
Blue Wednesday is a relaxing and lovely adventure game focused on story, music, and characters. Explore the city, meet various characters, and have conversations. Listen to their stories, play mini-games, collect music albums, and play music.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0.29/day in the week after.
About



Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 219reviews | 85% | — | $85.1K |
| $1.49−90% | 130ratings | 78% | — | not modelled | |
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ever had one of those games where you wished you could play for the first time again? This was it for me. The art style and music appealed to me so I decided to get it. I went in blind, not knowing much about the game. This game was easy to pick up but hard to put down. I found myself thinking about it when I wasn’t able to get back to continuing it. I thought about it when I was at work, when I was on the brink of falling asleep after a long and tiring day. And whenever I got back to playing it, I did not want to put it down. It may seem strange because in a nutshell, this is a simple game with a simple storyline, with beautiful animation and chill music - about a struggling musician trying to find his passion and wondering if there was a career out there for him. Oh, but the way this game hit me…it was with the force of a truck. The music and animation that accompanied Morris’s late night spiralling thoughts - I’ve been there more times than I can count (sans music). I found myself whispering in the quiet of my bedroom ‘bro, stop your 3am spiralling thoughts. Go to sleep!’. The Old Man reminded me of my parents - too concerned with taking photos for their [strike]social media[/strike] so-called ‘memories’ instead of actually being present and trying to have a better relationship with my sibling and I. The midnight/early AM scene with Angela and Morris overlooking the city…I cried my eyes out. It hit too close to home. It actually helped me put into words my exact feelings that I was struggling to find words for. (No spoilers, so I won’t describe the scene - go play it!) The ending of the game was bittersweet. Sometimes, we gotta leave some things behind to move on, and we do learn in the process of our struggles. Even though I’ve finished the game, I’m planning to go listen to the soundtrack for the next month or so and revisit the soundtrack periodically. This one will stick with me for a long time to come. Thank you devs, for such a wonderful gem. Edit: Adding on a few things after reading some reviews. - I didn’t have any issues with the walking speed of this game. I rather enjoyed the walks because I got to see what items I could interact with on different days. (You could be sure I tried to visit the park every single day once it became available, even though you couldn’t until a certain point in the story. I also tried to play the piano in the square every single time I walked past it.) I’m sure the bus feature was added for people who wanted to just experience the crux of the story without the bells and whistles - but you would potentially be missing out because the other characters had interesting stories too. Please note that I’m making these points as an avid enjoyer of point-and-click games, so these little interactions are precious to me. - And yes, I do agree that Morris definitely needed some help. I did at one scene say out loud: ‘bro, you need therapy’. So, yeah.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, French, German, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Thai, Traditional Chinese +1 more
| $8.99−40% |
| 8ratings |
| 58% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pod wieloma względami to po prostu [i]kolejny klon Night in the Woods[/i]. Z podkręconymi aspektami muzycznymi, ale bez tej samej magii i duszy, którą oferował nam wspomniany tytuł. Wiele rzeczy w tej grze jest po prostu… osobliwych. Może to kwestia tłumaczenia, a może wprawy w prowadzeniu narracji i dialogów, ale znaczna ich część wydawała się sztuczna i siląca się na przenikliwość czy głębokość. Tempo w tego typu tytułach – przedstawiających [i]slice of life[/i] – jest wszystkim. Prowadzi narrację, pozwala wybrzmieć postaciom, a tym samym naszej satysfakcji z gry. W tym przypadku nie zawsze to wychodziło, bo to zwyczaje nie jest łatwe zadanie. Tytuł, który próbuje pogodzić sztywne ramy powieści wizualnej z rozrzuconymi gdzieniegdzie kawałeczkami interaktywnej rozgrywki stawia przed sobą trudne zadanie utrzymania uwagi. Jestem w stanie zrozumieć przesłanie autorów tej gry, niestety nie do końca do mnie trafiło. Czy w takim razie warto? Chyba tak, przynajmniej po to, aby lepiej docenić [i]Night in the Woods[/i].
