
1 puzzle, 4 views. Grab your test tubes and enter the lab to solve a unique puzzle game based on chemical compounds. Match the chemical elements to get more than 900 different compounds and see how far you can go. Do you have what it takes?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
面白い化合物の名前を探していたので、その目的で購入しました。 まだ解除した実績は3分の2くらいなので、思っていた以上にボリュームがあります。
cooked
元素消消乐,随便滑几下也能解锁不少分数,难度相较简单,还能直接观察四个面,也可以进行洗牌,洗牌可能会让你一次达成多处匹配,帮助更快地达到目标 [table][td][b]关注我们 [/b][url=https://store.steampowered.com/curator/30253125]甄游组[/url] [url=https://store.steampowered.com/curator/34433893]第一印象[/url] [url=https://store.steampowered.com/curator/40602490]免费游戏[/url][/td][/table]
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Spanish - Spain, Portuguese - Portugal, Russian, Ukrainian, German, Portuguese - Brazil, Korean, Polish, Czech, Arabic +19 more
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A fun enough time waster. The match-3 twists of swapping vertically while sliding horizontally alongside the wide, wrapped play field seen from multiple angles gives it enough of an identity. The chemistry focus is primarily window dressing, though it does reinforce the periodic symbol of elements and just how many compounds are simply piles of H, C, N and O. There's no failure state of any kind and the achievements are all accumulation based, except for the ones based on combos which are more luck, so perfecting the game is all about playing it enough. Without any kind of pressure or incentive, the game gets hollow pretty quickly. But I don't regret my time with it.
It's a match game with a list of matches to make, played on a cylindrical grid, and it's far more absorbing than that sounds... I got sucked into it for 5 hours the first time I played, and it's basically endless mode, too!
[h1] KİMYA KİMYA KİMYA!! ÇOK İYİ ÇOK İYİ [/h1] Piyasadaki Candy Crush vs. oyunlar gibi senden istenilen öğeleri puzzle'dan bulman gerekiyor fakat bir fark var: Kimya Elementleri ve Bileşikleri! Oyunda sizden istenilen bileşikleri tablodan bulup eşleştirmeniz gerekiyor. Örneğin HF bileşiğini veriyor ve puzzledan H ve F elementlerini bulmanız gerekiyor. Fen dersleri içerisinden Biyoloji ve Kimya en sevdiğim derslerdi. Bu yüzden oyun benim adıma çok iyi. 4 farklı açı ve 900'den fazla bileşik olması da oyunu diğer türlerinden farklı yapan özelliklerinden. 4 tüplü bulmacayı ilk defa gördüm ve çok eğlenceliydi. Al baba YKS Kimya elementleri tekrarı yap miss gibi. 90 tane başarımı var hepsini alıp bitirene kadar 12 saatte Cabir bin Hayyan gibi Kimya'nın babası oldum.
It's an interesting concept, but it's horrifically dull and slow. it's essentially just a match three game that takes an age to get through, made bearable thanks to the shuffle button. I managed to finish it somewhat quickly compared to some other people but my hand hurts now due to all the spam clicking and dragging. There's not much of interest going on here, but i suppose it might be nice as a very unengaging learning tool? Not really my thing.
[h1][b] Reseña de Breaking Good[/b][/h1] [h2]Resumen del Juego[/h2] Breaking Good es ese experimento indie/casual que mezcla rompecabezas de “combinar 3” con una fachada educativa de ciencia, como si el juego te dijera: “tranqui, no estás perdiendo el tiempo… estás *aprendiendo*”. Y sí: es colorido, minimalista, en 3D y con tutoriales, porque claramente alguien pensó en tu paciencia moderna de 7 segundos. La propuesta es simple: encadenas combinaciones, subes puntuación y te comparas en tablas de clasificación para ver quién es el más aplicado del salón. Es relajante… hasta que te das cuenta de que tu rival más duro no es la dificultad: es el vacío existencial de jugar algo con 0 personas conectadas. Un singleplayer tan single que parece un documental. [h2]Lo Bueno y lo No Tan Bueno[/h2] Lo Bueno: Mecánica de combinar 3 fácil de entender, ideal para sesiones cortas y cerebro en modo avión Enfoque educativo/científico que al menos intenta justificar tu “una partida más” Muchísimos logros (90) para quienes necesitan validación digital constante Tablas