
The very first PUNCH & CLICK! Brok is an innovative adventure mixed with beat 'em up and RPG elements. In a grim world where animals have replaced mankind, what kind of detective will you be?
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Prices
The United States storefront in every case, so this compares stores and not countries.
About
Narrative-driven game that blends action, puzzles and investigation in never-before-seen ways. Will you use your brain... or your brawn?
In a futuristic "light cyberpunk" world where animals have replaced humans, privileged citizens live under a protective dome from the ambient air pollution while others struggle to make a living on the outside.
Brok, private detective and former boxer, lives with Graff, the son of his deceased wife. Although he could never elucidate the nature behind her accident, recent events may shed some light on an even more tragic outcome... one that may be linked to their own existence.
Will they be able to withstand the threats of this corrupted world and face their own destiny?
This prologue contains the first chapter (out of six in the final game)

A deep and emotional narrative-rich experience filled with characters reminiscent of classic 80s/90s cartoons.
The first game to combine a "Classic Adventure" with "Beat'em up" and RPG elements!
Solve puzzles with your wits... or muscles!
Make choices impacting gameplay and/or story
Easy mode for pure "Point & Click" gameplay (fights can be skipped)
Level up to beat enemies and bosses
Combine clues to uncover the truth!
In-game hints
All controls supported (mouse, keyboard or controller)
Fully voice acted
2 to 4 hours of gameplay for this prologue!
Verified compatible with SteamDeck.
The full game is now available!
BROK is the first full-fledged adventure game to be fully playable by blind or visually impaired players! (added in version 1.3)

- Fully narrated via quality text-to-speech and audiodescriptions (characters, locations and scenes.)
- Puzzles adapted for blindness.
- All puzzles and fights can be skipped.
- Adapted tutorials.
- Buttons to repeat the last voice speech and instructions.
- Positional audio for fights.
- No online connectivity required (after the download).
- No specific device required: play with keyboard or a controller.
- Additional options: larger fonts and increased contrast (backgrounds and enemies.)
- To enter the accessibility menu, press SPACE (or Y on a Xbox controller) on the title screen, then follow the audio instructions.
- For best audio prompts, choose your type of controller in the options.
IMPORTANT: Accessibility speeches are only available in English.
However, a new option has been added to the Windows version to play speeches in other languages:
- Enable "clipboard narration" at the bottom of the accessibility menu. All the text will be sent to the clipboard.
- Install a text-to-speech software on your computer such as NVDA with a "Clipboard Reader" plugin.
- Languages supported: Simplified Chinese, Traditional Chinese, French (the other languages are partially supported)
More information and plugin download on our website, section "accessibility".
Genres
Stats
English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Polish, Portuguese - Brazil, Russian, Traditional Chinese*languages with full audio support
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 307reviews | 97% | — | $0 |
| Free | 28ratings | 96% | — | not modelled |
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
BROK the InvestiGator — Prologue — бесплатная глава из полной игры, представляющая собой необычный гибрид классического point-and-click-квеста и beat 'em up с элементами RPG. Вы играете за крокодила-детектива Брока, бывшего боксёра, который живёт с приёмным сыном Граффом на дне футуристического общества животных — за пределами защитного купола, под которым прячется элита. Пролог содержит первую из шести глав и предлагает 2–4 часа геймплея: расследование, головоломки, драки и выборы, влияющие на сюжет. Плюсы: оригинальное смешение жанров — переключение между режимом приключения и боем происходит мгновенно, и каждую задачу можно решить либо умом, либо кулаками, что делает прохождение уникальным для каждого игрока; стиль и атмосфера мультфильмов 90-х — яркая рисованная графика, полное озвучивание, запоминающиеся персонажи и тёплая ностальгическая подача создают обаяние, которого не хватает многим инди-проектам. Минусы: боевая система ощущается деревянной — ограниченный набор атак, скованное управление и невнятная система прокачки делают драки наименее интересной частью игры; технические шероховатости — баги с анимациями, жесткая система сохранений после смерти и местами неинтуитивные подсказки могут раздражать, особенно в первой главе. Итог: обаятельный и амбициозный пролог, который отлично показывает потенциал гибрида квеста и beat 'em up — стоит пройти бесплатно, если вам нравятся детективные истории в духе мультфильмов 90-х и вы готовы простить грубоватую боевую систему ради сюжета и атмосферы.
Media

