
Become the court blacksmith adventuring in the Sand Kingdom in a fantasy RPG!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−50% | 169reviews | 73% | — | $44.6K |
| $19.99 | 566ratings | 87% | — | not modelled | |
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
great game. got stuck at one point but up till then so relaxing
simpleで遊びやすいし動画とか見ながらゲームしたいときにめっちゃいいけど ダンジョンで突然落ちる。特にエラーメッセージもないし対策もよくわからない。 改善されたとしてもそのころには飽きてると思う。 わかりやすいJRPG 職業の変更のストレスもないし、装備の強化効果付け替え等もこれといったデメリットもないので 攻略サイトみたり、めんどくさいランダム要素気にするストレスとかもなくほんとにシンプルで遊びやすい。 個人的にストーリーはおまけ感あってあんまり内容入ってない レベル上げと店舗、武器の強化が好きみたいな人は脳死で遊べる良ゲー
This is a really good game. Give it a try.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
| $19.99 |
| 120ratings |
| 78% |
| — |
| not modelled |
| $9.99−50% | 31ratings | 82% | — | not modelled |
| $9.99−50% | — | — | — | $0 |
| $9.99−50% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
controllers suck
I'm just gonna ignore everything else wrong with the game to mention a fairly hard to miss problem. You kill monsters and you get runes fairly often. Runes can be attached to gear. If it ended at this, it'd be a minor issue of excessive tedium for s t a t s. Gear with runes is not only worth more, it sells better. Meaning you can crank up the markup higher with less penalty, making it worth WAY more and sell more of them faster AND for better rep. With all that said, the major issue with a painfully easy fix. You can't apply runes to multiple items at once. Would it be awkward to? Yes. You'd need many of the same rune, and many of the same item. However, you sell items in bulk due to the way the game expects you to play it. You get x number of slots you can put a massive number of the same item in if you REALLY want to, which you frequently will, as you need to make 25+ of the same item to upgrade it and unlock the next item. Next issue, by the third dungeon, you have more than enough runes to apply them in bulk at least once. But no, you won't do that. You barely want to use runes, as they are so tedious to apply to gear. To apply a rune, you pick an item from a long list. Then you pick up to two runes, not even at the same time, from another long list. If you want to sell rune gear, you're looking at doing this a dozen times or more per item stack, as otherwise most runes are basically vendor trash almost immediately. An otherwise perfectly usable item is painful to use for progression, let alone for actual sale. And you get one-time upgrades to the max number of people visiting your shop per day for selling a certain amount in a single day, which you could otherwise get sooner if not for this choice. As such, the developer deserves at least one thumbs down for that alone on principal. They could have made it so you at least can select both runes at once, but they didn't. There's no advantage to selecting only one rune, either. They might as well require 2 runes to simplify the effort to add this. Not like it matters after the first hour, anyways. Also, the game's kinda mid. You'd be better off playing Atelier.