비추
Ужасно депрессивная игра, с невнятно сюжетом, нелогичной концовкой Дальше будут спойлеры. Не знаю как их скрыть В общем главный герой постоянно чем-то недоволен, всё плохо, даже когда он устраивается на работу в джазовый клуб и находит девушку он всё равно отчаянно недоволен. Он пишет альбом для клуба, а мог бы и отказаться, но он пишет его и этим он тоже недоволен. За 12 часов до выхода альбома он с них.. ничего вызверивается на свою девушку, и уходит. Она же сама потом многократно перед ним извиняется, хотя она поддерживала его как могла Альбом проваливается, всё плохо, но у ГГ остаётся девушка и вот она бросает его с невнятной причиной "чтоб ч тебе не мешала" и обещает "буду рада просто знать что я знакома с таким человеком" ГГ устраивается посудомойщиком и влечёт своё жалкое существование до тех пор пока та самая девушка не находит для него возможность стать знаменитым. За кадром ГГ становится знаменит просто потому что поехал на фестиваль и всё закрутилось Из плюсов - хорошая музыка и мини головоломки, мини игры приятная рисовка Но сюжет просто ужасный. Не рекомендую
I had a brilliant time. Wonderful music, likeable characters and light-hearted, enjoyable dialogue. I really liked the artistic style. The plot drew me in; it’s always a pleasure to be able to experience such down-to-earth stories in games.
Uma ideia interessante em conteúdo, mas que peca em sua forma. O jogo até tenta focar mais nas relações entre os personagens e desenvolvê-las de uma maneira mais aprofundada, porém tudo acaba sendo muito raso e sem graça conforme o andar da história. Uma tradução mal feita, juntamente a diálogos levemente robotizados ajudam, com toda certeza, essa visão sobre a narrativa. Aliada a uma gameplay divertida em alguns momentos (Os mini-games de ritmo) e completamente entediante em outros, como nos fatídicos quebra-cabeças surpresas no meio do jogo, a trilha sonora do jogo é o que o destaca. De fato, se não fosse pelas músicas, Blue Wednesday seria um 👎, mas elas sobrepõem os defeitos apontados antes (Mesmo que por pouco). Até discorreria sobre uns pontos específicos da história, mas sinceramente, me dá preguiça tentar formular qualquer coisa com mais de 2 palavras sobre a narrativa desse jogo. É uma recomendação com diversas ressalvas, mas não vejo como merecedor de levar uma avaliação negativa. Em tese, vale a pena comprar desde que esteja numa promoção muito boa e se gostar de apenas ouvir músicas legais.
오 마이 재즈 재즈를 즐기기앤 음악이 딱히 좋지는 않고 개임을 즐기기엔 뭐가 없고 스토리를 즐기기엔 너무 짧아용
아직 좀더 해봐야 더 잘 알겠지만, 주인공의 성격에 너무 화가 납니다... 참고 해봐야겠죠..ㅠㅠ
It feels like Blue Wednesday is a game made with love. There’s a lot that could be improved - walking could be a bit faster, there could be more music and overall more gameplay that’s integrated into the story. But still, it’s a very touching piece of work, and I really enjoyed playing through it. I really liked the art – and the music is great, too. Thank you for the game!!
Blue Wednesday, oldukça sakin ilerleyen ancak yer yer insanı derinden etkilemeyi başaran bir hikayeye sahip Özellikle sanatla uğraşan biriyseniz oyunun dünyası sizi çok daha farklı ve kişisel bir noktadan yakalıyor. Renk paletleri büyüleyici bir atmosfere sahip her ne kadar animasyonlarda yer yer teknik aksaklıklar göze çarpsa da mekan tasarımları gerçekten harik . Görsel açıdan tek temel sorun, Angelanın saç rengindeki kontrast hatasıydı Müzikler son derece keyifli olsa da çalma sekanslarındaki senkronizasyon hataları biraz dikkat dağıtabiliyor Yine de oyun süresi oldukça yeterli bu duygusal deneyime bir şans verebilirsiniz.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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