
Bowling Alley Simulator lets you build, manage, and grow your own bowling alley. Run the lanes, cook classic food, hire staff, and expand your business into a thriving entertainment destination.
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About
Build, manage, and grow your very own bowling alley! Bowling Alley Simulator puts you in charge of every detail—from running the lanes to flipping burgers and keeping customers happy. Start small, make smart decisions, and turn your humble alley into a thriving entertainment hotspot.
Set prices, manage lane usage, and keep equipment in top shape
Balance customer satisfaction with profitability
Handle peak hours, breakdowns, and unexpected challenges
Every decision you make affects your reputation and success.

Prepare classic bowling-alley food and drinks
Keep orders moving fast during busy days
Level up to unlock new menu items purchasable from your office computer
Happy stomachs mean happier bowlers.

Hire staff to run lanes, cook food, and clean the alley
Assign roles and manage workloads
Improve efficiency as your business grows
The right team keeps everything rolling smoothly.

Add more bowling lanes and seating areas
Upgrade machines, décor, and facilities
Transform your alley into a full-scale bowling destination
Grow at your own pace and build the alley you’ve always imagined.
Join our Discord server!
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Engagement
Reviews
Themes across 259 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Good so far. Probably one of the best simulators out there. However, a few things that do annoy me. 1. Optimisation: My PC specs are way above the required specs for the game (capable of running MSFS on high settings) but I still experience sudden slow downs in areas of mass congregation which are noticeable after a few times. As soon as I look away, game speeds up again. Not even traditional lag so to speak just time feels like it slows down. Tried reducing some settings but it seems to run the same. 2. Restocking: Why can't we have a restocking employee or even the cooks to do it? I put shelves right there in the kitchen and they still need me to get everything for them? 3: Furniture getting lost in the walls: I lost a shoe cubby to the wall as the snapping system glitched out. Seems to be no way to get it back. This one was my fault as I should have been more careful when placing items but it would be useful to get lost items back. Assuming once I reach the expansion I will get it back so not the end of the world. 4: Condiment dispensers: Why do we need to buy a new one every time? Can we not pay a smaller amount to refill it each time? It gets very repetitive running from storage / the office and then to the front to grab it after every 24 orders. (I have seen the laptop was recently added but not got it myself yet) Those are my 4 things that I have noticed recently. I'll add my PC specs below for info. But really promising title. Will be interesting to see where it goes. CPU: 12th gen Intel Core i7 12700H GPU: NVIDIA GeForce RTX 3080 RAM: 64 GB SSD: 2 TB
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Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 260 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love everything about the game. wish to have more food, drinks options, games or other decor on the next update. thank you.
This game has been Amazing, I have never seen a game better than this from the moment the first customer came to my alley to Bowl, It made me the happiest I have ever been in my entire life. I recommend everyone to buy this game, At least 10 times because it has truly changed my life, 10/10
This game is really bad not just from a game design point of view but also from a player point of view. so the game forces the player to do every single game mechanic at once there's no build up to stuff so the player is off cooking food,cleaning,sorting shoes,booking people in for bowling, running the cash register for the food orders and fixing bowling lanes that get stuck... there's no build up to them things as soon as you start day 1 you are doing everything and the staff you hire can't keep up with everything and they cost to much money for the lack of work they do. cooking staff can't even cook two items at a time when the player is able to cook 2 items at a time in a single deep fryer basket so the workers end up slowing everything down. if you end up getting to a end of the day without alt-f4 being used once the ingame timer hits 12am the whole day just ends and it forces everyone out of the building regardless of anything this means you lose any money for food items that you did not checkout before the timer hits 12am even when the player needs to use a taxi in order to go to the next day. this bit of game design is done on purpose to make the player lose money its not that Simulator. *what the devs should do is not force everyone out of the building at 12am and allow the player to end the day by themselves when they want to, at 12am no new people should show up and then the player can deal with the people who are still in the building this way the player is making money and not losing money everytime the clock hits 12am. the game has a level system for item unlocks this would be good if the devs did not force you to have to stock every single item in the game as you unlock it. because the devs require you to stock every