
Blasphemous is a brutal action-platformer with skilled hack’n slash combat set in the nightmare world of Cvstodia. Explore, upgrade your abilities, and perform savage executions on the hordes of enemies that stand between you and your quest to break eternal damnation.
Most likely between $15.7M and $44.5M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $24.99 | 90% | approximately $26.2M |
| Google Play | $7.99 | 89% | approximately $695K |
| PlayStation | $24.99 | 93% | — |
| Xbox | $6.24 | 90% | — |
| GOG |
Reviews
Themes across 2313 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
| $2.49 |
| 88% |
| #12 |
| Epic | $24.99 | 96% | — |
| Nintendo | $6.24 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
[h1]4/5[/h1] Já tinha zerado na época que o jogo lançou, mas re-joguei recentemente pra colocar as DLCs em dia e refrescar minha memória antes de partir pra sequência. Segue sendo um ótimo metroidvania, com um dos lados artísticos mais fortes que já vi no gênero. Acho interessante como Blasphemous explora o sentimento de "culpa cristã" e como algumas religiões frequentemente glorificam o sofrimento, a punição e o martírio (só ver como a representação mais famosa de Jesus é ele no momento em que foi crucificado), e sinto que o jogo faz isso com bastante nuance. Isso é complementado por um universo bem construído, uma história cativante e uma chuva de referências culturais bem trabalhadas, do tipo que me fizeram querer pesquisar sobre as inspirações da equipe lá em 2019. Algumas coisas da jogabilidade me desagradam, acho a progressão do jogo simples e não gosto como ele aborda as "habilidades metroidvania" (que abrem mais caminhos no mapa), e o combate é bacana mas não tem muita profundidade ou variedade nos diferentes equipamentos, mas ainda assim é um jogo bem divertido. No geral, Blasphemous se sustenta muito pelos visuais, trilha sonora e construção de mundo, e apesar de ser bastante competente nos outros aspectos, eu diria que esses são os motivos principais que fazem ele valer a pena ser jogado. Pode não ter reinventado a roda do gênero, mas tem mais do que suficiente aqui pra fazer ele se destacar de outros metroidvanias.
Very challenging and extremely cool. The dark setting and imagery based on real life churches, cathedrals and spanish catholic traditions is chef's kiss. Some stuff feels like it was inspired by Dark Souls too (which is great), especially the map design, shortcuts, elevators, etc. Also I don't know about the english dub, but the castilian spanish dub they added in a free DLC is absolutely incredible and it breathes a lot of expression and life to characters that don't really have portraits or anything during dialogue. I recommend you give it a try even if you don't know the language. Overall a fun and rewarding game for me. Viva España y viva Andalucía
6/10 中评 两年前买的 那时候玩的类银还不算太多 打了5小时跑路了 以现在的眼光来看评价一下子. 优点:价格跟不要钱似的.艺术成分类银河城里第一 弹反处决和打击感做的好好.每一个形象都做的好好.音画也很牛. 缺点:开局基本等于魂游非常容易劝退.任务繁琐且谜语人.支线能断.地图弯弯绕.收集品超级难收集.碰到地上的尖刺 一击毙命. 碰到摆荡的铁钩子 基本一击毙命.出了7年了 依然让我碰到3-4个BUG. 推荐人群:类银玩多了闲的蛋疼的 就像我. 或者是信仰宗教的玩家. 不推荐人群:其他所有人.刚玩类银想接触类银的玩家 快跑吧.开局不知道去哪个方向. 没玩6-8款类银玩不了这玩意.虽然后期打架也不困难 变动作游戏了 但地图从头到尾是难啃的. 总体不推荐 真结局完全懒得查 白金完全不想拿.我去2尝尝咸淡.(Doge) 我还是太闲了我给你讲(Doge)
This is actually a really well made 2D souls game which surprised me with its depth, polish and mechanics. The pixel art choice goes very well with the world this game offers and music is impressive too. There are some stunning set pieces as backgrounds and the NPCs are definitely inspired by weird medieval art. Took me 20 hours for my first blind playthrough and I managed to get the absolute worst ending possible XD, goes to show what a good souls-like this game is with respect to the lore. Don't ask me about the story, hear it from me, "The ways of the Miracle are twisted and mysterious". No crashes, no lag runs very smoothly. There are some challenging bosses and platforming in this game too, but nowhere near Hollow Knight in difficulty. There's NG+ which is where I need to try to find the best ending. There is also a boss rush mode, so there is a lot of replayability and game's worth here. For the price point during sales, this is an absolute steal. Definitely recommended! --Sorrowful be the heart, Penitent One--
先苦后甜是为苦痛奇迹,渎神前期极易因险恶的地形和重复的跑图而被劝退,但随着能力逐渐解锁,探索会方便很多,强大的祷文以及念珠等组合,也让战斗比较轻松,倘若你对中世界宗教背景感兴趣,且能撑过前期的恶意,那渎神无疑是一个值得一玩的佳作。
A road through hell just like The Penitent One. One thing is for certain. The developers were so in love with the idea of having a Dark Souls game based on Spanish Inquisition lore. And oh boy did they succeed in that. The art is wonderful, but the story is not engaging enough to hook you in enough to make you invest all the time you waste being easily wounded, dealing with poor control mechanics and a very open and frustrating map. I tried to give it a chance twice and I just can't find myself willing to spend so much time reading a guide, trying the map while walking like I'm suffering a horrible case of arthritis. Maybe this game can be for the people who like extreme challenges, but from the point of view of a casual gamer who wants to scratch the Metroidvania itch, this isn't it. I'm glad the team in charge of Dead Cells was the one chosen to make the new Castlevania game and no these guys. If you are looking for a fun time enjoying a good story, go somewhere else.
" In Cvstodia, even salvation demands blood."
Um dos melhores jogos metroidvania que já joguei. Ambientação, história e combate absolute video game. Comprem porque vale a pena pra quem curte o gênero.
Juegazo, estoy a 1 logro de platinarlo y valio 100% la pena
I've ended my penance and now I'm very miserable