
BattleCore Arena is a free-to-play, peer-to-peer platform shooter where gravity mastery is the key to victory. Compete in quick PvP battles, using weapons and abilities to eject your opponents out of the arena.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
About
In BattleCore Arena, compete in fast-paced, peer-to-peer battles with your friends using responsive controls that mix shooting, platforming, physics mastery, and team strategy! Team up to dash, jump, and use your trusted weapons and abilities to eject your opponents from the arena.
Enjoy two exciting game modes with friends for short yet epic matches!
Download and play for free now!
Physics will be your greatest ally or your worst enemy! Perform mind-blowing aerial maneuvers and mix the jump, double jump, directional dash, and gravity to gain the upper hand!
Experience two unique battle modes to fight with your team or roll against them:
- BACKUP: Be the last team standing in this 3v3 Team Death Match where you share lives with your teammates.
- Q-BALL: Catch and keep the Q-Ball to lead your team to victory. Teamwork will be key in this highly competitive mode.
Personalize your Core’s appearance! Choose your Armor, customize your Lights, Banner, and Elimination Explosion to impose your style. Unlock over a hundred cosmetics as you progress.
Rely on unique weapons and abilities to be the most powerful Core of the arena. Gear up for upcoming battles and create your own playstyle by selecting a ranged weapon and other game-changer perks!
Download the game for free and host your own play sessions with your friends in peer-to-peer matches!
Genres
Stats
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese +2 more
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 435reviews | 62% | — | $0 |
| Free | — | 94% | — | not modelled |
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A competitive arena shooter without multiplayer...? What a waste of a decent concept
Just played with my boys for 10 hours straight. Didn't win a damn thing. Had a great time anyway.
Dont waste your time downloading this unless you have a group of friends. only way to play multiplayer is by making a custom room and giving people a code.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's surprisingly decent. And honestly, props to Ubisoft to keep this alive even if it's in P2P form. The biggest problem I see is that the mechanics are fun but constraining them to a multiplayer arena FPS was a quick way to send it into obscurity. I'm myself not interested in competitive shenanigans, I just want to bounce around as a ball. Could've taken what's already here and make a decent campaign with very little. God knows there's an audience for sphere enthusiasts (see Monkey Ball, Marble Madness, Marble It Up, Ballance, Kula World, Axyz.....) and mixing it up with shooting mechanics might not be the most original idea, but the physics and mechanics make up for it. What I'm trying to say is, make something that lasts the passage of time. Invest in these small but fun ideas. Don't try to make the next Rocket League. 9 times out of 10, a multiplayer game won't stick. And sure, singleplayer games can bomb at launch too, but you still have a game you can keep selling even if it's at a discount. Idk, these Ubisoft guys man.
1
Kids, this is why you don't do drugs
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юбисов хуесосы
cool concept, but has no mulitplayer
Great game
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | 67% | Free | |
| $2K | 4 | 75% | $17.99 | |
| $375 | 2 | 100% | $8.99 | |
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| — | 0 | — | — |