de clasificación y estadísticas: perfecto para competir… con el fantasma de tu mejor puntaje Steam Cloud: cambias de PC y tu obsesión te acompaña Lo No Tan Bueno: 0 jugadores actuales: las tablas de clasificación se sienten como gritar en una cueva y escuchar tu eco Al ser casual y minimalista, puede volverse repetitivo si esperas giros fuertes o variedad agresiva La “ciencia” puede sentirse más decorativa que transformadora (más pizarrón bonito que clase real) Un jugador solamente: si buscabas arruinar amistades con combos, aquí no se puede [h2]Tabla de Evaluación[/h2] [table] [tr][th]Aspecto[/th][th]Puntuación (0-10)[/th][th]Comentario[/th][/tr] [tr][td]Jugabilidad[/td][td]6[/td][td]Cumple como puzzle casual; funciona sin sorprender.[/td][/tr] [tr][td]Dificultad / IA[/td][td]5[/td][td]Más relajación que reto; el enemigo es el tedio.[/td][/tr] [tr][td]Contenido[/td][td]6[/td][td]Suficiente para su estilo, pero no esperes una montaña rusa.[/td][/tr] [tr][td]Gráficos / Video[/td][td]7[/td][td]3D colorido y limpio; minimalista bien aplicado.[/td][/tr] [tr][td]Historia[/td][td]4[/td][td]No es el foco; es más “tema” que narrativa.[/td][/tr] [tr][td]Ambientación[/td][td]6[/td][td]Ciencia ligera y moderna; agradable sin ser memorable.[/td][/tr] [tr][td]Efectos (VFX)[/td][td]6[/td][td]Efectos correctos para combos; nada que te vuele la cabeza.[/td][/tr] [tr][td]Música[/td][td]5[/td][td]Acompaña, no molesta… tampoco enamora.[/td][/tr] [tr][td]Voces[/td][td]3[/td][td]Prácticamente inexistentes o irrelevantes para el tipo de juego.[/td][/tr] [tr][td]Diversidad[/td][td]4[/td][td]En un puzzle casual, la variedad depende del diseño; aquí es moderada.[/td][/tr] [tr][td]Rendimiento[/td][td]7[/td][td]Por su enfoque minimalista debería ir fluido en general.[/td][/tr] [tr][td]Rejugabilidad[/td][td]6[/td][td]Puntuación, logros y tablas sostienen el regreso… si te pica el orgullo.[/td][/tr] [tr][td][b]Total Puntuaciones (Aceptable)[/b][/td][td][b]5.4[/b][/td][td]Correcto y simpático, pero con energía de “app premium” en Steam.[/td][/tr] [/table] [h2]Conclusión (Aceptable)[/h2] Breaking Good es un puzzle casual competente: colorido, simple, con vibra educativa y suficientes sistemas de progreso (logros, estadísticas, tablas) para mantenerte ocupado. No reinventa nada, pero tampoco pretende. Es el típico juego que pones “para relajarte” y terminas optimizando combos como si te pagaran por ello. El problema controversial: su comunidad actual es literalmente inexistente (0 jugadores), lo cual mata parte del chiste de competir en tablas. Aun así, 113 recomendaciones totales indican que, para su nicho, sí dejó buena impresión: gente a la que le gusta el combinar 3 con un barniz de ciencia y un loop directo al grano. [h3]Recomendación de Compra (Solo si te gusta el género)[/h3] Puntuación Total: 5.4/10 Número de jugadores activos al momento de hacer esta review: 0 Descuento máximo registrado: -70% Veredicto: [i]Aceptable, pero más solitario que un laboratorio a las 3 a.m.[/i] Si quieres un rompecabezas casual, relajante, con estética moderna y una lluvia de logros para farmear dopamina, te va a cumplir. Si buscas comunidad activa, competencia real o un contenido que evolucione más allá del loop base, mejor pasa de largo… o acéptalo: tu verdadero rival aquí eres tú mismo.
I had no idea what I was doing, but I somehow got 32 achievements by acting like a spaz and clicking the shuffle button.
Hmmm, ist leider nicht mein Game. Ich liebe die Chemie, aber ich hatte wahrscheinlich einfach etwas anderes erwartet. Daher von mir ein "Nein". Es kann aber für andere, die genau nach solche Art von Spielen suchen etwas sein.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.6K | 57 | 84% | $4.99 | |
| $4.6K | 67 | 94% | $1.49 | |
| $4.6K | 69 | 91% | $2.99 | |
| $4.6K | 52 | 87% | $2.99 | |
| $4.6K | 96 | 99% | $1.99 | |
| $4.6K | 65 | 60% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $98 | 7 | 57% | $0.99 | |
| $28 | 2 | 0% | $0.99 | |
| $0 | 4 | 100% | Free | |
| $2K | 9 | 89% | $9.99 | |
| $563 | 13 | 92% | $1.99 | |
| $752 | 56 | 89% | $0.49 |