
Game Freak's brand-new title: Beast of Reincarnation is an action RPG with a fusion of real-time and turn-based combat. Experience the innovative "one-person, one-dog action RPG" in the beautiful yet harsh world of Beast of Reincarnation. What awaits at the end of Emma and Koo's journey?
Most likely between $4.5M and $12.8M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $47.99 | 59% | approximately $7.5M |
| PlayStation | $47.99 | 80% | — |
| Xbox | $59.99 | 72% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $32.71 on Steam · Russia (−32%). Compare 17 prices in 15 markets →
Reviews
Themes across 2380 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
一直閃退,玩兩小時閃退七次。七進七出 RTX 4070也玩不動
A good enough hack'n'slash game with a parry driven soulslike feel. The variety of flashy animated swords, and the sword-focused combat mixed with long range weapons works well! The progression tree is beautiful and gives you plenty of freedom to play your way. Huge respect to the devs for listening to feedback and improving the game with their latest updates, especially DLSS 4.5 and the other performance improvements, have made the game even better. My only complaint? Once you enter the mobile base at the end of a chapter, there’s just way too much dialogue before you can depart again, and some of it can’t even be skipped. Let me skip the talking and get back to killing things, especially on the second playthrough!!! Definitely not GOTY 🤣, but damn, it’s a lot of fun! 🎉
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「バディとの共闘アクション」がニーア、セキロウ、ステラブレードと違うところだ! と期待して買おうと思っている人にはお勧めできません。共闘感皆無です。 あと作りが安っぽくて心が荒みます。スクショとるのうま過ぎだろぉ… チェンジで!って言いそうになったわぁ…… でもDLサイズ見て納得。定価1万でデータ量「約32GB」 世知辛いぜぇぁ…
if you want to play soulslike game but afraid of it's too git gud, don't worry, this game is for you because it has difficulty settings and the story difficulty is casual friendly 26 hours to beat in story mode, for me the big minus for this game is the framerate stability sure there are many of repetitive bosses fight ( same boss design ), but some of bosses and final boss were amazing the storyline build up is slow at the beginning, but it keeps getting interesting little by little, nearly at the end it gets roller coaster feelings, the ending was amazing so much fun with the combat, comboing the enemies with sword skill and kuu's skill the exploration was amazing, it has variety , one level has amazing verticality one big plus is the OST, so peaceful, reminds me of stellar blade music you can wait for discount, definitely must play.
I don't know how this game is getting so much hate, I really enjoy it so far, combat's fun, graphics and art style are good, music fits very well. IDK, I definitely recommend this game.
せめて体験版でも出せばよかったんじゃないかな。他の死にゲーの下位互換でしかない。
Really loved that game in the end, it is not perfect buy any means but i really enjoyed it. Gameplay is what i really liked overall and story is opened up in the end, this game has some soul in it. I recommend buying it on sale, it is worth it.
途中まで楽しく遊んでいた。 ストーリーの途中現れた牛のボスがそれまでの楽しんだ感情を全て反転させるくらいひどい出来だった。 ・小型雑魚複数との乱戦で開始 ・接近したらカメラが裏回って相手の攻撃が見えなくなる ・ボスがヒットアンドアウェイ戦術をとってきて殴るチャンスが少ない ・予備動作が非常に短い攻撃がいくつかある ・予備動作が短い遠距離攻撃がある ・見た目が醜悪 慣れて相手の攻撃パターンを覚えてもカタルシスなどなく、ボスキャラクターではなくゲームの仕様と戦っているような感覚に陥りやっとの思いで倒しても全くうれしくなかった。 このボスの存在だけでこのゲームに対する思いが一気に冷めるのを感じた。
差评是给键位设计的,不知道什么脑瘫能设计出来这种键位,就完全不管键鼠党死活 强制几个功能合用一个键位就算了,鼠标侧键不能用就算了 改了键位之后,放大招的组合键失效,必须改回原来的才能用 最不能忍的是,回船里,之前改成F键互动也不能用,强制F键睡觉,只要按了F就是睡觉,不能和人对话,只能睡觉,必须改别的键才能正常对话。 明明和床铺互动就能睡觉,不明白为什么非要给睡觉单独强制设定一个F键,有毛病吧??!