
Bronzebeard's Tavern is a goofy and playful restaurant manager sim where 1-8 players can work as a team with multiplayer co-op. Fulfill a number of different roles, serve a diverse range of customers and cook up delicious dwarven cuisine.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English**languages with full audio support
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Reviews
Themes across 212 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ME PETÉ-TOP 6 MUNDIAL DE CERVECEROS SACADOOOO
Dived across the entire restaurant just to get one last order in the last 5 seconds the dive mechanic is really fun once you get the hang of it
Bronzebeard's Tavern is a goofy little tavern management game that I think works best when I treat it as a chaotic teamwork game rather than a serious restaurant simulator. I am playing as a dwarf running a fantasy tavern, and I have to deal with customers, take their orders, prepare food and drinks, deliver everything correctly and keep the place running as the days get harder. The whole thing is built around keeping several jobs going at once, so even simple orders can become stressful when the tavern gets busy. I like how quickly it gets me into the action because there is not much complicated setup before I am already running around trying to keep everything under control. The cooking itself is simple, but I enjoy how much it depends on timing and organisation. I can prepare food, blend drinks and work out which jobs need doing first while customers are waiting. I also have to be careful not to burn food, which makes rushing around the kitchen a little more dangerous than it initially seems. The menu system is a nice addition because I can change what I serve depending on the day's conditions and sales. That gives me something to think about before the next shift rather than making every day completely identical. What really makes the game work for me is the tavern upgrade system. As I progress, I can improve the tavern and choose between things such as more customer capacity, additional stoves and extra blenders. Those upgrades are useful because they change how efficiently I can handle the workload. I like having to decide whether I need more space or more equipment instead of simply buying upgrades that make every part of the game better at the same time. There are also different customers to discover, so the tavern gradually feels like more than just a room full of tables. The multiplayer side is obviously a major part of the design. The game supports up to eight players working together, with different people able to handle different jobs around the tavern. I like the idea of splitting the work because it gives the simple cooking and serving mechanics more depth. At the same time, I think the game can become chaotic very quickly when everything starts happening at once. That is part of the fun, but it can also make mistakes feel more like a result of the general madness than careful management. I would rather have a little more control over the workload when things get extremely busy. The biggest weakness for me is that the basic routine can become repetitive. Once I understand the main jobs, I am still serving customers, preparing food and improving the tavern, so the game needs its progression and different customers to keep things interesting. I also think the free to play model is worth mentioning because the base game is completely free, while there are various optional cosmetic and themed packs available separately. I appreciate that the main game gives me a full tavern management experience without requiring me to buy those extras, although I would still like to see more gameplay variety rather than relying mainly on additional cosmetic content. The presentation suits the game really well. The colourful dwarf characters, exaggerated animations and silly fantasy setting make the whole thing feel lighthearted rather than stressful in a serious way. I like that the tavern looks busy and lively once everything gets going, because it makes the chaos feel intentional. There are also 51 achievements, which gives me some extra targets if I want to keep working on the game after I have learned the main systems. Overall, Bronzebeard's Tavern is a fun and accessible management game that gets a lot of mileage out of a fairly simple idea. I like the cooking, serving, menu choices, tavern upgrades and especially the way the different jobs fit together when the place gets busy. The main gameplay can become repetitive and I think the game would benefit from more variety in its long term progression, but the colourful presentation and chaotic fantasy setting give it plenty of personality. Being completely free also makes it much easier for me to recommend as something I can pick up for a quick session without having to make a big commitment. Rating: 7.9/10
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $1.1M | 2.2K | 87% | $19.90 | |
| $1.1M | 2.8K | 96% | $11.99 | |
| $133.2K | 293 | 90% | $19.99 | |
| $1K | 7 | 100% | $7.99 | |
| $216 | 2 | 100% | $2.99 |
Hours played at review time, across 212 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
fun game diffulcty 7/10
really good and fun game
This game is as amazing and fun as the first game. It offers a lot of new and interesting ideas that make it different from the first. Some of my favorite things: * You don't have to order your inventory like you had to in the first game. * Restocking your inventory is as easy as sending out a goblin dude to pick up your things and he'll restock it all. * You don't have to fill up the furnace with coal. Just hop on the bellows. * Cleaning tables of trash rather than doing dishes is a nice change. * The parkour and trampolines are a lot of fun. * YOU CAN THROW YOUR FRIENDS. YES. THAT'S RIGHT. TOSS THOSE DWARVES AND THE CUSTOMERS TOO! * More cosmetics in this game! Lots of them earnable through challenges! A very nice addition! * The devs are very chill and active on their Discord! The devs blessed me with the opportunity to join their Creator Program where I received early access to the game. I have to say that I am very appreciative of that opportunity and had a lot of great laughs with friends. It is up to 8 player coop like the first game and it's a grand time. I highly recommend Bronzebeard's Tavern 2 as well as Bronzebeard's Tavern which is free on Steam. These are the kinds of devs we should be supporting in the gaming community. P.S - When I stream, I have a PNG-tuber of a dwarf wearing Senshi's helmet from Delicious in Dungeon. The devs added that in! I am so HYPED and HONORED. THANK YOU!
GOATED
Rigolo et surtout sympatique à plusieurs
lavuklar goblin kanı içiyo
Cool game to play with friends.
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