
Brain Break is a minimalistic but not simple puzzle game. The object of the game is to move all the cubes to their positions of their color. It's not as easy as it sounds! The player can push one cube at a time, but not pull it.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 3 → 0.43/day in the week after.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 22 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Выглядит как неплохая головоломка, но управление раздражает, а вид ужасен. 7/10 в ЛУЧШЕМ случае. Управление: просто плохое. Иногда блок катится один раз, иногда два. Непонятно почему. Просто так. А без функции UNDO приходится просто перезапускать уровень. Вид: больше раздражает, чем помогает. Непонятно, почему нельзя немного уменьшить масштаб, чтобы увидеть всю головоломку. А вращающаяся/наклоняющаяся камера, когда блок движется влево или вправо, пытаясь быть «милой», просто раздражает меня, когда я просто пытаюсь увидеть всю головоломку. Головоломки: Кажутся довольно хорошими, и я бы хотел увидеть больше, но раздражающие моменты «победили». Я дошел до 10-го уровня из 20. Игра определенно становится сложной и заставляет думать.
Für jeden der spaß an kleinen aber feinen Rätseln hat ein muss. Das game ist von Beginn und bis zum Ende relativ Simpel gehalten und brauch eigentlich nur Konzentration und eine gute Frustrationstoleranz. Ich fands insgesamt gut und kann es nur weiterempfehlen!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.7K | 68 | 74% | $7.99 | |
| $13.7K | 175 | 53% | $2.99 | |
| $13.7K | 57 | 89% | $9.99 | |
| $13.7K | 76 | 91% | $6.99 | |
| $13.7K | 91 | 70% | $15.99 | |
| $13.7K | 233 | 97% | $3.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $352 | 11 | 82% | $1.99 | |
| $0 | 0 | — | $2.99 | |
| $11K | 35 | 89% | $9.99 | |
| $6.4K | 241 | 99% | $1.99 | |
| $2.1K | 15 | 93% | $4.99 | |
| $756 | 20 | 90% | $2.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Bulgarian*, Hungarian*, Vietnamese*, Greek*, Danish* +91 more
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
You move a block, using it push other blocks on a grid and get them on their destination square. It's not far from being good puzzle game: * It has a good aestheticism and soothing music. * There are a few innovative mechanisms. * It provides almost 3 hours of challenge for an extremely low price. But there is a major issue, and a few annoying ones: * BROKEN CONTROLS: You often move by two squares with a single keystroke, making you fail puzzles far too much. In a block-pushing game, this is a deal-breaker. * Weird camera angle: The camera is way too close to the board and it feels weird rotating around it when you move. You can zoom out though, and it also attenuates the rotation effect. The zoom resets every time you start/restart a level though, which gets annoying pretty fast, especially when you have to restart a level because of the broken controls. * Poor menu screen design: The menu is like the levels, a 3D view of a flat surface with the same camera issues, moving your block to select an option. It would have been better to be able to see the whole menu on the screen and to have faster ways to navigate it. And this is made worse because you're... * Getting back to the menu screen between every two levels, having to move to the button of the next level from the 1st level one's, so the more you progress, the longer it gets. * Bad difficulty curve: Maybe this is just me, but I didn't feel like I went through the puzzles from easiest to hardest. * Too many and only useless achievements, one for each level, one for each 5 levels, and timed ones. Not a single one is fun or challenging, so there was no need to implement so many of them. * Not enough levels. Well, the game is very cheap, but still... I still recommend this game because overall, it's playable and challenging. However the controls ought to be fixed and the user experience should be more polished.
Really enjoyable overall. It kept me interested the whole time.
Jogo feito pra estressar até Buda Difícil para um caralho alado
play if you like struggling for months with level 14 and some buggy acheivements
Juego de puzzlecitos, cumple lo que promete, son 20 puzzles, algunos un poco complicadillos, pero si les das unas vueltas al final los sacas
as others have said, bad controls
Interesting and at times difficult puzzle game.
Players by region
Where this game's players are, estimated from review languages.