
Hunt ghosts as two memorable characters in a story-driven Action-RPG where your decisions carry dramatic consequences. Torn between honoring your oath to the living and saving your departed partner, how far will you go for love?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.14/day in the week to Sep 3 → 6.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

In New Eden, 1695, communities of settlers are plagued by a dreadful curse. As Banishers, step into their lives, investigate the source of evil, unravel chilling mysteries, explore diverse landscapes, and interact with unforgettable characters whose fate lies in your hands.
Banishers: Ghosts of New Eden is an all-new title crafted by renowned studio DON'T NOD, known for their acclaimed titles such as Life is Strange and Vampyr. Immerse yourself in an intimate narrative Action-RPG, taking you on an exhilarating journey between life, death, love and sacrifices.

Play as a couple of Banishers, Red and Antea, experienced spirit hunters entrusted with the daunting task of dispelling a malevolent curse through powerful rituals. Protect the living from the threat of lingering ghosts and specters, and become a beacon of hope in a world consumed by darkness.


Experience a heart-wrenching love story between Antea Duarte and Red mac Raith. When Antea is killed and turned into a spirit, you find yourself facing a choice. Will you uphold your oath and ascend her soul, or will you sacrifice the living in the hope of bringing her back? Your decisions will shape the fate of New Eden’s inhabitants - may they be living or dead, and determine the end of your journey.
BLAME the living and sacrifice their lives, holding them responsible for their actions
BANISH souls of the departed, condemning them to eternal suffering
ASCEND souls, liberating them from eternal sorrow and granting them serenity

Banishers are specialized in combat against undead creatures, such as specters or ghosts. Combine Red's physical arsenal with Antea's supernatural powers in a dynamic combat system. Find your own style by mixing weapon attacks and spiritual abilities. Powerful synergies will lead you to defeat New Eden’s most dangerous enemies and bosses.

Unleash the full power of the Banishers by unlocking new gear and supernatural abilities. By exploring New Eden, you will find ancient artifacts, trinkets and valuable resources to enhance your equipment in preparation of future fights. In addition to your arsenal, progress in Antea’s skill trees to upgrade her devastating spectral powers and unseal new combos.

