
Brutal Orchestra is a Turn-Based Roguelike Strategy Game. You died, someone killed you. You are in Purgatory and you will never escape. Make a deal with the "demon" Bosch and set off into Purgatory finding all manner of demented friends and foes on your quest to get petty revenge.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 9 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 2.1Kreviews | 98% | — | $1.1M |
| $13.99−30% | 16ratings | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 85 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Beautiful piece of art, the journey to 100%'ing it was excellent.
Genuinely one of favorite games of all time; the story and gameplay are near impeccable and has some of the most creative ideas in both art direction and mechanics. The only singular flaw this game has is its replayability. You get so many opportunities to change your fools that almost no run feels doomed from the start, even when you're running double random and get a really bad start. There are also a boatload of treasures and shop items in the game, but you only see around 5-8 treasure items and 12 shop items per run. I've unlocked some items but never saw them even after playing a cumulative 200+ hours across multiple steam accounts.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Spanish - Latin America
Hours played at review time, across 85 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Hands down one of my favorite games ever. Combat system is great, has enough sauce that makes you feel really good when you set things up right. Every party member is unique. Which is crazy because they all have 3 unique moves each and only get 2/3 of them. Character design is crazy good. The game would be great without a story, but the story makes it all come together so well. Beating the game for real for the 1st time made me cry. Cannot recommend enough. 10/10
One of the best game I've ever played.
[b]An incredible expirience in gameplay and story[/b]. Thanks to the small grid the battles take place in you're always placed in front or the side of the enemy, so most of the time looking at their intent (as well as their passives) matters, and as healing and shield moves are made difficult to play with [i]the pigment system[/i] (until you learn to use your health as a resourse) you are forced to learn how to move your fools out of the bigger attacks while dealing damage yourself, resulting in a very fulfilling gameplay loop. A small gripe is that the game can be slow to execute your turn, even if you disable animations it still takes a moment to show the pigment moving on your pallet or has a delay to show a status being applied, [u]not a major problem[/u] since you spent a bit of time thinking your turn already, but it adds up as you play the game longer.
i buy i like it good
Now I'm certainly saying this rather early into my time with this game, but I personally like to believe I'm quite good at forming my thoughts on something rather quickly, so here it is: as a hard core roguelite enjoyer, I feel confident in saying this is already one of my absolute favorites that I've ever played--and in terms of specifically turn-based ones, I would call it the second best ever--and that isn't to say it couldn't further climb up the ranks. The mechanics are deep and unique, the art direction is GODLY (as someone who also loves Hylics and OFF, I am a huge sucker for psychedelic imagery), the writing is weirdly great (highkey, this game has already made me chuckle more than all of the first five Deltarune chapters--and for the record, I absolutely adore that game), the enemy encounters are wonderfully varied and impactful (especially the bosses), and so on. Few games have given me a first impression as exceedingly strong as this one, with it already being one of my new favorite games in general. I don't know exactly what this game would be able to do to me to ruin this, so I feel decently safe in writing this review right now, especially considering the--what I believe to be deserved--overwhelmingly positive reviews.
Easy to learn, hard to master. Weirdly emotional, with a very dry humour. Get amongst the cacophony
this game is art and i will not allow anyone to tell you this game is bad
Bosch和Nowak真的很好嗑,求cp文
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.7K | 60 | 87% | $4.99 | |
| — | 16 | 96% | $13.99 | |
| $285.3K | 565 | 82% | $19.99 | |
| $27.3K | 129 | 98% | $16.99 | |
| $4.9K | 24 | 96% | $9.99 | |
| $1.2K | 9 | 89% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 601 | 89% | $59.99 | |
| $1.1M | 1.9K | 73% | $19.99 | |
| $1.1M | 5.3K | 96% | $9.99 | |
| $1.1M | 1.3K | 93% | $19.99 | |
| $1.1M | 1.5K | 87% | $17.99 | |
| $1.1M | 810 | 76% | $49.99 |