
Get the band together and take on the world in this battle of the bands, deckbuilding card game set in the fantasy land of Riff City. Play solo or with friends to conquer offbeat bosses in a coop campaign. Wits and a sick riff are key to becoming a rock legend.
Modeled estimate, not a reported figure. How we estimate →
About
In this battle of the bands roguelike, the winner takes all to become a rock & roll legend. As the player progresses through the ranks from a garage band hero to a monster axe-wielding maestro, their deckbuilding prowess will be challenged in the ultimate card game showdown.
Pick between Guitar, Bass, Keyboard, or Drums. Build your deck with hundreds of unique cards and discover special Reign-specific cards. Between your shows you can upgrade your cards, refine your deck and coordinate your next move.
Grab your gear, your bandmates, and set out for greatness. Customize everything from instruments to wardrobe and come up with a wicked band name.
Play solo or bring a group of friends and challenge AI adversaries in a 1-4 player, roguelike cooperative campaign that will test your musical mettle.
As you play Battle Bands you'll earn Backstage Pass exp and unlock tons of new cosmetics, as well as bonus Tokens to use in Joe's Variety Shop. All passes are 100% free and players are able to switch to any pass at any time.
Thousands of combinations allow you to customize your perfect rock & roll look. From your instrument or styling your van, what good is winning if you can’t jam with a flourish.
Joe's Variety Shop is here with all your style-needs. Store cosmetics are unlocked using Tokens that are earned through gameplay activities such as: Completing Milestones or leveling up one of your Backstage Passes. Browse through all available cosmetics and purchase at your leisure!
Refine your deck, coordinate with your bandmates, and get the perfect gear from the music shop while exploring Riff City in Tour Mode. Maximize hype for your band and outperform the competition.

Hundreds of cards to play with, many customized to each instrument, making each deck you play unique.
Challenge AI opponents in a cooperative campaign with specially themed Reign cards.
You choose how you want to play! Fully control all of your bandmates' actions or use built-in chat and ping system to guide optional AI-assisted bandmates.
Unlock new cards and synergies as you play!
Pick your clothes, gear, van, van buddy and customize your band in hundreds of ways.
All shop cosmetics are earned 100% through gameplay.
Genres
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun game, good art, difficult and challenging, but replayable.
Erittäin hyvä co-op/PvP roguelike korttipeli! Hauskoja bändejä ja jänniä kortteja. 10/10.
The game feels slightly too short as runs just kind of ends suddenly but the concept is very good. Especially for co-op.
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English**languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
EASILY my favorite deckbuilder game in the past 3 years. The art is incredible. The leveling is rewarding. The music is filled with bops. I love this game.
It's Rock and Roll Deckbuilder very similar to Sentinels of the Multiverse; you have your own themed decks and must defeat prebuilt boss decks that have different inherent strategies with the ultimate goal being the final boss of the run. It's also got PvP if you are into that, it's usually all bots so you can grind the cosmetics if you want. The lore is just awesome, some kind of metalocalypse hit the city and made rock and roll a regular aspect of life. As far as I can tell none of the bands we're fighting are actual villains, they don't seem to have evil plans or anything, we just rock out. Enemy bands include a trio of ska loving dogs, a necromancer, a junkrat in his kustom skrap titan, This game is fantastic for groups of friends and it's very easy to learn. You get XP per instrument and unlock better cards after a run, at some point they relaxed the XP gain so that you can get level 30 fairly quickly and can even play handicapped matches to earn even more XP. I wish there were a few more layers of progression though. Guitar is combos and crew manipulation, Keyboards is similar to a barbarian in terms of high risk assault, Drums is handbuilding (you buff Snare Hit cards) and energy gain, and the bassist is your general support and card draw expert. As you unlock cards, these rolls become more pronounced. By level 30 you can do insane things like routinely throw down 20 hype snare hits late game. So, I do have a few complaints. Some card unlocks are fairly lackluster, and you rarely see many of them. There is a hidden "rarity" mechanic where the cards you get offered are hard locked to your progression. This prevents situations where you get too many full art rares, but it also means you cannot build a deck around these kinds of cards because you only get one or two good hits at the very end of a run. Meanwhile there's a good 30% of the cards I have unlocked which I have just never seen in game; at over 70 hours played that's kinda nuts.
