
A Dark-fantasy, Round-based FPS. Become the Blood Reaver in solo or 4-player co-op. Harness forbidden magic and weaponry to shoot, blast and slice your way through endless hordes of demons. Upgrade your arsenal and survive long enough to discover the ancient secrets of the gods of hell.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 2 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A dark-fantasy, round-based FPS for 1-4 players featuring tight gunplay, hordes of demonic enemies, and an arsenal of spells and abilities.
Reignite an ancient conflict between earth and hell as one of the Blood Reavers - cursed warriors wielding guns, magic and more. Rediscover the forgotten history of your order, delving into secrets that will help you end the demonic invasion.

Gather your friends and take on the forces of hell. Play solo or in a squad of up to 4, driving back the demons and uncovering mysteries left by the ancient Blood Reavers.

Harvest your enemies: Harvest the blood of demons to fuel your abilities. Grab increasingly powerful weapons and upgrade them with Blood Infusions to ensure you aren't overwhelmed.
Create devastating synergies: Combine utility spells, lethal abilities and powerful ultimates to blast, burn and slice your way through the endless horde. Switch out your spells on the fly and never be caught off guard.
Master forgotten magic: Get up close and personal with Blood Magic, warp time and space with Ethereal Arts, or tap into into the realm of the Forbidden - twisting foul demonic energies against their own masters.

Everything you love about wave shooters: Tight gunplay and movement mechanics, unlockable in-wave upgrades - now expanded with magical abilities, upgrade crafting, and long-term progression.
In-wave progression: Reveal cards from the Deck of Fates to bolster your body and mind. Offer your weapons to the Blood Infuser to enhance them with special powers. Grow in power and hope to outlast the horde.
Discoverable content: Hunt for secrets and easter eggs to uncover the dark, rich lore behind the world of Blood Reaver. Delve into mysteries that will take you deep beyond the gates of hell... and perhaps ever deeper.

Use the materials wrested from your demonic foes to upgrade your spells and equipment. Create formidable variants of your abilities, and carry newly crafted relics into battle to turn the tides against the minions of the apocalypse.

Fight your way across a dark fantasy world as you search for the secrets to halting the demonic invasion. Each map features unique mechanics and challenges, blood magic abilities, legendary weapons, and special enemy types.

Engagement
Reviews
Themes across 65 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
★Explicación rápida del juego: Zombies de CODs antiguos, pero con demonios. Teniendo en cuenta que el juego esta en early acces, hay una buena base y solida ahora, pero que no da mucho más de si. Actualmente hay un solo mapa y unas cuentas armas de pared y otras de caja, pero he visto que van añadiendo. El juego ahora mismo si lo compras es una apuesta a futuro, a que saquen más armas, habilidades / ventajas y sobretodo, más mapas. Si no, quedará un juego con un solo mapa sin objetivo real, el cual se convertirá un juego de "usar y tirar" que como mucho te dará unas horas de entretenimiento sacando los logros... Puedes jugar solo u online, cosa de agradecer. ➜Puedes ver un gameplay aquí: https://youtu.be/Xjbg8CG3vYU
Fun game that is a spiritual successor to COD Zombies. It has a lot of promise but much of the game feels unbalanced. The demons are way too fast in later rounds, especially when they put the faster run perk as a random drop. Guns are still too weak after the balance update and the demons pathing gets confused a lot. I will say however the map itself is stellar with a fun and easy to memorize layout. The art and weapon designs are also incredible I just hope the visuals are eventually updated to really let it shine. I look forward to its future and what they already have planned with the roadmap.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 65 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fix demon foot steps and add a better red screen. I feel like I always suddenly die out of random because I could not hear that a demon is demolishing me from behind. (Pause). Also horrid performance. I will be following along side development to hopefully see the potential of this game be fully realized. The map is amazing, weapons are unique, OG Zombies at its core.
tough but fun, reminds me of classic cod zombies
playing a few rounds this game definitely has good bones. I think as an early access title it has a great foundation to build off of, with the idea being to expand core systems and build on the wave-shooter genre, this current version does not do that, BUT its a good start. Movement is fun, the guns are enjoyable, but my main issues stem from things that I'm sure will get polished out and balanced once the game gets further into development including: some things are too expensive (i think because the map itself is a bit small so balance-wise it makes sense) hit boxes are a bit wacky at times leading to some "how did i down there" moments some guns feel a bit odd/weightless Overall, fun time and as someone who has hundreds of hours in Treyarch zombies, this has a good, solid foundation and i hope they're able to build it up even further!
Jugue una sola partida, pero son eso me alcanza para ver que las vibras son las correctas. Esta por verse si el juego va a salir completo de entrada o si lo van a abandonar, pero por los 6 dolares que pague, vale la apuesta.
This game straight up is a solid work in progress I can't wait to see the finished product
I saw an ad for this game on Reddit and was really excited to see what it was all about. At its core, Blood Reaver is pretty much a copy-and-paste of the classic Call of Duty: Zombies formula, but with a cool Dark Fantasy twist. Since the game is currently in Early Access, I wanted to write a more in-depth review because I genuinely think it has the potential to become a really cool game. The graphics are very low quality at the moment. I can't tell if this is intentional from a design standpoint or if the developers are simply struggling with adding detail to the game. Either way, I actually think there's something charming about the look. If the low-poly aesthetic is intentional, I think the developers should lean into it even harder and try to make the game look more like a PS2/Xbox-era title. Toning down the models and textures even further could give it a much more cohesive visual style. Right now, it sits in this weird middle ground where I can't quite tell whether the graphics are intentionally stylized or just unfinished. There is also an unfortunate lack of a soundtrack. I say "unfortunate" because the trailer features a pretty great metal track that would fit the game extremely well. Having something like that playing while fighting through hordes of Demons would add a lot to the atmosphere. The weapons are another area that needs some work. So far, they all feel like peashooters, and their effectiveness seems to drop off extremely quickly as the rounds progress. By around Round 7, the difficulty ramps up dramatically. Some of the Demons become nearly impossible to outrun, which can make death feel more or less guaranteed. This is made worse by the lack of a good area to train the Demons in the traditional Call of Duty: Zombies sense. Enemies seem to come from practically every direction, meaning you can easily get hit from behind or simply get overwhelmed from the front when your weapons aren't doing enough damage. There needs to be more room for players to actually strategize and control the horde rather than feeling like they're constantly being cornered. Early on, you'll also encounter a Demon named Chaos, which is particularly annoying to fight. It reminds me a lot of enemies like the Panzer Soldat and Margwa from Black Ops II/III. It takes a huge amount of damage, and after getting through its first phase, it enters a second phase where it becomes significantly faster. At the moment, this often feels less like a challenging boss fight and more like a guaranteed death sentence. Currently, there is only one map, so the gameplay loop is essentially: load into the map, survive a few rounds, die, and make very little meaningful progress. Obviously, I understand that this is Early Access, and I'm sure more content and systems are planned for the future. Despite all of these criticisms, I do genuinely look forward to seeing what Blood Reaver becomes. There is a solid foundation here, and the combination of classic Zombies gameplay with a Dark Fantasy setting has a lot of potential. For now, though, I'll personally be refunding the game and checking back in later. Hopefully, the developers continue working on it, because I'd definitely be interested in giving it another shot once it has had more time to develop.
games alright, basically just a less demanding COD zombies. Not quite boomer shooter not quite original. Could be fun for people with lower end PCs but it isnt anything that brings anything new and unique that isnt already offered in other games
its peak.
Players by region
Where this game's players are, estimated from review languages.
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