day in the week to Jul 19 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99 | 594reviews | 89% | — | $95.1K |
| $8.99 | 150ratings | 77% | — | not modelled | |
Engagement
Reviews
Themes across 124 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Amanita Design apparently have evil twins, and they made this. A cutesy-gross horror game; while mostly puzzle-driven, it's peppered with occasional action sequences, none difficult. I like the surrealism; the designers had a fun time with a cutesy bulb kid with a detachable head. It made for a fun, spooky evening. It's whimsical, too, although there's a surprising amount of toilet humour, if you're averse to that. There are a handful of small bugs; nothing game-breaking, but I had reload the game to fix it once (the snail puzzle). There's also a really fun achievement you can get which got me killed at one point, since it happens without you triggering it; because it triggered an in-game cutscene, it got me killed since I couldn't avoid the monster traipsing around the room. Cool stuff, since it's not frustrating.
I know the point and click genre is not my type of game, but oh my lord, this was such a buggy, slow and BORING puzzle game. (Game became super dark when I tried to play it in 4k) And that last achivement was so unnecessary...
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $8.99 |
| 131ratings |
| 84% |
| — |
| not modelled |
| $8.99 | 74ratings | 78% | — | not modelled |
| $2.24−75% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 124 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ingeniosamente extraño y, ¡ay, qué asqueroso! Esa fue mi impresión de este juego. Bulb Boy es una pequeña aventura absurda con un personaje con cabeza de bombilla, criaturas extrañas y momentos en los que uno se queda pensando: "¿Qué me está pasando?". Pero a pesar de toda esta rareza, el juego es bastante comprensible y tiene su propia lógica interna. La mecánica con la bombilla al principio parece inusual, especialmente el momento en que el protagonista se arranca la cabeza. Pero poco a poco se percibe como una parte normal de este mundo y luego se desarrolla de forma maravillosa. Los puzles son sencillos y lógicos. Después de juegos en los que tienes que buscar un píxel en la pantalla o adivinar las intenciones del desarrollador, este enfoque resulta incluso agradable. El jefe final es una historia aparte. Se corresponde con el nivel de absurdo del juego en la medida de lo posible, y la forma en que se supera demuestra de forma muy acertada que los autores entendieron qué tipo de juego estaban creando. En resumen, Bulb Boy es un juego corto, extraño y peculiar que no pretende ser nada más. Y por eso funciona. Fue divertido jugarlo una vez, y lo recomiendo.
По сюжету мы спасаем собачку и отца, несколько битв с боссами. Игра быстрая, было весело проходить. Играется только мышкой. Понравился визуал игры тоже
[h1]🛑 GENERAL INFO[/h1] [b]➤ Mission Status[/b] [list] [*] ✅ [b]100% Completion[/b] [*] ⬛ Main Story Finished [*] ⬛ Still Playing / Endless [*] ⬛ Dropped (Got bored) [*] ⬛ Refunded [/list] [b]➤ Play Time[/b] [list] [*] ⬛ Long enough for a cup of coffee (< 1h) [*] ✅ [b]Short (1h - 10h)[/b] [*] ⬛ Average (10h - 40h) [*] ⬛ Long (40h - 100h) [*] ⬛ Very Long (100h+) [*] ⬛ Goodbye Real Life (∞) [/list] [b]➤ Price[/b] [list] [*] ⬛ It’s Free [*] ⬛ Worth Full Price [*] ⬛ Wait for Sale [*] ✅ [b]Could be cheaper[/b] [*] ⬛ Overpriced [*] ⬛ Not worth buying [*] ⬛ Waste of money [*] ⬛ No longer available for purchase [/list] [hr][/hr] [h1]📊 TECHNICAL & STABILITY[/h1] [b]➤ Optimization & Framerate[/b] [list] [*] ✅ [b]Runs on a microwave[/b] [*] ✅ [b]Seamless (144fps+)[/b] [*] ⬛ Great (High FPS) [*] ⬛ Good (60fps stable) [*] ⬛ Occasional Stutters [*] ⬛ Poorly Optimized [*] ⬛ Slideshow / Unplayable [/list] [b]➤ Stability & Bugs[/b] [list] [*] ✅ [b]Polished / Flawless[/b] [*] ⬛ Minor (Visual glitches, etc.) [*] ⬛ Annoying (Quest/Physics bugs, etc.) [*] ⬛ Game Breaking (Crashes/Softlocks, etc.) [*] ⬛ Bug Simulator [/list] [b]➤ Controls & Input[/b] [list] [*] ✅ [b]Excellent support for M&K and Controller[/b] [*] ⬛ Best on Mouse & Keyboard [*] ⬛ Best on Controller [*] ⬛ Steering Wheel / Flight Stick recommended [*] ⬛ Awkward controls [*] ⬛ No remapping options [/list] [b]➤ DRM & Anti-Cheat[/b] [list] [*] ✅ [b]None / DRM-Free[/b] [*] ⬛ Standard Steam DRM [*] ⬛ Kernel Level Anti-Cheat (EAC/Vanguard, etc.) [*] ⬛ Requires 3rd Party Account (EA / Ubisoft / PSN, etc.) [*] ⬛ Denuvo [*] ⬛ Always Online Requirement [/list] [b]➤ Game Size[/b] [list] [*] ⬛ Floppy Disk (< 100MB) [*] ⬛ Small (100MB - 1GB) [*] ✅ [b]Average (1GB - 10GB)[/b] [*] ⬛ Large (10GB - 50GB) [*] ⬛ Very Big (50GB - 100GB) [*] ⬛ Massive (100GB - 250GB) [*] ⬛ You will want an entire hard drive to hold it [*] ⬛ You will need to invest in a black hole [/list] [hr][/hr] [h1]🎨 PRESENTATION[/h1] [b]➤ Visuals[/b] [list] [*] ⬛ Photorealistic / Next-Gen [*] ⬛ Masterpiece [*] ⬛ Beautiful [*] ✅ [b]Graphics don't matter (Unique Art Style)[/b] [*] ⬛ Good [*] ⬛ Decent [*] ⬛ Dated / Retro [*] ⬛ Visual Clutter / MS Paint [*] ⬛ Don't look too long at it [/list] [b]➤ Audio[/b] [list] [*] ⬛ Eargasm [*] ⬛ Atmospheric / Immersive [*] ✅ [b]Good[/b] [*] ⬛ Generic [*] ⬛ Bad / Glitchy [*] ⬛ Played with Spotify in the background [/list] [hr][/hr] [h1]⚔️ GAMEPLAY & CONTENT[/h1] [b]➤ Narrative[/b] [list] [*] ⬛ Masterpiece (10/10) [*] ⬛ Emotional / Gripping [*] ⬛ Lore Heavy [*] ⬛ Good [*] ⬛ Average / Generic [*] ✅ [b]No Story[/b] [*] ⬛ Didn't finish the game [/list] [b]➤ Gameplay Loop[/b] [list] [*] ⬛ Addictive [*] ⬛ Flow State (Smooth) [*] ⬛ Fun [*] ⬛ Average / Generic [*] ✅ [b]Clunky[/b] [*] ⬛ Just don't [/list] [b]➤ Difficulty[/b] [list] [*] ⬛ Cozy / Zen [*] ⬛ Adjustable (Story to Hardcore, etc.) [*] ✅ [b]Normal[/b] [*] ⬛ Challenging [*] ⬛ Soulslike (Punishing) [*] ⬛ Unfair / Artificial Difficulty [/list] [b]➤ Learning Curve[/b] [list] [*] ✅ [b]Pick up and play[/b] [*] ⬛ Easy to learn, hard to master [*] ⬛ Steep learning curve [*] ⬛ Requires a Wiki/Guide open [*] ⬛ Need a Ph.D. [/list] [hr][/hr] [h1]💰 ECONOMY & COMMUNITY[/h1] [b]➤ Target Audience[/b] [list] [*] ✅ [b]Everyone[/b] [*] ⬛ Kids [*] ⬛ Teens [*] ⬛ Adults [*] ⬛ Grandma / Casual [*] ⬛ Hardcore Gamers [/list] [b]➤ Monetization[/b] [list] [*] ✅ [b]None / One-time Purchase[/b] [*] ⬛ Cosmetic DLCs only [*] ⬛ Battlepass / Season Pass [*] ⬛ Pay-to-Fast (Time savers) [*] ⬛ Pay-to-Win [/list] [b]➤ Modding[/b] [list] [*] ⬛ Native Steam Workshop Support [*] ⬛ Active Modding Community (Nexus) [*] ✅ [b]No Mods / Closed System[/b] [*] ⬛ Developers hostile to Mods [/list] [b]➤ Community[/b] [list] [*] ✅ [b]Offline Game / Singleplayer[/b] [*] ⬛ Wholesome / Helpful [*] ⬛ Average [*] ⬛ Toxic [*] ⬛ Radioactive / Unsafe [*] ⬛ Dead Game (No players) [/list] [hr][/hr] [h1]📝 FINAL VERDICT[/h1] [h1]RATING: 4.5 / 10[/h1] ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣠⣤⣄⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣾⠋⠀⠹⣷⡀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⡇⠀⠀⠀⢹⡇⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⡇⠀⠀⠀⠸⣿⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢻⡇⠀⠀⠀⠀⣿⣠⣤⣤⣄⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⣸⣧⠀⠀⠀⠀⣿⡏⠀⠈⣿⡆ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢰⡾⠉⠉⠟⠀⠀⠀⠀⠉⠁⠀⠀⢹⡇ ⠀⠀⠀⠀⠀⠀⠀⠀⢠⣶⣦⠀⠀⠀⢸⣧⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⠇ ⣠⣄⠀⠀⠀⠀⠀⢀⣾⠁⢹⣧⠀⠀⢈⡿⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣸⠏⠀ ⣿⠛⢷⣤⣤⡴⠶⠾⠃⠀⠀⣿⢀⣴⠟⠁⠀⠀⠀⠀⠀⠀⠀⠀⣀⣼⠏⠀⠀ ⢻⡆⣀⡀⠀⠀⠀⠀⣀⣀⠀⣿⡟⠁⠀⠀⠀⠀⠀⢀⣠⣤⠶⠞⠋⠁⠀⠀⠀ ⠸⣿⡿⠟⣿⣄⡾⠟⡛⢓⣿⠋⠀⠀⠀⣀⣤⡶⠞⠛⠉⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠹⣷⣼⣁⣽⣧⣽⠿⠋⢁⣠⣴⠶⠛⠉⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⣠⡿⠛⠉⠁⠀⠀⠰⣯⣁⣠⠴⠛⢻⡆⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⢀⣾⠋⢀⣄⠀⠀⠀⣀⠀⢿⡷⠦⠴⠶⠋⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⢸⡏⢠⣿⢹⣧⠀⣾⠻⣧⠘⣿⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠘⢷⠟⠁⢸⡏⠀⣿⠀⠻⣦⣿⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⢸⡇⢸⡟⠀⠀⠈⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠈⠙⠋⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
Лёгкий квест с приколами, пойдёт
ЛУЧШИЙ ПОДАРОК РЕБЕНКУ, ЕСЛИ ОН УЖЕ ХОДИТ В ДЕТСКИЙ САДИК. ОБЯЗАТЕЛЬНО ЕШЬТЕ ВО ВРЕМЯ ПРОХОЖДЕНИЯ. В некоем мире, населенном антропоморфными светильниками, в доме на лугу мирно живут мальчик-лампочка со своей собакой-мухой и его дедушка-примус. И как-то раз, когда все легли спать, в дом залетело нечто хтоническое и вселилось в дедушку. И как вы поняли, спасать единственного родителя придётся внуку. Игра на первый взгляд покажется добрым и веселым мультяшным квестом в стиле Amanita Design. Однако уже после прохождения первой комнаты станет ясно, что имеем мы дело с забористым таким хоррором. И нет, он не будет пугать скримерами и призраками, как нынче это принято в жанре. Вместо этого на нашу психику будет давить крайне мерзкий визуал с акцентом на кишки\гоvно\опарыши в стиле Ren & Stimpy, a а также ныне забытой старенькой игры по Диснеевской франшизе "Nightmare Ned". И что важно - всё это подано в практически монотонном чёрно-зеленом (иногда красном) цвете, что идёт игре только в плюс. Враги-боссы тоже колоритные. Безголовая индюшка-монстр с органами, торчащими из zhopy. Каловый демон из унитаза. Глист-алкоголик. Ну и само собой - дедушка, в мутировавшее тело которого придётся залезть аж 3 раза и побродить по его "внутреннему миру". Главная же изюминка игры - это её озвучка и музыка за авторством Польского композитора Бартоша Гайдарского. Автор из всех жанров решил выбрать для игры меланхоличную кибер-готику. Этакий едко-токсичный и тревожно-меланхоличный звук, в который намешали мультяшных голосов и звуков. То чувство, когда игру СТОИТ брать ради саундтрэка. Вместе всё это создаёт ядрёную атмосферу ни то Бёртона, ни то Макмиллена, ни то Крисфалуси. А возможно и всех троих сразу. Определенно играть и слушать.
Не мог не клюнуть на аттракцион щедрости от Стима. Кавайная игрушка. Из главного: склизкий визуальный стиль и, кхм, фантасмагоричный сюжетец, где добрый кабачок может в любой момент взорваться в коляске с поносом. Омерзительная милота, так-то. Коротенький хоррор-квест, не сказать чтобы очень интересный, но не скатывающийся в однообразие. По сути, кроме сражений с несколькими боссами на пути к спасению дедка главного героя, тут ничего и нет. В одном месте персонаж баговался, из-за чего приходилось ждать, покуда важный курица его не сожрёт. Плюс при перепрохождении уровней нет кнопки «вернуться в меню» — нужно выходить из игры целиком, что не слишком удобно. Вердикт: [b]6.5/10[/b].
Ottimo
Если объективно, то слабенькая игра, прошел на платину за 2.5 часа. Без платины можно за полтора пройти на легке, вызовов не бросает вообще, сюжет тоже не оч. 4/10, очень сомнительный проект, из плюсов вижу только механику подсказок и рисовку
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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