¡Me encanta! Grandes temas, apartado artístico molón, gran variedad de opciones para poder comunicarse con los otros miembros sin tener auriculares ni micro (lo cual es crucial) y con una gran variedad creativa para especializar a tu Pj (y a la banda).
兩隊輪流出牌,人氣先達到勝利標準就贏了,後手可以多一回合反追, 由於隊友可讓AI充數,不是特定的配合套路可以靠組牌來降低遊玩負荷, 牌種分為起頭的"Section"、配合演出跟牌的"Performance"、 每回合穩定產生額外效果的工作人員"Crew", 效益很差的牌AI會觀望很久才出,這段時間可以借能量出自己高效益的牌, 常常完結的時候幾張廢牌AI從來沒打過(熟練0沒升級) 我個人是覺得普通難度跟AI組隊通關沒甚麼問題, 目前不管是合作或對戰都排不到人,還好單刷的可玩性也不算差, 能跟朋友組特殊牌型一定更好玩,真的很嫌棄AI其實也能玩家1控4,但是腦細胞消耗太快, 關主的音樂和牌型特化也還算有特色, 至少我覺得地方頭目在出關鍵牌還會配對應的音效算是挺用心的, 我個人比較不喜歡的是機遇裡面選項普遍搭配機率: 選項A:花20元有80%的機率回復士氣 選項B:有50%的機率回復1士氣50%機率減1士氣 選項C:獲得10元,有60%機率減1士氣 很多時候我會覺得"幹嘛不讓我花40元然後能100%確保自己能得到固定的收益, 合作肉鴿不是不能弄機率和好壞參半的選項,但是所有的選項都很雞肋就很討厭, 雞肋選項是機遇的標配,所以我寧可到處比賽存錢然後逛商店 還有就是預設的造型、服裝真的挺醜,很像美式卡通免洗不討喜的路人甲, 那麼多有特色的關主,怎麼就不能搭幾種比較有特色的站姿、演奏姿勢 另一個可惜的點是肉鴿的農度沒設計好,每種樂器的初始牌組都有廢牌, 不是可以升級後可蛻化的那種難用的牌,真的是"廢牌",不想花能量打它,不想升級它, 這種垃圾預設佔初始套牌的1/5, 然後玩家累積總體經驗之後可以解鎖開場用比較正常的牌來取代廢牌, 我先假設玩家前幾輪的遊戲都沒辦法通關,用輸到來解鎖大概要超過10場, 也就是超過3個小時, 然後能解鎖鼓手開場替換掉一張廢牌,對,各樂器的解鎖順序被綁在那裏, 如果我偏好玩吉牌組他然後朋友玩貝斯呢? 一樣,一起解鎖鼓手開場替換一張廢牌, 解鎖等級:鼓手3,吉它4,鍵盤5,貝斯6,到底是哪個天才想出這種肉鴿的解鎖方式? 如果不同樂器只是換皮,那可以理解成解鎖slot,偏偏每個樂器能特化的方向不一樣, 這樣的開場解鎖機制就很有問題,而且需要的遊戲時數是偏高的, 這數值設計應該是面向MMO,我覺得製作團隊在解鎖機制上有謎之自信, 在我解鎖到有興趣的特殊牌、特殊造型之前應該就退坑了, 不過我覺得喜歡卡牌的人拿來玩20小應該還是沒甚麼問題的 + 遊戲機制有趣,音樂不錯至少有特色 - 肉鴿參數設計不良,活躍玩家稀有
need chinese
The game is great alone and better with friends. Unfortunately the "battle royale" mode never came to life and the AIs are not difficult for it. The base game is challenging, however.
This game scratches an itch.
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