
Boxville is an adventure puzzle game about speechless cans living in the city of boxes and drawing doodles on cardboards to tell the stories. Made in Ukraine.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 18 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, App Store, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.99 | 419reviews | 93% | — | $40.7K |
| $9.99 | 2Kratings | 84% | — | not modelled | |
Engagement
Reviews
Themes across 60 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A lovely little point and click in the vain of Machinarium. No dialogue or words just like it and the art is strikingly similar. Way too easy to accidently delete your save but it's a short game so doesn't take long to get back to where you were. the story was a fun little romp through the box world to get your dog/can back.
What I liked: *The creative characters made of barrels, tuna fish cans and pop cans. Colorful with their own kind of charm. *The game's save feature is pretty much spot on. I don't sit for hours playing at my computer and it's nice to pick up right where I leave off each time. *Pretty good puzzles, all in all. What made me give this a thumbs down: *Clunky and slow movement that takes a long time to navigate from place to place. *Moon logic puzzles....who to give your stuff too, why do you need to paint the nut yellow, etc. *What is this stuff anyway?? Some objects you pick up are unidentifiable...is it candy? a tool? a toy? Thus, it is difficult to know just what to do with it when you don't know what it is. Labels would have been helpful. Overall, I like the "Rusty Lake-Machinarium" style, scenery and music but it just doesn't compare in overall quality of operations and logic.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek +16 more
| $3.99 |
| 760ratings |
| 94% |
| — |
| not modelled |
| $9.99 | 111ratings | 82% | — | not modelled |
| $3.49−50% | 55ratings | 84% | — | not modelled |
| $9.99 | — | — | — | not modelled |
| $6.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 60 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love a good, cozy game and I love puzzle games - this was the perfect combination of the two. Each puzzle was difficult enough to make you sit and think for a bit, while not being so hard you get frustrated and put the game away [never to be seen again]. I was able to finish it in about 2-2.5 hours and enjoyed it the whole time! Kudos for the sound designers as well, every click and movement was a joy to listen to in this game! (Now to go sus out Boxville 2...)
Cute Machinarium-like. Had a lot of fun puzzling with my daughter!
Guys, this game isn't just a game for me; I enjoy its graphics even more than the gameplay itself. Some people have finished it in less time... However, I struggled with just three puzzles, which led me to quickly look up the solutions on YouTube. I can't even describe it! I wish there were more games with this cartoonish, vintage-inspired art style. My favorite puzzle was the one where you guessed what the characters would look like after changing their colors or hats. I generally enjoy this type of art style; it reminds me of a cartoon I watched as a child called "The Adventures of Nabil and Ghada." Anyone who likes this style of art should definitely try this game; it's engaging and the puzzles are clever. I'm eager to try the second part because I think its graphics are more modern and cheerful while still maintaining that distinctive vintage feel. 🎲🏵💕
just a really fun and short experience, puzzles are fairly fun and simple and it's seemingly in the style of machinarium but with brighter and unrusted visuals the city is clearly quite expansive but we only get to see a small part of it, so i would say the game is worth it despite how short it is
Ein super niedliches Spiel, super schön gestaltet. Kann ich allen weiterempfehlen die solche Art an spielen lieben.
Чудова, маленька та дуже затишна історія про картонний світ дуже миленьких бляшанок від українського виробника. Максимально мило, дуже заспокійлива мелодія, і не найлегші головоломки. Момент з гайкою відверто підглянула в інтернеті, бо рішення було геть не очевидне. Все інше пройшла своїми силами, чим пишаюся, і отримала дуже зворушливу кінцівку. Дуже рекомендую.
This game. Beautiful art, cozy gameplay, and very charming! A must have if you are into puzzle games.
I adore these kinds of games. So cute, perfect flow...although, I wish there was a hint system. Not that zero hints meant you could not figure it out, but some moments, I felt confused on where to go and what to do next. All in all, I enjoyed this game very much.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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