ストーリが止まるのは許されない 峡谷エリアでクチコミの対処法をみなければ詰む またエリアチェンジで頻繁に落ちる 詰むようなこんな重大なバグを放置したらダメでしょ 直さないかぎりはおススメできませんね ゲームそのものは低予算ゲーそのものなんで他のインディーズゲー買ったほうが幸せになれると思います。 イラストとBGMだけはいいんだけどね。それ以外が全部だめ。バグは許容できない 他には ゲーム画面を非アクティブにすると音が止まる 非アクティブにするとフルウインドウに勝手になる(音も止まる) いろいろ中途半端でダメです
面白い。基本的にはダンジョンに潜って素材集めて色々作って売って、を繰り返す。場所によって違う素材はもちろん、落とす素材も色々バリエーションがあって、それがぼろぼろ落としていくのも楽しいし、それを使って作る中間素材とかを確認しながら加工していくのも良い。全体的にテンポも良く、基本的には酒場で依頼をまとめて受けてそれを達成していく感じでストーリーもシンプルで無駄にぐだぐだしない。お使いとか言われるだろうけれど、そのお使い自体は戦闘を繰り返すことで達成でき、その戦闘もテンポよくストレスもそこまで無いので苦にならない。こういうので良いんだよこういうので。昨今のクエストを求めてさまよい小難しい話を理解しながらダラダラとキャラクターのアニメーションを見せられる「映画クオリティ(笑)」に食傷ぎみな人にもおすすめ。
🎮 Público-Alvo 🎮 ❌ Crianças ❌ Adolescentes ❌ Adultos ❌ Jogadores Hardcore ✅ Todos os públicos 🌆 Gráficos 🌆 ❌ Faz você esquecer como é a realidade Obra-prima ❌ Lindos ❌ Bons ✅ Decentes ❌ Ruins ❌ Não olhe por muito tempo ❌ MS-DOS ✅ Pixelados / Estilo artístico diferenciado 📖 História 📖 ❌ Sem história ❌ Apenas alguns detalhes de lore ✅ Mediana ❌ Boa ❌ Encantadora ❌ Obra-prima ❌ Vai substituir sua vida 💻 Requisitos para PC 💻 ✅ Verifique apenas se consegue abrir o Paint ❌ Computador muito fraco (batata) ❌ Mediano ❌ Rápido ❌ PC de rico ❌ Peça um computador emprestado para a NASA ⌛️ Duração do Jogo ⌛️ ❌ Muito curto (0 a 3 horas) ❌ Curto (4 a 8 horas) ❌ Algumas horas (9 a 20 horas) ✅ Longo (21 a 60 horas) ❌ Muito longo (61 a 100 horas+) ❌ Ao infinito e além ⚙️ Dificuldade ⚙️ ❌ Basta apertar "W" ✅ Fácil ❌ Média ❌ Fácil de aprender / Difícil de dominar ❌ Exige bastante raciocínio ❌ Difícil ❌ Dark Souls 🎧 Áudio / Trilha Sonora 🎧 ❌ Fiquei surdo ❌ Áudio: 1% ❌ Ruim ✅ Não é tão ruim ❌ Bom ❌ Muito bom ❌ Um orgasmo para os ouvidos 🎮 Fator Replay 🎮 ✅ Uma única jogada já basta ❌ Vale revisitar depois de muito tempo ❌ Vale revisitar depois de algum tempo ❌ Com certeza jogável novamente ❌ Múltiplos finais 🔮 Modos de Jogo 🔮 ❌ Multiplayer ✅ Um jogador (Singleplayer) ❌ Cooperativo 😡 Bugs 😡 ❌ Nunca ouvi falar de bugs ✅ Bugs pequenos ❌ Podem se tornar irritantes ❌ ARK: Survival Evolved ❌ O próprio jogo é um terrário de insetos 🎮 Vale a pena jogar? 🎮 ❌ Prefiro ver a tinta secar ❌ Difícil de aproveitar ✅ Repetitivo e/ou pouco inspirado ❌ Um bom momento ❌ Saindo do pacote ❌ Você vai se lembrar disso muito depois
[h1] 評価が難しい [/h1] 探索は快適、戦闘はオートでサクサク、ボス戦のみ手動みたいな塩梅でプレイは快適です。 一方で武器の種類の多さに対して武器種類毎の特徴があまりなく作成可能装備がどんどん派生していくが面白味に欠けている印象です。 一応弓で鳥獣系の特攻がついていたりしますがナイフを後列で使っても特に問題はありません。 武器の豊富さに拘りを持つのか持たないのかがハッキリせず微妙な印象を受けてしまいます。 ジョブも開放されたらノーリスクで転職できてパッシブスキルを覚えることが出来ます。 どんどん自軍を強化していけるのでそこは面白いんですが プレイすればするほどもっとこうだったらいいのに…と思い非常になやみました。 (あの敵を倒すためにこの装備を作って組み合わせていこう…みたいな 一応そういう敵いたけどそのタイミングかよ!という印象) またマップ切り替え時にアプリが落ちることが数回ありました。 オートセーブのためそこまで痛手はありませんでした。 クリア(実績を20個ほど消化)時点以下の事がわかりガッカリしたため低評価にしました。 [spoiler] ・特にレア素材がない。よって作成が難しい神器的な装備もなし(一般的な素材で最強武具が作れる) →普通のプレイで普通に全装備を開放して普通に全装備の熟練度を100%にできる これは私にとってはちょっとカジュアルすぎでした ・後半はお金だだ余り使いみちがない 武具の更なる品質向上に使えたらいいのに… [/spoiler] まぁお値段も安いので素材集めて装備作って売る系のゲームが好きならお勧めしますがハクスラ要素に期待すると後半になるにつれて不満が溜まるかと思います。
One of my favorite gather, craft, upgrade, and progress games. Keep coming back to replay from the beginning. Definitely recommended.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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