
A Roguelite monster killing satisfaction galore without any exploration elements. The game is filled to the brim with exotic enemies and stages with a collection of deep and robust boons, weapons, and items plus an abundance of pointless features and useless details. (CONTROLLER SUPPORTED)
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 34.5/day in the week to Jul 16 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
New content will be updated at Nov 2:
Magicraft
A new level
7 weapon DLCs
Discord:
(we are still working on the better english version.) :D
Bing in Wonderland is a new entry in the Wanba Warriors franchise. A Roguelite monster killing satisfaction galore without any exploration elements. The game is filled to the brim with exotic enemies and stages with a collection of deep and robust boons, weapons, and items plus an abundance of pointless features and useless details. You will be encapsulated by the unique Butt Slam mechanic a vague and abstract art style that puts Picasso to shame.
The game currently features bow, spear, cannon, axe and harp.
Put your booty to work in a fast-paced combat where your butt is your ultimate weapon.
The game features many unique items and boons to be explored and combined by the player to form their unique combat style.
Different enemies appear in different stages with great variety, some shoots thunder while some shoots thunder poop.
Although an Indie game studio, we wanted to create a game rivaling that of other triple A games; so we simply redefined the A in triple A. The game features A lot of pancakes, A lot of Money and A lot of fishes.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
仿佛有人一直在耳边碎碎念般的魔性,个人风格浓郁,特别逗的小肉鸽
国产黄游大坐
这个游戏还没出的时候,丸霸无双就购买了全DLC了,听说于大进要出新游戏了,挺兴奋的。后来把b站上开发过程中的每个视频都看了,demo刚出的时候就迫不及待地玩了,确实好玩,也确实爽。后来本体出来以后也在不断更新,但是两年左右没玩了,打开游戏一看,变了好多,感觉多了好多乱七八糟的东西,画面也不像之前那样简洁了,还有之前的地图设计要去大迷湖得先通过大戈壁的模式也没了,停在npc前就显示的机制也被改成按f键了,游戏内好多东西都是无意义地变大,突然来个很大的怪,稻草人也变得很大,而且某次更新还加入了什么各种翅膀的DLC。虽然玩法还是一样,但是再也找不回以前的感觉了。这个游戏已经不再那么简洁纯粹了,停在大厅也不再像几年前一样愿意听完整首音乐了……
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Traditional Chinese, Korean
Hours played at review time, across 51 reviews with recorded playtime.
超级解压的小爽游,一不小心玩到凌晨一点半,很简单但又不会觉得无聊犯困,我觉得原因主要有以下几点: 1.目标明确,正反馈很足:得欢乐豆和大饼强化人物属性,解锁新武器,新人格等等,局内局外动力和成就感都满满的。任务和steam成就清晰明了跳得很勤。 2.新鲜感十足:新的关卡地图新的boss,新道具新技能新人物新武器。 3.操控很丝滑很灵活,技能特效都很炫酷,觉得自己可厉害了,哈哈。 4.画风和对白都挺有趣,我挺喜欢的。 我游戏库里的哈迪斯1.2都半途而废了,生活都已经一地鸡毛了,何必还要为难自己呢,与我而言,这个小游戏比哈迪斯好玩。但对于喜欢战斗和挑战的玩家当然未必啦。显然萝卜白菜各有所爱嘛!《黄老饼》是我的菜!不论是游戏还是生活,祝愿每个人都能吃上自己喜欢的那道菜。能吃上是福气,了了心愿不留遗憾。吃不上也无妨,你会收获一道美好的光,偶尔想起便能照进你的内心,点亮你的生活,想想只要能遇到,结果怎样都未尝不是一件幸事。那么,快乐至上,不如去园子里走走,去采摘自己的菜吧! 端午快乐!
给我玩出腱鞘炎了
当作一个解压游戏来看还是挺好的
画风好看 本来也是因为画风入坑 有点类似土豆兄弟色彩版 算是动作游戏但是因为有局外和套装手残也能玩成割草游戏 感觉有难度的就最后一关吧 不过好在有窝窝头模式 难度下降很多 全成就不需要满局外所以也挺简单的 技能无收集要求(如果有全收集要求那就有点难受了 因为后三关没有专门的树下冥想 刷交叉技能就比较难了) 道具 小吃 智慧都可以在后三关刷取 非常巴适 成就党+手残党可以放心入
很简单很轻快的肉鸽,难度小,乐趣大
不胜西瓜
开始的关卡都非常爽的,配合音效很有打击感,手柄操作很舒服,就是后期刷成就和全解锁比较坐牢,感觉敌人纯提升数值血超厚,没有太大变化和趣味性,总体给到一个好评。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $123 | 1 | 100% | $4.99 | |
| — | 0 | — | — |
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| $325K | 562 | 88% | $19.99 | |
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| $324.6K | 308 | 71% | $24.99 |