
Indebted to the wrong people, with his life on the line, veteran of the U.S. Cavalry and now hired gun, Booker DeWitt has only one opportunity to wipe his slate clean. He must rescue Elizabeth, a mysterious girl imprisoned since childhood and locked up in the flying city of Columbia.
Most likely between $55.7M and $157.9M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 93% | approximately $92.9M |
| Xbox | $29.99 | 92% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1557 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
В отличии от 1 и 2 части, эта мне ♥♥♥♥♥♥ как зашла. Боже мой ♥♥♥♥♥, что это вообще было... Давно я таких ярких эмоций не получал... И хоть в игре были душные моменты, в конечном итоге вышло отлично. Однозначно рекомендую
Шедевр! Впервые прошел в 2014, с удовольствием перепрошел в 2026. Все еще приятные и ламповые впечатления как от визуала, так и от геймплея. Ну и конечно же шикарный сюжет. Пришлось еще гуглить и читать всякие объяснения, ибо сам не до всего допер даже после второго прохождения)) хотя я и первое то уже напрочь забыл :D В общем даже в 2026 рекомендую + есть ру озвучка с ру текстурами, у Элизабет голос там приятный) Ах ну и да да...Элизабет все еще вайфу :D Если кому интересно, проходил на стриме, [url=https://live.vkvideo.ru/en0tan/playlist/c7aee369-20dd-4022-be1f-ce235920569e/video/47161290-9054-4417-a178-ab1c90893c94] записи втуть [/url]
This game did not live up to the trailers/showcases, this is like the Half-Life 2 beta if the final product was a bit worse, it's almost as if it's a whole different game compared to the trailers. This is definitely the weakest game in the BioShock series, the atmosphere is a drastic change from the dark dystopian world to more of a brighter and less depressing world. The story got confusing a little over half way through the game and by the end of it. The 2 DLC's that take place in rapture felt a bit too fast and rushed, I mean, yeah they were pretty decent but it felt like the same game but just a different plot and map, I may be nitpicking but this game was very disappointing. The gameplay felt the same throughout the playthrough besides some parts, it was more shooting and running. BioShock Infinite removed one of my favorite features from the original BioShock and that was the hacking minigame, it just got replaced by a vigor, which yeah, it makes it way more easier but I liked having to a quick puzzle to get a turret on your side, it felt rewarding which as in this game, you just press right click on whatever machine and it becomes your friend for a minute. If this game was somewhat like we were promised through the demos and trailers then this probably would've been the best BioShock but instead, we got a generic FPS, this game just doesn't even feel like a bioshock game as it removed the survival and "horror" aspects of the first 2 bioshock games but it adds a little bit of a lore to the first game and setting up the events that happen in it, but that's only for the DLC. I would only really recommend this game if you REALLY like the BioShock series but this game was mostly a bit boring.
Game holds up rly good ngl, wish more games had companions like Elisabeth. However, I have only 2 gripes: the lack of the manual save system feels inconvenient and the weird crashes and bugs that happen and you can only fix that by restarting the game (like the story dialogue overlaps between Elisabeth and Booker, where you can't make up what each says without restarting the game, even with subtitles on).
Ojalá el dia que la ponga esté tan bueno como este juego
Не знаю чем этот высер может нравиться людям, игра откровенно посредственная, как и все её предыдущие части. Первый BioShock хоть как-то оправдывает дата выхода оригинальной игры и то, что в те года геймплей игры с хождением по одни и тем же локациям и их зачистка с горем-пополам интересовали людей, то сейчас в это просто банально не интересно играть, механики игры скучные как и сюжет и из этого смогли высосать 3 части игры, где сюжет и механики кочуют от серии к серии. По акции можете спокойно брать в друг вам зайдёт, но в 2026 году, шутер в котором ты бегаешь как в DOOM с посредственными механиками и сюжетом, думаю вам не понравится.
I have a bone to pick with Bioshock: Infinite, I think it's hugely overrated and gets way more praise than it deserves. After recently playing through the entire Bioshock franchise on PC, I can confidently say this game is the weakest in the series. We'll start with the good, because there is some. Columbia is beautiful, the setting starts off compelling, there's a recipe for something good here. There's auto-saving too, which is great if you don't know what a quick-save is. Sky-hooks are fun, at least for a little while. There's plasmids, or vigors if you want to insist they're different. You can eat food straight from the trash while Elizabeth yaps about how much she loves Paris. You can be certain you'll never miss what's going on in the story as every single character including Booker loves to loudly narrate every single inner thought to the player. Now onto what I don't like, if it wasn't obvious there's a *lot*. First and foremost: This is NOT an immersive sim, its a bog-standard 2013 cover/shield shooter. Yep, you have the Halo shield, can only carry two weapons. Plasmids were dumbed down to a kindergarten level, and fun imaginative weapon upgrades have been turned into "25% more damage." Manual saving is gone, now you only get auto-saves and you have to deal with it. The DLC loads you up with free upgrades right at the start of the game that feels like cheating if you take them, not to mention the "golden gun" upgrades that look awful and make your weapons stronger for some reason. I think what irritates me most of all is how the open landscapes and enemy design lead to some of the most boring shooter gameplay I've experienced in a long time. The world is big and open, which sounds great on paper except all of the enemies are some variation of "guy with a gun" that shoots you with hitscan from far away as soon as they see you and chips your shield and health down. There is no way to avoid damage in this game outside of cover, which there is often very little of. You don't get to play aggressively or move around a lot because as soon as your shield goes down you're stuck sucking your thumb behind a wall waiting for the shield to recharge. I wouldn't say its hard, but its annoying and aggravating. You are actively punished if you want to do anything fun or creative, your only options for creating breathing room are plasmids. The skyhook is there too, I suppose you can use that but don't think you aren't going to get shot up in the process. Coming to this game after Bioshock 2 is just so jarring. Now for the story and writing, in one word: yikes. Everything completely falls apart about half-way through the game when it starts to really cram the multiverse nonsense down your throat that its been dangling in front of you since the start of the game. The "choices" the game pretends to present you with are meaningless, and then it has the audacity to smugly pretend that "the illusion of choice is the point!" Really thought provoking, now if only Booker would stop reading every street sign out loud and boorishly expressing how I should feel about everything happening in front of me. There's no better way to describe this game's story than "head up its own ass" or better yet, "insists upon itself." I don't get it. The voice acting and dialogue is frequently groan-inducing, the story treats you like a child who has never read a book before, and the gameplay is exactly what you come to expect of a game from the 2012 era. Everything in this game feels half-baked, rushed out the door, and infinitely mediocre. EDIT: I finished the DLC and my opinion remains unchanged. It has all of the same problems with the original game. I will hand it to Burial at Sea part 2, they tried something different and it was novel for a little while but it still had plenty of issues to go around.
This game is surreal! It’s an FPS adventure with plenty of guns and loot. The story is very interesting, and the ending is incredible. I played it on PS4 and now on Steam. It’s worth every penny!
蒸汽朋克+复古未来主义,留声机播放的上世纪欧美戏剧,剧情艺术感拉满,很难想象在那个游戏尚不发达的年代带给玩家的震撼
剧情特别棒,通关后意犹未尽,虽然很久之前就通关了,但是现在想来,依旧忘不了这么棒的剧情