
Musings on grief, moving on, and a life made and lived in the rural Midwest. Features a collection of lovingly hand-drawn panels and pixel art.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 5 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Дуже коротка, невимовно візуально гарна історія про втрату, втрату напівпережиту, але все одно ще болючу. Гра-спогад, гра-примирення, й, як зазначає назва, гра-панегірик. Чесна, відверта й сумна.
This is so aaaaaanxgicxreäüi304ßmxeiodjn)"§xcvböhjgf you either understand and feel it, or it's a waste of time and money probably. Personally I found the writing very poignant and touching, and the art is immaculate! Also the story being set in nature with according sound effects, but having that distorted funeral ceremony music clashing with the atmosphere is amazing. Unfortunate that it has very little content but I enjoyed it regardless!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's easy to forget at times of video games as a wholly artistic medium. It's even easier to get lost in our own individualistic pursuit of escapism within that medium. Thankfully there are projects such as Backwater Eulogy that help bring that all back to center and bravely, delicately, vulnerably, find a deep common connection between the artist and the viewer. It is a small droplet of the human condition expressed with such bittersweet harmony I could not help but be moved to tears within the very brief time we had. My Dad died in 2017 and my time with Backwater Eulogy was the first in a very very long while that I felt so observed in my grief. To Wurm Fud and those involved in bringing this to my attention I cannot express my gratitude adequately.
死水悼词。层层叠叠的阅读体验就像一枚石子在暑期午后慵懒池塘里激起的一道道哀而不伤的情绪涟漪。打破了宁静却又闪烁着金色的光辉,细腻的人总是这样痛苦而灿烂。 推荐在于像素和文笔都美到了极致,不推荐在于有那么点华而不实。(情感是真的,只是没什么实物描写,偏意识流,[strike]而且短[/strike])
Didn't expect much at the very start. However, when I saw that the first person narration turns to a second person narration, I immediately fell in love. Then again, the more I read, the more I realise that an I is speaking to a You, that the story is so well-written at times it feels like poetry and that the protagonist is trying to deal with loss, sadness, disease, memories and personal gentleness and cruelness. The narration and music blend in perfectly. A short immersive experience as though you are reading a chapter of a character by English Modernist writers. PROS: - Immersive experience into a fraction of the life of a character; - First and second person narration; - Music blends well with the narration; - Themes of loss, sadness, disease, memories, personal gentleness and cruelness; - Easy to learn mechanics; - Save and Load options; - Steam overlay. NEUTER: - No Steam cards or achievements. CONS: - From what I understand from the "Help" section is that this game has choices, but I haven't come across not a single one. Maybe I got to keep on playing... - That's it. In conclusion, if you're looking for an immersive short experience in the prairies, have a go.
I'm not crying, you're crying.
I found this game completely by accident. I'm glad I did.
This is a very short kinetic novel (a form of visual novel that does not have branching) about the death of a family member, and his life in the rural US Midwest. I bought it because I want to see more games set in the rural Midwest :) and because I saw the developer post some screenshots of the art on Bluesky and I liked those a lot. I thought that it would be heavy on the art and there would be only a bit of text, but it is actually poignantly written and I think a very fitting eulogy. It's not one-sided at all, the text and the art form a whole. I am a fast reader and finished in 6 minutes, but I went back to look at the beginning again, and also to look a bit more at the art - there are also animations, which I did not expect. I would definitely recommend it if you want to read a beautiful short piece. As a Midwesterner, I also felt the prairie was very lovingly rendered, I really got what I was looking for, and more. I played on the Deck docked to my TV. Sometimes RenPy games do not do so well with this setup (I'm not sure why, a weird scaling or fullscreening issue?), but here I had no problems. If you want to read more short stories with beautiful visuals on here, I also recommend Banyu Lintar Angin as an interesting parallel, about family, but more upbeat - but with likewise warmly portrayed landscapes of a very different (or maybe not so different) region, rural Indonesia. ___ Source of the game: Bought with my own money (at a 50% off sale if memory serves right)
"It is a very strange feeling, to grieve for someone twice."
beautifully written eulogy. rest in peace.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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