
Command one of three unique factions in a post-apocalyptic old-school RTS. Now featuring Patch 0.4.0 -- new mini-campaign and gamemodes."
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Battlefall: State of Conflict - Where the Wasteland is Your Battlefield!
What's new
Patch 0.4.0 has landed! - Try your best at our new mini-campaign with new maps and additional gamemodes.

Embark on a thrilling journey where the armies of a shattered world clash for survival in an epic struggle for strategic dominance.
Battlefall: State of Conflict is a high-octane real-time strategy (RTS) game that catapults you into a post-apocalyptic ruin in which the battle thunder of three distinct factions - 'Earth Forces Network,' 'Scrappers,' and the 'SEL' - rolls across the globe.
Build your base, train your forces, evolve your strategies with unrivaled freedom and no pop-limits. Your fortifications are only as efficient as your imagination allows it to be. How you complete your objectives is entirely up to you: gather resources and amass your armies to steam-roll the enemy, or formulate and engage an alternate approach-- with Battlefall Upgrades, Base Expansion units, and Unit Veterancy at your disposal no two battles are ever the same!

Battlefall Upgrade System:
Battlefall: State of Conflict’s unique take on the RTS genre offers players limitless freedom in customizing their forces on the fly via the Battlefall Upgrade. Players will have to spend these rare rewards, earned in the crucible of battle, to explore various strategies to overcome their enemies. With endless possibilities for tactical approaches, and no building or population limits, every battle is a unique experience.
The Last Stand of Humanity - EFNET:
Recovering from the global devastation unleashed by SEL, the last bastion of human civilization lies in the hands of Earth Forces Network (EFNET). Armed with the modified remnants of modern military technology, they stand against the chaotic forces threatening to rob them of their future and smother the world in eternal darkness.
Take command of the disciplined and determined forces of EFNET, strategizing to reclaim the wastelands and restore peace and dmocracy to a ruined world.
The Anarchic Horde - The Scrappers:
Fuelled by the madness induced by post-apocalyptic radiation, starvation, and mutation the Scrappers are a relentless faction of waste-roaming anarchists who thrive on chaos. Their savage caravans repurpose, scrap and salvage everything in their path to craft makeshift war machines and weapons--including their slain enemies. Crude, cruel, and homicidal.
Brace yourself for unrelenting battles against this savage horde from a dystopian realm that will test your strategic mettle.
Rise of the Machines - SEL:
A ruthless evolution of a humble automation suite which once promised humanity freedom from the dreary tasks of daily life, unlimited economic growth, and appliances that play holiday-appropriate jingles from a tiny speaker. Slow to expand in numbers but armed with mind-bending technology, Synthetic Enhanced Lifeforms dominate the battlefield with inhuman precision and efficiency.
Lead the SEL forces into battle where computer intelligence attempts to delete the messy irrationality of the human spirit.

Three Factions, Three Tales:
Immerse yourself in the rich narrative of three distinct story-driven campaigns, each unveiling the struggles, sacrifices, and aspirations of one of the factions as it navigates the complexities of a world grappling with its own demise.
Varied Gameplay Modes:
Battlefall: State of Conflict offers a plethora of gameplay modes to keep you engaged. Dive into offline and online skirmish modes, team up with friends in co-op campaigns, or unleash your creativity with the built-in level editor and 'rule editor.' Craft custom units, factions, and maps to take the battle to new heights, ensuring that every skirmish is a unique and handcrafted experience.

Steam Workshop Integration:
Fuel your passion for customization and community engagement with the seamless integration of Steam Workshop. Share your creations, explore a universe of custom content, and experience Battlefall: State of Conflict in ways limited only by your imagination.
Prepare to forge alliances, unleash destruction, and shape the destiny of a world teetering on the edge. In Battlefall: State of Conflict, the wasteland is your canvas, and the battles are your masterpiece. Will you lead humanity to a new dawn, revel in anarchy with the Scrappers, or embrace the cold precision of the SEL? The choice is yours; the conflict awaits!

