
Score goals with dungballs in Beetleball, the Greatest Online Multiplayer Class-based Dung Beetle Soccer Game TO EVER EXIST
Modeled estimate, not a reported figure. How we estimate →
About
Beetleball is a chaotic team-based PvP beetle soccer game where you score goals with dungballs.
What do you get when you combine up to 12 players at once, flashy beetle abilities, and a ton of dung balls? The greatest dung beetle soccer game ever made. Probably.
Teamplay and creativity matters just as much as mechanics. Experiment with beetle class team comps to climb ranks, or just mess around with friends in custom lobbies.
Teleport from ball to ball with the Tiger Beetle, create mushroom launchpads as the Fungus Beetle, shoot ladybugs out of the air with the Cyborg Beetle's laser sniper, and much more! Cyborg beetles are real, ok?
Merge many balls into one GOLDEN DUNGBALL to score. Multiple balls in play adds a new layer of team strategy beyond standard one ball soccer.
Glide from dandelions to donuts, roll dungballs up cakes (gross), and headbutt enemies off of sandcastles. Beetleball's unique map design offers much more variety than standard FLAT and BORING soccer fields.
Outsmart enemy beetles with class synergies, map tricks, and momentum plays to become the biggest and best beetle baller to ever roll dung.
Have you ever seen a beetle with a hat on? Now you have. Isn't it cute? Level up, get beetle bucks, and blow them all on beetle eggs for a chance at mythical cosmetics.
Beetle soccer
Up to 6v6
Easy to get good, hard to master
Momentum-based movement
Multiple balls at once
Proximity voice chat
14+ unique classes
8+ unique maps
Ranked + unranked matchmaking
Alternate gamemodes
Custom lobbies
Beetle hats!
To beetle or not to beetle, there is no question...
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 325 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
great game
peak
Game is good
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English*, French*, Italian*, German*, Japanese*, Korean*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Spanish - Latin America*, Turkish*, Polish* +1 more
Hours played at review time, across 325 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It has my two favourite things! Beetles, and balls! (That sounded better in my head)
Played the demo with my friends SO... MUCH.... we're all addicted to this game
Very good game its niche but the community tuff!!!!!
its so peak 🪲
solid game, very fun.
Love it! I had 30+ hours in the demo and it is one of my favorite competitive games with friends.
Beetleball, developed by Bugfight Studio and released on September 3, 2026, is the peak of modern competitive game design. It rejects corporate multiplayer formulas by combining class-based hero mechanics with Rocket League-style physics-driven sports, twelve-player lobbies, and physics-driven dung balls. What sounds like a joke on paper is a dense, balanced, and addictive esport that reclaims the joy of arcade sports.At its core, Beetleball centers on momentum-based movement and growth. Rather than interacting with a static object via binary inputs, players push a ball that dynamically accumulates mass. A smaller ball is fast and agile but easily stolen. As it rolls, it grows, increasing scoring power but dampening movement speed and agility. If a ball exceeds its threshold from greedy rolling or intentional enemy feeding, it explodes into raw debris, sparking a frantic scramble.The maps act as active structural participants. Random events, such as a massive rabbit hopping across the arena, drop unpredictable supplies of rabbit dung. This completely subverts established positioning, turning a routine defense into a localized skirmish over fresh resources. Players must constantly choose between guiding a slow, point-multiplying juggernaut or running a fast, multi-ball assault.Tactical depth is driven by over fourteen unique beetle classes rooted in biological insect traits. The Atlas Beetle acts as a heavy vanguard tank for lane blocking. The Potato Beetle serves as a kinetic thief, eating mass directly from an opponent’s ball to launch high-velocity, long-range dung snipes. The Rhino Beetle delivers concussive stuns, while the Firefly provides high-mobility aerial threats with sacrificial explosive bursts. Even wild mechanics like public-test grappling hooks have been refined into high-skill movement tools, creating pure systemic synergy in six-versus-six lobbies.Beetleball also thrives as a triumphant antithesis to predatory monetization. Bugfight Studio offers integrated proximity voice chat, deep custom lobbies, and an entirely free in-game cosmetic shop. There are no premium currencies or loot boxes. Every cosmetic hat or wing effect is earned strictly through gameplay and performance quests, generating genuine community goodwill.The game perfectly balances competitive integrity with brilliant aesthetic humor. The absolute highlight of its visual presentation is the comedy in pictures found across menus and unlockable profiles. These developer-drawn illustrations feature beetles in hilariously absurd, dramatic sport poses, weeping over shattered balls, or heroically holding glistening spheres of rabbit dung. This humor ensures that even high-stakes matches remain lighthearted, matching the pure kinetic fun of slipping on freshly dropped rabbit dung while pushing manure past opponents wearing tiny chef hats.With a ninety-four percent positive rating on Steam, Beetleball represents a rare nirvana where concept and execution meet perfectly. It treats players as participants in a joyful playground rather than engagement metrics, standing as the undisputed peak of modern multiplayer gaming.
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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