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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is mostly a investigation game, with the fighting part being secondary (beside I wanted to try the game cuz of the fighting part heh). Beside the game has fighting in it, I think it's somewhat a under developed aspect of the game, with foes, except for the rat boss not hitting hard enough to make the fight look dangerous. And I was playing on Normal difficulty. If you do not mash the attack button, you can beat most of the fights just by air comboing your opponents until their health reaches 0. Anyways, I mostly preffered doing the fighting parts because, it's fun (I even failed intentionally on a puzzle because of that). The artwork is actually great. Both characters and their portraits actually share the same art, so it doesn't cause any case of discrepancy. And during dialogues, they even change portraits depending on what is being said, improving the dialogue further. The developers even added eye blinking to characters portrait (beside forgot to add smoke on the first scenes). Inspecting things and talking with npcs lead to interesting dialogues with npcs, which might start to wear out and cause you to click through part of the dialogues, even more if they're long (I don't really have much patience for long dialogues). I had skipped part of the dialogues because they started to sound a bit dull and long. As mentioned on the game description, at least the first chapter is free, and there's even a score at the end to tell you what choices you've made, and tell the percentage of people who picked that choice. What I don't like is when the game takes you for stupid. There was a moment where I intentionally failed a puzzle because my character was hurt by some lasers, and I didn't wanted to finish it with low health (even more since I would need that health later). The game offered itself to solve the puzzle for me or something. I really found that insulting. Yep, I didn't let it solve the puzzle myself, even more since it was pretty straight forward. The only moment I had to get a clue of what to do next, was when mixing informations to interrogate a npc, but that was at the end of the prologue. I say that this game is nice, though. I might try the full version when I'm able to get it.
BROK the InvestiGator - Prologue is a captivating point-and-click adventure game, even in its demo stage. The game boasts impressive polish, with no noticeable bugs so far. Its addition of an Action (Fighting) mode adds an exciting twist to the genre, providing players with a dynamic experience. Overall, it's a highly enjoyable and well-crafted game that promises hours of fun.
yes. very very charming and exceeded my expectations. very very polished. if you are thinking about it, just go get the game game.
Loved this! I've had it sitting in my wishlist for ages even though it was free. Music, art, controller support, UI design, story, characters, humor, all 10/10. Combat is optional (bless) and fun, even in the "easy" mode. I bought the full version as soon as I finished the prologue. Very excited to see the rest of the game!
BROK the InvestiGator: Prologue is one of those games that becomes interesting almost immediately because of how unusual its design philosophy feels. Instead of staying within the limits of a single genre, it combines elements that normally exist separately and attempts to make them work together. At its core, it is a detective adventure filled with exploration and dialogue, but it also introduces direct combat and side-scrolling action mechanics. The result is something the game describes as a blend between point-and-click gameplay and beat 'em up action, creating an experience that feels different from most traditional adventure titles. The story takes place in a futuristic world populated by anthropomorphic animals where society itself appears heavily divided. Wealth and privilege separate people into different living conditions, creating an environment where some enjoy comfort while others struggle with far harsher circumstances. This setting gives the game more depth than its colorful appearance initially suggests. Beneath the cartoon visuals and humor are themes involving inequality and social division that help make the world feel more believable and layered. Players take control of Brok, a private investigator who also happens to be a former boxer. This combination becomes central to the entire experience because it directly influences how gameplay functions. Brok is not a typical detective who relies only on gathering clues and questioning people. He is equally capable of handling situations physically when necessary. Because of this, many encounters feel more flexible since players are often given multiple ways to approach obstacles and progress. The most distinctive feature of the game is how naturally it shifts between different gameplay styles. During investigative sections, players examine environments, search for clues, interact with characters, and solve problems much like a traditional adventure game. However, these quieter moments are frequently interrupted by action sequences where Brok fights enemies and navigates combat situations directly. Instead of feeling disconnected, the two styles complement each other surprisingly well and help maintain a sense of variety throughout the experience. The game also gives players a noticeable amount of freedom when dealing with certain situations. Rather than forcing a single correct answer or predetermined path, it allows multiple approaches to solving problems. Players may choose to rely on observation and investigation or use a more direct method involving physical action. This creates a stronger feeling of participation because progression feels shaped by personal decisions rather than simply following instructions. The writing also helps elevate the experience. Characters possess distinct personalities and conversations frequently serve multiple purposes at once by introducing humor while also building the world itself. The game manages to create lighter moments without undermining the more serious themes hidden beneath the surface. Dialogue often feels natural and contributes significantly to making the world feel alive. Visually, BROK adopts a hand-drawn cartoon style that immediately creates personality. The presentation feels heavily inspired by classic animated series, giving the game a nostalgic appearance while still maintaining its own identity. Character designs are expressive and memorable, and the visual direction supports both humorous situations and more dramatic moments effectively. Voice acting and sound design also strengthen the experience by helping characters feel more believable. The performances add energy to conversations and contribute to emotional moments that might otherwise lose some impact. Combined with the art direction, these elements help create an atmosphere that feels welcoming while still allowing darker themes to emerge when necessary. As a prologue, however, some limitations naturally become noticeable. Since the game primarily exists to introduce its mechanics and world, certain ideas only reveal a portion of their full potential. Players who become invested in the setting or attached to the characters may feel that the experience ends just as the larger story begins gaining momentum. Despite this, BROK the InvestiGator: Prologue succeeds because it demonstrates creativity and confidence in its unusual ideas. It takes gameplay systems that rarely appear together and combines them into something that feels surprisingly natural. Rather than relying on familiar formulas, it experiments with structure while maintaining charm and personality throughout the experience. For players who enjoy detective stories, adventure games, and experiences willing to experiment with unconventional mechanics, BROK the InvestiGator: Prologue offers a memorable introduction that successfully establishes both its world and its unique identity. Rating: 8/10
nice
Nicht meins aber intressante Mischung aus Geschichte und Klickrätzel
good game
Muito massa
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