
There are many different burgers in the world: a bacon burger, a chicken burger, a royal burger. But there is also a cat named Burger, and this guy is definitely too tough for you.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 4 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 87reviews | 83% | — | $10.8K |
| $9.99 | 52ratings | 57% | — | not modelled | |
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Divertido, bem casual, você é um gatinho arteiro, que quer trollar a vida dos humanos e do doguinho, então você precisa destruir tudo, fazer numero 2 na cama do cachorro e etc, tudo isso sem ser visto, são 8 fases, se você for bom, zera rapidinho, se for igual eu, vai demorar 3 horas, vale a pena, o 100% do jogo consiste em completar todas as fases, então são 2 em 1, vale a diversão de ser um gato troll.
I found a tiny slither of humour in this game, which is why I played it to completion, but overall I can't recommend it. The controls are janky as anything and the objectives are not always easy to understand. I think it would be better served as a free to play mobile game. I hope the developer challenges themselves a little more with their next game.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Simplified Chinese
| $2.99−70% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is just a rip-off of Neighbours from Hell.. but much, much worse. The 3D animation of the character is uncanny and doesn't fit properly with the background, especially cause it's not proportionate. A lot of the important features that made Neighbours fun and playable don't exist here. The timer is quite off-putting seeming that a lot of this game is just waiting. Overall just bad on too many levels. Especially when comparing it to the original game it's based on.
The game feels... off. I bought it as a memory of Neighbours from Hell. Although the gameplay is similar, the quality is much lower. The animations are worse, the jokes are not really funny and repetitive, the controls are a bit glitchy. The animation when you get caught is too harsh without reasoning, why a family pet is getting bitten so much.
Bad Cat (aka "Bad Cat Burger") is a Russian puzzle game and remake of "Pranky Cat" from the same developers. It has all the quality you'd expect from an asset flip, although I think this is just a case of re-used assets to make a "sincere", but very low quality game. Sincerity from the developer should be taken with a shovel of salt, as I'll get into below. This is a low poly action/puzzle game as you move a cat around a house, avoiding the occupants and causing damage as best you can. That's pretty much all there is to it, an interesting concept but the gameplay isn't nuanced or deep, it gets repetitive almost immediately. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. There's no options to change the resolution for the game or customise the graphics settings. There's no way for gamers to ensure this is running at the native resolution of their displays... there's no guarantee this game will look right on any PC as a result of this hamfisted design decision. There's no way for gamers to try improve the low quality graphics. The game features lazy low-polygon "retro" assets, making this look like a barely functional 3D game from the mid 2000s. It's unclear why the developers weren't able to arrange high quality, high polygon count contemporary assets for the game, and also irrelevant... what matters is that this looks bad as a result of their decisions, a compromise PC gamers shouldn't have to put up with. This looks and feels like a mobile app, but I wasn't able to find it on the app stores. Maybe it was removed, maybe it was rejected by Apple and Google (they do have more rigorous quality standards than Valve does for Steam, after all). Regardless, for all intents and purposes this is a mobile app, it has the same limitations and dumbed down qualities. It's impossible to recommend such a game to PC gamers. We don't spend all this money building gaming rigs so we can pretend they're iPhones. [quote][url=https://mmofallout.com/valve-bans-titles-for-review-manipulation/]Warning: Review Manipulation![/url][/quote] This game features a very large number of fake positive reviews from accounts known to be in the business of review manipulation/paid reviews. They're all written in either Russian or broken English, appear at almost exactly the same time, very shortly after the game launched on Steam, all have a direct Steam purchase of the game, and the accounts are used consistently to write fake reviews for asset flips and other cash grabs/scams. The "Positive" review score on this game should be disregarded due to this blatant, unethical review manipulation. This is done to deceive and scam gamers into paying for a bad product. Bad Cat has the almost unethical price of $10 USD, for which you could easily get any number of older AAA games, let alone the sheer number of free games available on Steam. Given the defects and quality issues with the game, coupled with the unrealistic price, and the questionable ethical nature of the developer and/or their associates (as outlined above), this is impossible to recommend. Because this is the kind of game you can just play for free on mobile phones, it's impossible to recommend anyone should pay money for the same experience on Steam.
Было ощущение, что игра - черновик. Персонажи по воздуху ходят, кота сосед пинает и потом за шкирку швыряет так, что почему-то у меня вызвало не хорошее ощущение, будто это насилие над животным. Я так люблю "Как достать соседа" и Котиков, что так обрадовалась такой находке, два в одном так сказать... (Вам наверное не нравится, когда Вас сравнивают, а чего Вы хотели, на чужой идее выезжать, мне вот тоже не понравилось много чего) Но с первых же багов, мое настроение стало очень падать. Кстати швы на теле кота - его не красят. Да и очень странное обучение, стрелка над коробкой значит появилась, а как сыр положить в приманку не подсказали. Таймер не ходит. Иногда кот залипает. Пока в меню не вышла, не нашла пояснения за кнопки. В итоге увидев как во второй "серии" сосед швырнул кота, я машинально пошла закрывать игру. Но возвращать деньги не буду, все таки работа проделана, но как будто особо не старались и в какой-то момент забили. Ребят, багов очень много. Я просто не понимаю, тестировщики сейчас сильно дорогие? Я не знаю просто, почему с такими багами уже на втором уровне (сосед спускается не зайдя ни в какую дверь по невидимой лестнице со второй комнаты в гостинную сразу к дивану, минуя все пакости, сразу идет орать на пса, нечаянно я выхожу и кота вышвиривают) кринж короче. За идею тоже похвалить не могу, сами понимаете почему. Только наверное за попытку вернуть былые времена в лице уже котика. Если бы сосед просто увидев кота кричал и кот испуганно убегал - было бы достаточно. Люди, никогда не пинайте котов! Особенно дети, не поступайте так, когда увидите как котик напакостил. Ладно, завязываю короче....
