
Roguelike caravan survival game about risk, loot, and smart trading. Every run is a journey of hard choices, clever upgrades, and the eternal question: Do I play it safe... or go for the BIG LOOT?
Modeled estimate, not a reported figure. How we estimate →
About
BIG LOOT - is a roguelike caravan survival game about risk, loot, and smart trading.
Every run is a journey of hard choices, clever upgrades, and the eternal question:
Do I play it safe... or go for the BIG LOOT?
Upgrade your wagon by crafting parts from gathered resources. Add extra crates to carry more loot or reinforce wheels to ensure delivery.
Every journey is unique. Choose your route when leaving town: safe but modest, or dangerous but loot-rich.
Pockets aren’t stretchy, but your backpack is. It literally expands from loot. Better drop it before a fight... but be careful, unless you want your goods to roll away.
Loot and trade. Find valuable items, engage in trading, meet wandering traders, and improve relations with them to access rare goods.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Portugal, Russian, Simplified Chinese, Traditional Chinese +3 more
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Oyun geliştikce daha iyi olacağını düşünüyorum.şuan da tek eksik olan yer sorunu.daha fazla boş alan lazım.bazı ürünler istiflenmiyor yer sorunu çok sıkıntılı.
Like the game so far but there need to be some changes to avoid it being too much of a grind. goodluck developing it further
great concept but a bit too simple
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Vidéo youtube : https://www.youtube.com/watch?v=WwAfO71gTA0&t=12s L’idée de base est excellente, vraiment prometteuse ( j’attends la suite avec impatience) . Mais après environ 5 heures de jeu, la boucle de gameplay devient vite répétitive. On sent qu’il manque encore quelques mécaniques pour renouveler l’expérience sur la durée. Le loot est sympa, mais un meilleur équilibrage entre le temps passé à farmer l’équipement et son utilité en jeu rendrait l’ensemble beaucoup plus satisfaisant. En résumé : un très bon potentiel, mais il faut encore un peu plus de profondeur et de récompenses pour garder le joueur accroché sur le long terme.
Played for about 3 hours so far, so this is more like first impressions. If I keep playing I'll update the review, but here's what I can say for now. The game idea is cool - you're like traveling between towns with a cart, collecting loot, upgrading the cart, trading. The gameplay is engaging, honestly. The first trip was really interesting, everything's new, you explore, find all sorts of stuff. The atmosphere is great, you really feel like a caravan trader pushing through wild lands. The backpack physically expands from items - this is just brilliantly done! You can see it getting bigger from loot, it's really satisfying to watch. The route selection system is also awesome, you can choose a safe path or risk it for fat loot. Crafting is interesting, you find resources and make all kinds of useful stuff. Overall the mechanics are well thought out. By the way it would be absolutely fire if they added co-op! Imagine running a caravan with a friend, one drives the cart the other guards. Though I understand that's probably hard for a solo dev, but one can dream)) Dev, keep it up, the idea is fire! Will be watching for updates. Will update the review when I play more hours.
жду продолжения проекта похоже на старенькую мобильную игру the Trail
Petit jeu bien sympathique, il peut encore être amélioré mais il a un bon potentiel et j'ai vu que le développeur fait des mises à jour qui vont dans le bon sens alors je met un vote positif pour l'encourager. Le seul point négatif à mon avis c'est la gestion de l'inventaire qui est trop compliquée du fait qu'on ne puisse pas vendre nos objets comme on le souhaites dans les marchés.
Für unter 10 € ist das Spiel in Ordnung, aber mehr würde ich im aktuellen Zustand nicht ausgeben. Nach einigen Stunden Spielzeit merkt man leider, dass es sehr eintönig wird: Die Gegner bestehen fast ausschließlich aus Wölfen und Wildschweinen, die Beute ist größtenteils Essen oder nutzlos, und das Skillsystem wirkt sehr simpel. Außerdem werden viele Mechaniken nicht erklärt. Auch der Wagen muss für einen einzelnen Durchlauf 2–3 Mal gebaut werden, was schnell frustriert. Schade, denn eigentlich steckt viel Potenzial im Spiel – momentan bietet es aber höchstens für ein paar Stunden Unterhaltung. Wer interessiert ist, sollte am besten zuerst die Demo ausprobieren. For under €10, the game is fine, but I wouldn’t pay more in its current state. After a few hours, it becomes noticeably repetitive: enemies are almost entirely wolves and boars, most of the loot is just food or useless items, and the skill system feels very one-dimensional. On top of that, many mechanics are not explained properly. Even the cart has to be rebuilt 2–3 times for a single run, which gets frustrating. It’s a pity, because the game clearly has potential – but right now, it only offers a few hours of fun at best. If you’re curious, I’d recommend trying the demo first.
I love the game it's addictive , I love exploring the map even the graphics I like them it gives it a certain vibe to it What I do not like is the durability system Carts and cart wheel I am perfectly fine with having durability Cart storage ehm maybe I would be fine Tools absolutely not , armor hell no House blacksmith ? HELL NO , I mean when you upgrade your house "tools" you expect them to not decay the be the thing that is a safe space I find the durability system to be a annoyance , something that works against the player rather than a system that should be barely noticeable or not at all I would also like to see a store where you sell stuff maybe not at 100% of price maybe 60-70% and traders to be there if you want to give something in return for 100% of it's worth In the end if the durability system doesn't go I will have to find a mod or cheat so I can enjoy the game for all that it's worth
La idea del juego esta buena pero esta mal implementada. Sales a explorar, juntas cosas, crafteas, peleas y mejoras tu equipo, hasta aqui todo bien pero luego cuando vuelves al pueblo descubres que todo lo que juntaste NO lo vas a poder vender, solo puedes intercambiarlo por otras cosas y tal vez 1 npc te cambie algo por oro. Es ahi cuando te das cuenta de que vas a tener que andar cargando un monton de cosas siempre y que hacer dinero y progresar no iba a ser como lo imaginabas. Conclusión: le falta mucho mas balance y desarrollo, si los devs siguen trabajando en el juego puede mejorar.
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Players by region
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