Investigate haunting cases in a mystical world full of dark secrets. Discover New Eden, a North America settlement marked by terrible stories and secrets of its tormented inhabitants. Understanding each resident’s motivations will be essential to guide your decisions throughout the game.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 9.3Kreviews | 84% | — | $8.3M |
| $59.99 | 14.7Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1002 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[i]Ascend - try to convince a spirit to pass away. Banish - exile a spirit that doesn't want to go. Kill - murder the person to whom a spirit is chained.[/i] [h3]Why play Banishers: Ghosts of New Eden? [/h3] • You can become a spirit detective and judge of human fates. • You will witness a lot of heartbreaking stories in a harsh world. [h3]What else is good? [/h3] • The visuals are awesome! The characters and world are breathtaking. • The dialogue between Red and Antea has real chemistry. • Side quests are as interesting and as important as the main quest. • You can choose your own “idea”: deliver justice? best for the community? be loyal to the Banishers code and never judge? pursue your own interests? [h3]What is bad: [/h3] • Everything gameplay-related. • The attack impact is disgusting. For an action game, that's a deal-breaker. • The RPG system doesn't create new builds or give you any incentive to find new stuff. • All side quests always follow the same scenario: talk → run → “investigate” → fight → talk. • For a game with such a “smart and deep story” - you don't need to think. Markers always show you what you need to find. • The consequences of your judgments are minimal. The game almost never punishes you for being evil or stupid. • You don't need to BANISH in a game called BANISHers: GoNE. Overall, it was an interesting experience, but the gameplay is extremely disappointing. Buy it only on a massive sale.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.3M | 14K | 95% | $19.99 | |
| $8.3M | 5K | 95% | $59.99 | |
| $8.3M | 10.5K | 96% | $19.90 | |
| $8.3M | 50.6K | 90% | $8.99 | |
| $8.3M | 16.6K | 84% | $24.99 | |
| $8.3M | 23.3K | 89% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.3K | 14 | 64% | $13.99 | |
| — | 0 | — | — | |
| $71.5M | 25.1K | 87% | $69.99 | |
| $11.5M | 25K | 95% | $19.99 | |
| $883 | 3 | 100% | $14.99 | |
| — | 0 | — | — |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Polish, Portuguese - Brazil, Simplified Chinese, Russian, Korean, Japanese*languages with full audio support
| $17.99−70% |
| 4.3Kratings |
| 84% |
| — |
| not modelled |
| $49.99 | 45ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Engaging story about eternal themes, told in a very unconventional setting. Great characters, a fascinating world, and some genuinely tough choices.
horosho
Banishers cuenta con una historia princiapal de muy buena calidad, una pareja que te queda en el recuerdo y un pueblo marcado por una gran tragedia, sin embargo he de decir que no todo ha sido perfecto. Como he dicho el juego cuenta con una buena trama, quizás si me hubiera centrado únicamente en ella hubiese disfrutado mucho más el juego. Su mundo abierto me ha resultado caótico y poco intuitivo, con un abuso de la verticalidad que no se siente orgánico, haciendo la exploración liosa y obligando a fijarse demasiado en los detalles de un mapa, que por momentos entorpecía más la búsqueda del objetivo. Su combate, aunque efectivo, se vuelve repetitivo sumándose farmeo para mejorar equipo, que si bien es gratificante, una vez tienes la built que quieres ya no miras más para ello. En lo relativo a secundarias hay algunas buenas y otras más simples, pero todas ellas con cuidado en la escritura, sin llegar, en mi opinión, a la calidad de la historia principal. En general Banishers tiene algo que contar, pero su gameplay puede ser un lastre una vez superada la mitad de juego, si hubiesen condesado más la experiencia habría quedado perfecto, pero desafortunadamente optaron por el mundo abierto, aun así lo recomiendo por ser una obra genuina hecha con cariño.
jogo até que bom.
Echt geile Story, nur irgendwann halten die Gegner zu viel aus, was dazu führt das man gerade so die erste rund schafft nach 5 versuchen. Dann geht man in Runde 2 mit Bosskampf ohne Heilung. Und das auf Normal. Da hilft nur schwierigkeit runter. Auf geschichte kommt man fast ohne kratzer durch die 2 Runden
Пролог немного смутил, но впоследствии игра затянула. Сильно напоминает God of war. Сильно рекомендую!)
I was unsure at first, but the graphics are great, so I pushed through. So happy I did because the story and adventures are real good. I am about 10 hours, and I am looking forward to what the rest of the game has in store.
Не блокбастер, но просто хорошая игра с историей и не плохими побочными заданиями.
Overall (7/10): Great game, not exceptional, but I consider it a money and time (70h) well spent. Gameplay (5/10): Not great, not terrible. Not enough wiggleroom to experiment with builds, a lot of the mechanics are confusing (no idea what affects the damage the enemies receive). The enemy variety is good enough, the combat is good enough. There are no truly annoying things about it, but it does get kinda samey pretty fast. Still, after 70h I still didn't consider it boring. Story (7/10) and Lore (8/10): The story is great, but its true potential lies in the lore. One without the other in this case is pointless. You start with nothing, you don't know what you should care about, but slowly (and I mean very slowly) you start getting the picture of what is going on and why and who and so on. In the end you have a clear picture of the whole thing and it is very satisfying. Characters/attachment (8/10): With 70h to complete all quests and exploration, you get attached to it. The whole thing is sprinkled with dialogues and banter, so the characters get built really well. Atmosphere/music/graphiics (7/10): It is really good, but not exceptional. Works great with the rest of the game, while the game lasts, but I don't think it will stick with me for too long. Final thoughts: I see potential for a replay. The decisions you get to make, there is a clear distinction with 2 or 3 paths, I can imagine that they will affect quite a bit of stuff. The story is linear but a lot of details will change depending on the choices. Will I replay it?Not likely. 70h is a lot of time, better spent exploring new things. Recommendation: If you want more of something like Banishers - try Hell is Us. Another lore-heavy game with much darker and deeper atmosphere, greater stakes and similar level of gameplay. (sure, the setting is way different, but I got a lot of similar feelings playing this).
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.