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Как достать соседа, только про кота вредителя. Всё бы было хорошо, если бы как минимум 4 уровень был бы не забаганным куском гавна. Ибо кот тупо перестаёт двигаться когда ты кладёшь кучку говна в собачью лежанку. Пытался несколько раз пройти уровень ибо мало ли я лох, но нет, не я лох, разраб криворукий гений. Если бы не баги, то в эту игру ещё можно было бы пострадать (ибо управление тот ещё фантик с говном), но так как дальше 3 уровня не пройти на 3 звезды, то eбaл я рот этой помойки.
Обычный клон "Как достать соседа" сильно порезан как по количеству уровней, так и по механикам. Анимации сделаны максимально топорно, очень много багов. Как будто альфа-версия сделанная в попыхах.
Bad Cat is a comedic stealth and puzzle adventure that embraces one of the oldest internet truths: cats can be adorable, but they can also be absolute agents of chaos. Developed by FastGame and VICTORIA Games and published by FastGame, the game places players in the paws of Burger, a mischievous house cat whose daily mission is not to save anyone or become a hero, but to create as much trouble as possible without getting caught. This unusual premise immediately gives the game a distinct identity, transforming ordinary household environments into playgrounds for destruction, deception, and feline mischief. The game's central concept revolves around sneaking through a home and causing a variety of accidents while avoiding the watchful eyes of an angry homeowner. Every room is filled with interactive objects that can be knocked over, broken, or manipulated to trigger humorous outcomes. Rather than relying on combat or action-heavy mechanics, the experience focuses on exploration, timing, and clever use of the environment. Players must study movement patterns, wait for the right opportunity, and then strike by turning a peaceful house into a disaster zone. Adding to the humor is the recurring objective of making an innocent dog appear responsible for the chaos, a running joke that remains one of the game's most entertaining ideas. Bad Cat succeeds because it fully commits to its lighthearted theme. The objectives are intentionally ridiculous, encouraging players to think like a curious and troublesome pet. Whether toppling valuable objects, creating messes, or sneaking into forbidden areas, the game captures the unpredictable nature often associated with cats. The design encourages experimentation, rewarding players who interact with their surroundings and discover alternative ways to complete tasks. This freedom helps prevent the gameplay from feeling too linear and gives each level a playful sense of discovery. The stealth mechanics are relatively simple but fit the overall experience well. Players hide, move carefully between rooms, and avoid detection while carrying out acts of sabotage. The challenge is approachable, making the game accessible to casual players who may not usually enjoy stealth-focused titles. While genre veterans may find the systems somewhat basic, the straightforward design keeps the pacing smooth and allows the humor to remain the primary focus. The tension of nearly being caught often creates some of the funniest moments, especially after successfully completing a particularly destructive prank. Visually, the game adopts a colorful and cartoon-inspired presentation that matches its cheerful tone. The environments are easy to read, interactive elements stand out clearly, and character animations help bring the world to life. The art style may not push technical boundaries, but it effectively supports the game's comedic atmosphere. Watching the consequences of Burger's actions unfold is often entertaining because of the exaggerated reactions and playful visual design. Combined with the lighthearted sound effects and overall presentation, the game maintains a consistently fun and welcoming mood. One of the game's strengths is how it transforms ordinary household spaces into puzzle-filled arenas. Everyday items become tools for mischief, and players are encouraged to view familiar environments from a cat's perspective. This creative approach helps make even simple objectives feel engaging. The gradual introduction of new situations and interactions keeps the gameplay fresh throughout the adventure, giving players additional reasons to explore and experiment. Despite its charm, Bad Cat does have a few limitations. The gameplay loop remains fairly focused on a single concept, which can lead to repetition during longer sessions. Players looking for deep mechanics, extensive progression systems, or highly complex puzzles may find the experience somewhat limited. The game's enjoyment also depends heavily on whether players appreciate its sense of humor. Fortunately, the developers understand their target audience and deliver an experience that rarely takes itself seriously. Overall, Bad Cat is a delightful indie title that successfully captures the playful chaos of being a mischievous feline. Its combination of stealth, environmental puzzles, exploration, and comedy creates an entertaining adventure that stands out through personality rather than complexity. While it may not revolutionize the genre, it offers a consistently enjoyable experience filled with amusing situations and creative acts of destruction. For players who enjoy lighthearted games and the idea of causing trouble from a cat's perspective, Bad Cat provides a fun and memorable journey. Rating: 6/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.5K | 21 | 100% | $19.99 | |
| $1.1M | 5.3K | 95% | $14.99 | |
| $14.8K | 319 | 100% | $3.99 | |
| $2.5K | 29 | 100% | $2.99 | |
| $6.6K | 50 | 86% | $9.99 | |
| $4.1K | 29 | 100% | $9.99 |
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| $10.8K | 75 | 71% | $6.99 | |
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| $10.8K | 92 | 97% | $5.99 | |
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| $10.8K | 87 | 83% | $6.99 |