Some music provided by CO.AG
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
bit simplistic in it's design and no midlevel save function yet, but it gives that old school dune 2000 feel that has been missing from a lot of RTS look-alikes
⚔️🔥 ¡BATTLEFALL: STATE OF CONFLICT – GUERRA TOTAL EN UN MUNDO DEVASTADO! 🌍💀 🌪️ Tres facciones. Un mundo en ruinas. Solo los más astutos sobrevivirán. 🔹 Desarrollador: #KyotoVideoGameConcern 🔹 Editor: @MicroProse 📅 Lanzamiento en Acceso Anticipado: 11 de marzo de 2025 🎮 Plataformas: PC (Steam) ✨ Battlefall: State of Conflict es un RTS postapocalíptico donde liderarás una de las tres facciones en guerra por los últimos recursos del mundo. La estrategia, la adaptación y el dominio del campo de batalla son esenciales para sobrevivir. 🎨 UNA AMBIENTACIÓN OSCURA Y DESOLADA 🏜️⚡ Escenarios devastados – Ciudades en ruinas, páramos radiactivos y fábricas abandonadas. Diseño realista y táctico – Cada mapa tiene ventajas estratégicas y trampas naturales. Inspiración postapocalíptica – Mezcla de ciencia ficción distópica con un toque de realismo brutal. 📌 Cada campo de batalla refleja la brutalidad y desesperación de un mundo al borde del colapso. 🎮 UNA JUGABILIDAD QUE EXIGE INTELIGENCIA Y VELOCIDAD ⚔️🛡️ 🔥 CARACTERÍSTICAS PRINCIPALES Tres facciones con estrategias únicas 🏴 – EFNET, Scrappers y SEL, cada una con unidades, tácticas y tecnologías distintas. Sistema de mejora adaptable 🔄 – Evoluciona tu ejército y cambia de estrategia en pleno combate. Modos de juego variados 🎮 – Campaña, escaramuzas y un editor de niveles para personalizar la experiencia. Batallas sin límites de población 💥 – Construye y despliega ejércitos masivos sin restricciones artificiales. 📌 No hay dos partidas iguales: tu forma de jugar definirá el destino de tu facción. ⚔️ UNA GUERRA SIN PIEDAD DONDE SOLO LOS MEJORES SOBREVIVEN 💣🔥 Dificultad progresiva y brutal – Cada decisión cuenta; el más mínimo error puede costarte la guerra. IA avanzada y reactiva – Enemigos que se adaptan a tu estrategia y explotan tus debilidades. Combate táctico en tiempo real – Flanquea, embosca y domina el mapa con movimientos precisos. 📌 No hay espacio para la piedad en Battlefall: State of Conflict. Solo los más inteligentes y despiadados prevalecerán. ⏳ DURACIÓN Y REJUGABILIDAD GARANTIZADA 🔁🏆 Campaña principal: 9 misiones estratégicas con una historia envolvente. Modo escaramuza: 17 mapas únicos para combates personalizados. Editor de niveles y reglas: Crea y comparte tus propios escenarios de batalla. Multijugador competitivo y cooperativo: Forma alianzas o enfréntate a rivales en línea. 📌 La combinación de facciones, mapas y estrategias ofrece una experiencia infinita. 🌟 VALORACIÓN FINAL ⭐🔥 HISTORIA: ⭐⭐⭐⭐☆ (8.5/10) – Un conflicto bélico con una narrativa atrapante y decisiones estratégicas clave. JUGABILIDAD: ⭐⭐⭐⭐⭐ (9.5/10) – Mecánicas de estrategia profundas y batallas intensas sin límites. GRÁFICOS Y RENDIMIENTO: ⭐⭐⭐⭐☆ (9/10) – Un mundo visualmente impactante y optimizado para acción en tiempo real. SONIDO Y AMBIENTACIÓN: ⭐⭐⭐⭐☆ (8.8/10) – Explosiones, órdenes militares y una banda sonora que refuerza la tensión. ** NOTA FINAL: ⭐9/10⭐ 📌 ¿LO RECOMENDAMOS? ✅ Sí. Perfecto para fans de los RTS que buscan una experiencia intensa, estratégica y sin restricciones. 👉 Lidera tu facción, conquista el páramo y forja tu legado en Battlefall: State of Conflict. ¡La guerra ha comenzado! ⚔️🔥Compra o añádelo a tu lista de deseos en Steam: https://store.steampowered.com/app/1031730/Battlefall_State_of_Conflict/ #Battlefall #StateOfConflict #RTS #MicroProse #KyotoVideoGameConcern #Estrategia #Postapocalíptico #PCGaming #Multijugador
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain, Korean, Russian, Simplified Chinese, German*languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Вайбики тиберки присутствуют
Очень сырая , категорически не рекомендую , по обновлениям тишина...
一般般, 没有长期玩的欲望
Nur in Englisch
Malissimoooooooo, despues de haber jugado a todos los command and conquer, este es una copia lenta muuuuuyyyyy leeeeenttttaaaaaa, la demo me gusto un toque y dije cuando salga va a ser un juegazooo, pero no, el juego lo compre y tuve que pedir el reintegro y eso que no pido reintegros en steam, media pila chicos si les falto que el juego esta terminado no lo pongan a la venta, ya a esta altura despues de tantos años que no sale un command and conquer y con toda la tecnologia que hay hoy, NO PUEDEN SACAR ESTE JUEGO HORRIBLE LENTOOOOOO, no te deja pasar las cinematicas lentas y menu super lento y eso que tengo una gforce rtx de las ultimas, sobra para los juegos actuales. MUY MALA COMPRA NO ES NADA QUE VER AL DEMO, EL DEMO ESTA MEJOR QUE EL JUEGO FINAL, UNA LOCURA. ESO POR QUE SE APURAN PARA VENDER Y SACAN UN JUEGO ASI NOMAS. ;(
already a great game but still needed alot of work, the factions are close to KKND, the voice acting is really good, only 1 campaign right now but it already feels good, plays alot like C&C but you don't need power at all, the last mission is pure insanity but everything already feels good so this can become a really awesome RTS when it's full done so I say back it and let's hope for the best, we needed more RTS's like C&C also the 3 most unique things are no power, defensive towers can rank up, both units and towers can use same upgrade but only 1 upgrade per, thing,
你给我一个不玩红警2和心灵终结去玩这款游戏的理由
A cautious recommend. While many will point out the CnC influence, it is clear that the devs are going for something closer to KKnD2, which is neat as not a lot of people talk about that game and it's pretty good. The music is good and the art style is fun. A lot of little details and personality quirks to Battlefall in general really. Two out of three factions are in the game, each faction has a distinct personality to it that is enjoyable. If you like commanding vehicles this is a good pick as there are many to choose from as opposed to the infantry options. The infantry aren't bad, there are just three options to produce and I love infantry in RTS games so that's a bit of a let down personally. The battlefall upgrade system is interesting, similar to CnC generals. I'm not sure what could be done but it seems a little sparse only upgrading unit stats or calling in paratroopers/income, maybe add some support powers or WMD strikes. It's a unique vision that wears its influences on its sleeve. Although it's a tad barebones compared to what is planned down the road. I really hope it succeeds as this is a solid foundation and could be something really fun when finished. It's quite fun now too.
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Players by region
Where this game's players are, estimated from review languages.
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