
Future! In the wake of a cataclysm! You are the prey in a world full of hunters. Run, overpower them and free the violent streets in this intensively fast-paced cyber adventure. Be the last stand in an infinite run gameplay by starting with a simple blade and evolve to unlock more advanced weapons.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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[h1]Experienced on the Meta Quest 2[/h1] You can view my gameplay & initial impressions here: https://youtu.be/Fpd3TvgFG7E I'll be honest, I didn't really enjoy this game, but I think others might enjoy this. It's sort of a mix between an endless runner and VR action rhythm games. You're on rails moving forward while you have to dodge out of the way of projectiles or obstacles, while cutting down obstacles or blocking projectiles with your sword, while also using an arrow on cooldown and your telekenises on cooldown (your sword can also overheat and stop cutting). You do have a skill tree where you can upgrade your abilities so you can go further. Unfortunately, that's part of the problem for me personally. I don't really enjoy this type of gameplay loop where there's just an artificial barrier to your progress. I don't see how anyone can progress through this game, without upgrading your skill tree. You can swing, but your sword will stop working unless you put points into the skill tree to stop it from overheating. There's nothing you can do about that, other than grind out the time required to upgrade it enough so you can finish the level. There's also just an overall lack of polish to the gameplay. The gameplay just felt a bit stunted. It wasn't as crisp & smooth as it needs to be in order to be more fun so you want to get back in there and see how far you can get. At least not for me. Maybe others will enjoy this gameplay loop more. Game is running on the Unity Engine. On my RTX 3080, I did not notice any optimization issues, however, there are no graphical settings whatsoever. The only useful settings are turning off the music or changing dominant hand. There are several modifiers that do change up the gameplay, including a modifier which stops the sword from overheating. [b]Rate 5.5/10[/b] [quote]Please note: I received a free Steam key through the Steam Curator Connect program. You can join my Steam Curator group, Oculus Rift Reviews, here: https://steamcommunity.com/groups/Oculus_WMR [/quote]
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Brisk Square is a paid VR game that is mix between an endless runner and VR action rhythm games. It worked on my HTC Vive and Index system, looked ok, played ok, sounded ok. Has a tutorial. Maybe buy this if you like endless runner and action rhythm games. I got a free key for this from the Steam Curator program. [url=https://store.steampowered.com/curator/23133713-VIVE-VR/]ViVE VR curator group[/url]
Fast-paced infinite runner. Recommend
Amazing game and amazing gameplay. Been playing this since the beta and demo and finally i get to taste the full game
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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