
Chocks away! Bomber Crew is a strategic simulation game, where picking the right crew and keeping your bomber in tip top shape is the difference between completing your mission or losing it all! USAAF DLC NOW AVAILABLE! FLY THE ICONIC AMERICAN BOMBER!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Sep 15 → 1.5/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.39−85% | 10.4Kreviews | 89% | — | $664.3K |
| $24.99 | 1.6Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 854 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
mid game, doesn't ever update, don't buy any of the copies the devs pump out though they all suck ♥♥♥♥
Got soft-locked in a mission, my navigator kept going around in circles without the objectives.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $663.8K | 1.6K | 97% | $14.99 | |
| $663.7K | 4.1K | 60% | $6.99 | |
| $665.3K | 163 | 77% | $84.99 | |
| $663.1K | 924 | 91% | $16.24 | |
| $665.7K | 1.3K | 96% | $13.99 | |
| $665.9K | 6.3K | 93% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $181.1K | 3.2K | 74% | $2.39 | |
| $188K | 483 | 57% | $14.99 | |
| $10.1K | 59 | 75% | $5.99 | |
| $3.1K | 28 | 68% | $4.99 | |
| $1.7K | 13 | 100% | $4.99 | |
| $1.1K | 15 | 87% | $4.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Jul 30 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Polish, Japanese, Korean, Simplified Chinese
| $15.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 861 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The best one of the trilogy
Weird gameplay, cannot deal with the grinding for your plane to be upgraded and for you to only have high risk missions and loose the entire crew which was almost level 7 and can only recruit level 1-2. summary fail one mission completely restart the game atp.
No puedo escribir una reseña estoy ocupado gestionando la tripulación
A GREAT GAME. It’s very fun super fun make sure you get your crew back in one piece. YOU ARE IN CHARGE OF BRINGING THEM BACK ALIVE NO ONE ELSE. See to it that you make sure you complete your objective. If you fail bring your CREW HOME IN ONE PIECE. if you cant bring back home your crew make sure they have the tools to be able to be recovered. Like parachutes to bail out. Make sure the plane has survival equipment to increase your crews chance of recovery if you have to bail out of the plane or it crash’s. Good luck playing the game and hope you enjoy these tips
this game geniunely sucks, the mission difficulties are all a lie, and now i am offically softlocked, because my crew CANT BE ♥♥♥♥♥♥♥ UPGRADED AND THE MISSION IS NOT POSSIBLE
A neat idea, but the interface sucks so hard. I lost count of the amount of times I was trying to select a member of the crew to do some repairs and the game then let me (accidentally) select the pilot and take him out of the cockpit. You'll do this a lot in the heat of battle and it shouldn't be possible. You've got enough on your plate already with juggling defence/offence targets, reloading weapons, reassigning crew members to appropriate weapons, selecting waypoints, opening/closing bomb doors and healing; to have to deal with the one person on the plane who should never leave their seat, wandering out of the cockpit and everyone as a result plummeting to their doom. It would be a better game if it were just about commanding the crew and not the pilot or navigation. It's hella tedious waiting for the next waypoint to come up and then having to highlight it to actually go there. The devs made a special effort to make this aspect of the game terrible too as if you miss one that requires a large course change (because you're in the heat of battle/bombing) then you can end up flying miles off-course with no hope of getting back to base on what fuel you have left. Had the flight and wayfinding been an automatic part of the game, it would have meant the other components could be fleshed-out more, providing a deeper and rewarding experience.
Just love this game and keep returning to it. You end up really getting to know your crew and the investment you've made in them - coming back to land on a wing and a prayer is real nailbiting stuff - highly recommended.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.