
Run your own blacksmith shop in this immersive simulation game! Craft and sell swords, shields, armor, and more to satisfy your customers, earn profits, and expand your business. Manage your forge with a dynamic day-night cycle and become a legendary blacksmith!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 31 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Step into the shoes of a skilled blacksmith and manage your very own forge in this immersive simulation game. With a dynamic day-night cycle, customers visit your shop throughout the day, requesting weapons and armor such as swords, shields, war hammers, axes, and even anchors. Your craftsmanship and customization options will determine customer satisfaction, making every order a new challenge.
Earn money by crafting and selling high-quality gear, then reinvest your profits to upgrade your shop. Purchase better materials, expand your workspace, and refine your skills to create even more impressive items. As your reputation grows, so will your customer base, attracting more prestigious clients with unique demands.
Success isn’t just about forging great equipment—it’s about running a thriving business. Price your goods wisely, manage your resources, and adapt to market trends to stay ahead. Master the art of blacksmithing and build the ultimate forge!
Genres
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
E um jogo feio e repetitivo. Fácil de avançar e sem muita coisa para fazer.
I will edit my review in the future if the game changes. I'm only saying I would not recommend this game right now because of the fact it's the same thing in and out. The game has potential to become something great. But in the current state, I couldn't even find the joy in it because it was the same exact thing to do. You can't even restock your store in enough time before you get a line of people in, and then you're just back and forth doing as they ask.
Schade schade schade. An sich ist das Spiel echt super. Vor allem der Soundtrack ist einfach godlike. Aaaaaber das Spiel ist noch laaaange nicht fertig. Es fehlt einfach noch an allem. Das Spiel ist von Anfang an viel zu leicht. Das Schmieden ist total simple. es ist unmöglich schlechter als 100% Qualität herzustellen. Wieso macht man das nicht anfangs unmöglich, so dass man erst im Laufe eines Skilltrees fähiger wird? Und daran gekoppelt dann auch nicht nur mehr Geld, sondern auch mehr EXP und mehr Reputation, je nachdem wie präzise man wird. Schmieden ist schwer, das kann man nicht mal eben. Das muss Stunden dauern, um überhaupt in der Lage zu sein, ein Schwert herzustellen, was nicht sofort zerbrechen würde. Das ist nicht schlimm. Simulatoren fangen immer bei 0 an. Ob man aber nun der schlechteste Schmied auf dem Planeten, oder einfach Meisterschmied ist, macht hier keinen Unterschied, man hat einfach von Anfang an hunderte Kunden da rum stehen, die immer beste Preise zahlen. Ebenso ist es affig, dass man bereits zu beginn den kompletten Laden voll hat, man nur die Gegenstände nicht benutzen kann. Ist das dann ein Shop Simulator, wenn man nichts selbst entscheiden darf? Über die Grafiken outdoor müssen wir nicht reden oder? Kurz zusammengefasst: Die Basis steht, aber steckt mal noch ein Jahr ernsthafte Entwicklung rein, dann wäre es auch nicht nur ein 1,50€ Spiel, sondern locker 25-40€ wert. Aber bis dahin ist es noch ein unfassbar weiter Weg. Ich hoffe, dass der Entwickler den Weg gehen wird. Talent scheint da zu sein. Es fehlen wohl eher nur die Ideen und Motivation. Ich gebe dennoch eine positive Bewertung, alleine für die Motivation und weil man für 1,50€ halt echt mal ne Stunde auf zwei in dem Spiel versenken kann. @Dual Cluster, just text me, if you need more ideas or something else.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Danish, Dutch, Finnish, Polish, Hungarian, Norwegian, Portuguese - Portugal +9 more
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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