
Blasphemous is a brutal action-platformer with skilled hack’n slash combat set in the nightmare world of Cvstodia. Explore, upgrade your abilities, and perform savage executions on the hordes of enemies that stand between you and your quest to break eternal damnation.
Most likely between $15.7M and $44.5M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $24.99 | 90% | approximately $26.2M |
| Google Play | $7.99 | 89% | approximately $695K |
| PlayStation | $24.99 | 93% | — |
| Xbox | $6.24 | 90% | — |
| GOG |
Reviews
Themes across 2313 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
| $2.49 |
| 88% |
| #12 |
| Epic | $24.99 | 96% | — |
| Nintendo | $6.24 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
Um dos melhores jogos metroidvania que já joguei. Ambientação, história e combate absolute video game. Comprem porque vale a pena pra quem curte o gênero.
" In Cvstodia, even salvation demands blood."
Blasphemous is more than a metroidvania. It’s a pilgrimage through suffering, guilt, and faith twisted into something both beautiful and horrifying. From the very first steps into the cursed land of Cvstodia, the game makes one thing clear: redemption here is earned through pain, and there is plenty of it to go around. You take on the role of The Penitent One, a silent warrior trapped in a world where miracles are anything but merciful. Every cathedral, forgotten village, and blood-soaked shrine tells the story of a civilization consumed by religious fanaticism. Rather than explaining everything outright, Blasphemous lets its world speak through haunting imagery, cryptic dialogue, and the grotesque forms of those who worship the Miracle. It’s the kind of game that leaves you constantly asking questions, rewarding curiosity instead of handing out easy answers. The atmosphere is nothing short of unforgettable. Every pixel feels handcrafted with incredible attention to detail, blending Gothic architecture, Spanish religious influences, and disturbing body horror into something that feels entirely unique. It's beautiful in the most unsettling way possible. The soundtrack only strengthens that feeling, shifting between melancholic guitar melodies and powerful orchestral pieces that make every triumph feel sacred and every defeat feel deserved. Combat is deliberate and unforgiving. This isn't a game where you mash buttons and hope for the best. Every swing of Mea Culpa, every dodge, parry, and execution demands patience and precision. Enemies hit hard, bosses hit even harder, and death is never far away. Yet every victory feels genuinely earned because the game constantly pushes you to learn, adapt, and improve instead of relying on luck. Exploration is equally rewarding. Cvstodia is filled with hidden passages, mysterious NPCs, relics, prayers, and secrets tucked behind nearly every corner. The interconnected world encourages backtracking with new abilities, making each return trip uncover something you somehow missed the first time. It captures that classic metroidvania feeling of slowly mastering a world that once seemed impossible to navigate. But what truly separates Blasphemous from so many others is its commitment to its vision. It never compromises its identity. It embraces its disturbing themes, its cryptic storytelling, and its brutal difficulty without apology. The game trusts you to piece together its lore, endure its challenges, and appreciate the tragedy hidden beneath every grotesque face and broken prayer. Blasphemous isn't simply a difficult action game dressed in religious imagery. It's a haunting journey through devotion, punishment, and endless cycles of penance, where beauty and horror exist side by side. Every step forward feels like carrying another burden, every boss another impossible trial, and every victory another prayer answered in blood. If you're looking for a world that lingers in your mind long after the credits roll, few games leave scars quite like Blasphemous.
屎味儿浓到我已经懒得找切入点一条条的罗列这游戏的罪状了,滚吧
Juegazo, estoy a 1 logro de platinarlo y valio 100% la pena
One of the best 2D soulslike games out there...loved it.
I've ended my penance and now I'm very miserable
Ce matin, l'air chaud coule sur sa peau, ici les oiseaux volent au gré des flots, Et c'est sur cet autel, cet échafaud, Que l'homme vaincu brandit son chapeau. Ce matin, sous les tirs vif des bateaux, Sous le bruit assourdissant des cargos, Et parmi les décombres des châteaux, l'homme vaincu pense à son berceau. Maintenu immobile, face à lui, La voici douloureuse qui sourit, Annonçant que pour lui, tout est fini, L'homme vaincu revoit ses amis. Ce matin, tandis que l'homme trépasse, un autre fort et habile le remplace, Empruntant ainsi le même long chemin, Se dirigeant vers le même destin.
Very well made game, challenging but fair in my opinion, there is attention to detail in every aspect down to a fault. Recommended.
Actually OBSESSED with the gameplay and aesthetics of Blasphemous!! This is my first metroidvania, and it did not disappoint as I am absolutely in love. Playing as The Penitent One in Cvstodia, learning about the lore through NPCs, rewards, and/or items you pick up throughout the game, you have to adapt or die. (Ladders and spikes are gonna be the DEATH OF MEEEEE) Extremely fun (and frustrating), I 100% recommend you check this out even if you maybe don't have a big interest in these types of games... Because this one might change your mind, Blasphemous, a piece of art.