
You are a bird. You have a nest. Other birds want your eggs. Birds of War is a team-based aerial PvP game. Raid nests, steal eggs, fight beak-to-beak in fast, chaotic matches built around flight and combat. Your mic is always hot. Your enemies can hear you. Plan accordingly.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Aug 29 → 6.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A Shoebill just headbutted your teammate into a tree. A Crow is halfway home with your last egg, and every enemy on the map can hear you losing it over voice chat.
3v3v3 aerial combat. Nine birds, three nests, one goal: the team with the most eggs in their nest at the end wins.
Raid enemy nests, extract their eggs, bring them home, and defend your own nest while everything falls apart around you.
Proximity chat is active in every game. You will hear the enemy before you see them, and they will hear you too.
Four birds at launch, with more on the way: Crow the stealth assassin, Hummingbird the speed demon, Shoebill the tank, and Pigeon the support menace with UAV-style marking.
Combat is melee-first and physics-driven. Every elimination feels earned, and every fight feels like an all-out war.
Zero pay-to-win. Nothing in the shop makes your bird hit harder or fly faster.
In late 2025, we saw a meme about a fake bird game that did not exist. HexNest Games is now building it in Unreal Engine 5 with the support of the Discord community.
Get in now. Watch it grow. Break it with us.
Genres
Engagement
Reviews
Themes across 428 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ive never seen a game so beautiful, so graceful, and so cinematic. the feeling of stealing peoples eggs as they call you slurs you have never heard of is truly a beautiful experience. 10/10 would wait 1.5 days for release again
getting 24th best player in the world in birds of war is the only impressive thing ive ever done and im okay with that.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek +19 more
Hours played at review time, across 428 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is super exciting, the flight is satisfying, and it filled the shoes of the bird game 3 meme and brought it to reality, hexnest has made a generational game
1. Eagle swoop/tackle/dive is very overpowered. Increase the cooldown so you can't spam it, it's currently way too oppressive with no way to counter it, and reduce the stunlock time so you can properly escape. 2. Kill effects should be more visible, I find myself frequently spamming attacks into the air because I cannot tell if the enemy I was fighting has died yet or not. 3. Allow us to practice the Seagull, Eagle, and Owl in the training range. I don't really understand why this isn't already a feature when it is industry standard. 4. Crow invisibility seemingly does nothing. I'm still being tracked and chased by players while "invisible". 5. Balance lobbies. Frequently matching with level 50's isn't a problem unless you put the highest level players all on the same team. I understand level basing the matchmaking is impossible when you have less than 500 total players, but i swear it feels like these teams are built by putting high level characters in teams against low level players. 6. The starter birds should still be competent, the lobbies shouldn't be dominated by players using the most exclusive birds. Eagle has high health, long range, oppressive abilities that lock up entire teams, and very high damage, meanwhile the pigeon and shoebill see very little usage due to their aimless/ineffective kit. Finally, the game is really really solid right now. Optimization is rock solid, gameplay is fresh and pretty exciting, and it all pays homage to an era when AI generated content wasn't something to fear. Clean it up a little, don't emphasize microtransactions for a paid experience, and most importantly: LISTEN TO YOUR PLAYERS!!!!!!
The game is fun, but the experience is heavily ruined when the same 3 stack keep talking ♥♥♥♥ about how bad you are at the game and keep speed running matches while i'm actively trying to learn the game. The small player base makes the game a hard pass atm
The best bird v. bird game ever
Got into a game with a Dev named YNGMartyr, got pulled to the top of the map for a bird concert then nuked at the end of the game. Apparently he's one of the main guys behind it and he's playing the game at midnight so that says something. Also a fun game. 100% would recommend.
The combat itself is amazing, but the little things about this game add up. There's a very small player base, and with little matchmaking, your first games are spent against people who are max level, which makes the game super unfun when you just get destroyed over and over. Additionally, after buying the game, you need to grind levels to unlock different classes, which just leads to frustrating situations where you struggle against people playing classes you cant play yourself. overall it has potential, but I wouldn't recommend purchasing the game.
Bird game 3 finally made it.. just like in bird game 2 pigeon sucks and hummingbird players are boosted. honestly the game is beak. just enough stupidness for casual fun and enough mechanics for a high skill ceiling to master your bird.
Could play this game for hours, only thing barely any people speak. So not very many chaotic things.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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