
Block Blowout offers original brick-breaker arcade action inspired by the timeless classic. Blast your way through 84 challenging levels and collect useful upgrades and weapons of mass-destruction.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Me preocupa tener tantos juegos randoms :(
Controls of this game is very bad - very slow and sluggish
нет
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
arcade top oyunu herkes hayatında bi kere oynamıştır heralde güzel gibi görünsede sarmıyor oyun mekanikler yavaş işliyor baydı
Block Blowout is an Arkanoid/Breakout ripoff with a little bit of 3D graphics thrown in. It's from known asset flippers, EnsenaSoft. Once more EnsenaSoft takes a reasonable game premise and fails to come up with a decent game from it despite ripping off perfectly good, popular games. The game features really low res, low poly assets. The game mapped my HOTAS as if it was a console peasant game pad, so the paddle constantly steers to the left, making the game unplayable. While this is cheap, it's still not worth buying. You can play better versions of Arkanoid/Breakout in a web browser for free.
If there was a Steam Award for worst developer / publisher I would vote for EnsenaSoft. Terrible graphics, controls... no music volume option, just like every game of them... it's garbage.
This game could be okay at around 90s, or so. But even back then it simply wouldn't be good. It lacks many important features, which is bad. No way to change sounds, screen, or controls. The controls are especially awful in this game. Imagine a brick breaker wannabe, but terrible. Even the Breakout from 1976 is way more fun. And this came out in 2016. So let that sink in. If this was a school project: It would not pass. The fact that it costs money is just ridiculous. Even if that price is quite low: It isn't worth it. Clearly deserves a negative review, honestly. What a piece of garbage, actually disgusting.
I have to give the developer kudos for being so brave as to try something completely different for a game of this nature. These types of games are usually reliant on tight control systems and an expectation that the ball will obey the laws of physics but this maverick clearly believes those are alien constructs to be avoided all costs. The ball frequently defies physics by bouncing in the complete opposite direction to where it should go based on the objects it is bouncing off and, on several occasions, reversed direction in mid-air without hitting anything. This only occurred when I collected a bonus and my paddle was too far away to react though. On top of that, when you do collect a bonus (quite a few of which are actually instant death), the button to use the weapon appears to change at random. I had a lot of fun with this but only because I couldn't stop laughing at how utterly ludicrous everything about it was.
Despite it being only a $1, it would still probably be a complete waste of a good dollar simply because of how unpolished the game is. Sluggish, unresponsive controls making you miss the ball are the most likely reason why you would fail a level, alongside the ludicrous bonuses you can collect when you break bricks. The ones with positive benefits are alright but the negative ones sometimes just makes you outright lose the level. Just a terrible mess; avoid at all costs.
What are these physics lol
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