item regardless of anything this means the Rating goes down due to people always complaining that you have not stocked something even when the amount of money needed to stock every item you unlock is way to much early on, its like the devs want you to speed run or something. there's not a moment in time where people are not complaining about something, in a Simulator i expect there to be a natural progression system when it comes to the games mechanics and not to throw you in handling everything at once. i also expect not to need to stock every single item the game has seem its suppose to be a Simulator game so the devs are stopping the player from playing the game how the player wants and basically stopping the player from enjoying the game by purposely making the game bad. if i don't want to have a food court to run then i should not have to be serving food to people that should be a unlock in the game and the devs should never be forcing the player to stock every item seem no bowling place has every single item in stock all the time. the sauce dispensers are really bad aswell due to needing to buy a new one everytime they run out and not being able to click a button on the sauce dispenser to refill it for a small cost, the sauce dispensers cost $25 each but why can't i refill it for like $2 or $3 by just clicking on a empty one, why do i need to spend $25 each time to buy a new dispenser that is so stupid. the game has no way to check how much stock you have so its pretty much a guessing game everytime you need a restock on food items or drinks the price changes on products are completely random so everytime you increase or decrease the price of a sold item it picks a random number so ya have fun with that even when the price is suppose to change by 10% each click but it just randoms the number everytime. the amount of items in boxes make no sense and always under fills the fridges so it means you have to buy 2 boxes and still have product left in the box due to the devs not understanding basic maths when restocking. the food item box i think are all correct to the amount of space in the freezer but i could be incorrect for more high level items. now i did join the discord for this game and pretty much told the devs everything i put here but a major issue popped up the dev who replied to my feedback pretty much downplayed everything and started making stuff up and rewording my feedback instead of just doing what any normal human would do and respectfully reply to the feedback. when a dev downplays and rewords a players feedback it means the devs don't care about what the player base thinks its one of the worst things a dev can do. but overall from what i have played with this game its not very good the balance is way off the progression is way to fast, the devs have purposely made the game to be annoying towards the player instead of fun and enjoying. the devs need to stop rushing the progression and needs to stop rushing the player around and they need to take a step back and redesign parts of this game to make it better to play at this point the whole game is a mess. if the dev did not downplay my feedback and reword my feedback in the discord, i think i would of liked to help this dev out and get this game into a much better and more enjoyable version but the dev who responded to me in the discord was just so rude. when players give you feedback just take the feedback and understand from a players point of view instead of from a game dev point of view, not all game design is going to work well and translate into a enjoyable video game. I'm pretty much done with this game its way to annoying and not fun to play its just a load of game devs who want the player to have a scripted run and not allow the player to do what they want to do in a Simulator game about Bowling. players should never have to stock every item in the game just because some level went up, the player should never have to be forced to do every single game mechanic at once. a game like this should have slower progression and allow the player to unlock the food court and toilets as they play instead of everything being forced on the player from the very start.
I have played this game for a bit now its fun for sure but it still needs alot of work. wen there is going to be updates this review might chance! for now its just a work in progress but a fun and new concept. i hae been waiting for this a long time.
this game is a great simulator, it has its bugs but im going to work with the devs to make it one of the best simulator games out.
this game has so much potential takes me back to when i used to live at the bowling ally growing up hopefully there is more to come in the future
The game and ideas around it are great and I'm excited to see where they go with it but I think the option to buy the casino comes too early. Purely because trying to get 50,000 in the first 14 days whilst having to spend money on growing the bowling alley is nearly impossible. It really means going to the casino and getting lucky.
game is busted. Staff does the absolute minimum. items glitch so you cant move/throw them out. the "free" vending machine just vanishes when you pick it up. It was enjoyable for maybe an hour or two but by day 6 in the game im already pretty much over it...
Most fun I've had playing a simulator ever. Very good game for early access.
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