
All you have to do is kill the monsters. Try to kill as many monsters as possible to make the highest score possible.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 23 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Engagement
Reviews
Stars received: 0.3/10 _ Note: v.5 [0.0 to 1] = personal impressions [0.1] Controls & Training & Help [0] Menu & Settings [0] Sound & Music [0.1] Graphics [0.1] Game Design [0] Game Story [0] Game Content [0] Completion time (level/game)? [0] is it Enjoyable & Fun? [0] Could it hold a spot in Favorites? (& if the Game can be repeatedly played again) [0] BONUS point: Multi-Player related [0] BONUS point: Review for VR [n] - if Registration is required with providing PII Game description key-points: 8 button game-play for 5 minutes Overview: pathetic minigame, in about 5 minutes screen gets swarmed with enemies and game gets frozen xD
The Steam Store images and video are a total lie. There is no score counter, there is no wave counter (at least, it's not explicitly shown) and there is no "Fire Shots" upgrade in the store. Aside from that, the game only lasts 3 minutes because at that point, so many enemies spawn at once that the FPS completely tanks until you're just swarmed. There is also no sound whatsoever, further dulling the experience. I've played much better games for cheaper or even free.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Bulgarian*, Portuguese - Brazil*, Hungarian*, Vietnamese*, Greek*, Danish* +91 more
Hours played at review time, across 21 reviews with recorded playtime.
Bow Man is a compact arcade title that centers its entire experience around a single idea: becoming a better archer while surviving increasingly dangerous encounters. Developed by CnockCnock and published by kazakovstudios, the game embraces an old-school philosophy where immediate accessibility takes priority over complicated systems. From the moment players begin, the objective is clear—draw your bow, defeat monsters, and continue pushing forward as the challenge steadily intensifies. It is the kind of game that understands its limited scope and focuses on delivering quick entertainment rather than an expansive adventure. The gameplay is built around simplicity, but that simplicity has its own appeal. Players are not burdened with lengthy tutorials, extensive inventories, or deep progression trees. Instead, Bow Man relies on timing, accuracy, and consistency. Every encounter encourages players to improve their aim and react more efficiently to enemy movements. The straightforward controls make the game easy to learn, while the increasing pace of combat gives players a reason to keep returning in pursuit of better performances and higher scores. According to its store description, Bow Man features pleasant visuals and progressively more difficult stages, both of which contribute significantly to its identity. The presentation is modest yet effective, with colorful environments and readable enemy designs that ensure players can focus on the action at all times. While it does not compete with larger indie productions in terms of visual fidelity, its clean aesthetic complements the game's casual nature. The escalating difficulty is where the experience becomes most engaging, as each level introduces greater pressure and demands sharper reflexes, creating a satisfying sense of progression despite the game's minimalist design. One of Bow Man's greatest strengths is its suitability for short gaming sessions. It is easy to launch, play for a few minutes, and walk away feeling entertained. This makes it particularly appealing to players who enjoy arcade-style experiences that reward persistence and mastery. However, its narrow focus also reveals its biggest weakness. Beyond the central loop of shooting monsters and surviving longer, there is little additional content to discover. Players seeking narrative elements, multiple game modes, or extensive customization options may find the experience somewhat repetitive after extended play. Despite its limitations, there is an undeniable charm to Bow Man's approach. Many modern games attempt to do everything at once, but Bow Man remains committed to being a simple action game with a clear objective. That commitment gives it a distinct personality. It captures the spirit of classic score-chasing titles where improvement comes from practice rather than unlocking upgrades or collecting rewards. For fans of uncomplicated arcade games, that can be refreshing. In the end, Bow Man succeeds as an enjoyable and approachable indie title that delivers exactly what it promises. Its combination of accessible gameplay, steadily increasing challenge, and straightforward presentation makes it a worthwhile choice for players looking for light entertainment. While it lacks the depth necessary to sustain long-term engagement for everyone, it provides enough satisfying moments to justify its place among smaller arcade releases on Steam. Rating: 7/10
Я даже не знаю, как мне описать эту игру. Смеяться или плакать от своей тупости, что отдал за этот хлам копейки, которых даже он не стоит. Здесь нет цели, нет пути, нет мотивации. Нет саундтрека, нет геймплея. Если читаете этот отзыв, то вы скорее всего тоже приобрели эту игру случайно через ключи со сторонних магазинах)
ABSOLUTELY HORRIBLE GAME.
A game to take time. I can't call it anything more. You run, kill mobs, while gaining points and coins. You spend them on new weapons. The whole gameplay is based on this.
kötü çok kötü
no
симулятор на ловкость, убей всех лесных обитателей пока они не засунули ветку тебе в AСС
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $295 | 6 | 100% | $1.99 | |
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| $0 | 0 | — | $2.99 | |
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| $1.1K | 50 | 84% | $0.99 | |
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| $1.1K | 56 | 71% | $1.24 | |
| $1.1K | 72 | 89% | $0.49 | |
| $1.1K | 71 | 94% | $1.99 | |
| $1.1K | 51 | 80% | $1.59 |