
Bocce VR Simulator is a perfect simulation game where you can experience every detail of bocce game. No matter if you are an amateur or professional bocce player you can step in and compete with AI or friend
Modeled estimate, not a reported figure. How we estimate →
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99 | 6reviews | 50% | — | $604 |
| $5.93−34% | 41ratings | 39% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Reviews
[b]ಠ_ಠ TL;DC (Too Long; Don't Care): Look at the other two Bocce titles before buying this one.[/b] Bocce VR Simulator appears to be an approximation of the game of Bocce. I say "approximation", as I've never played this game before and only got an idea of what the rules were by looking it up on wikipedia because there is absolutely zero tutorial or instruction in the game. I guessed my way through my first set, but honestly, I got bored before I completed the match against the AI. When you load in, the first thing you'll notice is that the studio logos are fixed to your view, which is particularly unpleasant. Then you'll be treated to a completely bland menu with large 'Coming Soon' windows on most of the selections. Raise your hand to select a button, and you'll find that the selection line only appears when you can select a button, so navigating the menus can be an exercise in guesswork. Playing the game has a similar lack of polish. The one court that Bocce VR Simulator features is plastered with advertising of the studio's logo repeated over and over, which feels crass and unnecessarily invasive. Whether or not it's your turn or the AI's is indicated by an indicator attached at the top of your display, but on Index you'll practically have to roll your eyes back into you head to read it. The process of moving between turns is slow and unwieldy, too. There's some kind of floating TV display over the court that displays your throw in miniature, which seems a little superfluous because you can already have a better view of the throw with your own perspective. It would be better to simply allow the player to move onto the court after a throw and watch the ball move that way. Movement is snap-turning and controller-relative smooth. I would have much preferred to see a teleport option, here. Other minor issues: [b]ಠ_ಠ[/b] "Credits" is mis-spelled in the English translation. [b]ಠ_ಠ[/b] The AI bowls from a single position on the far left of the court, so if you 'set' the jack in the corner, it'll throw balls out of bounds most of the time. [b]ಠ_ಠ[/b] No Index finger tracking. Pulling the trigger makes a pinching motion but doesn't seem to do anything. [b]ಠ_ಠ[/b] Accidentally dropping the ball before throwing it basically forfeits your turn. This feels unnecessarily punitive given how unwieldy VR controllers can be. The best thing I can say about this game is that it offers pass-and-play support for two players. If you and a friend are both very familiar with Bocce already, this might be worthwhile. [b]For more VR reviews like this one, follow the [url=https://store.steampowered.com/curator/38513044-%25E0%25B2%25A0_%25E0%25B2%25A0-Reviews/list/64807]ಠ_ಠ Reviews Curator page.[/url][/b]
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Languages: English*, French*, German*, Spanish - Spain*, Traditional Chinese*, Japanese*, Korean*, Polish*, Portuguese - Portugal*, Russian**languages with full audio support
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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