
Backroom Company (aka Axiom Corporation) is a mysterious group exploring “Noclip.” No one knows who created it. Follow the missing explorers' traces and find strange items deep in the Backrooms.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Become a test subject for Axiom Corp. (hereafter Backroom Company) and explore the unknown space hidden behind the Noclip phenomenon: the “Backrooms.”
Your mission is simple. Capture anomalous phenomena and transmit the data while staying alive.
Official Release on July 30, 2025: Go Deeper
Your exploration now goes beyond the hotel, swimming pool, and parking lot—into the foul-smelling “Sewers” and the eerie “School.”
Exploration Mode: Face the fear of getting lost in ever-changing environments.
Story Mode: Follow a fixed map and uncover the massive conspiracy Backroom Company has been hiding.
Core Gameplay: Filming Is Survival
Collect strange items scattered throughout the rooms and record unidentified entities to leave evidence.
The data you capture becomes your survival score—and your key to escape.
“Hide or Stay Silent”
The beings of the Backrooms do not welcome you.
An immortal entity relentlessly chases you. The locker room is your only safe haven.
A monster without eyes detects even the faintest breath. Muffle your footsteps and hold your breath.
“Work with Your Team”
Team up with your companions. But remember: more terrifying than any entity may be a teammate in panic.
(No matter how angry you get, try not to kill your teammates on purpose. Probably.)
Genres
Engagement
Reviews
Themes across 200 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Surprisingly polished for a small game. The mix of Backrooms weirdness and LC-style chaos works way better than I expected. Some bugs here and there, especially with voice, but for 8 bucks it's solid.
地图太大时有点空,但整体氛围还是很不错
Incroyableeee
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Korean, Japanese, Simplified Chinese, Traditional Chinese, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian*languages with full audio support
Hours played at review time, across 200 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A very cozy brand of horror. The poolcore and Backrooms vibes are perfect. It could use more enemy variety, but what’s here is enjoyable enough to keep you moving (and panicking). Nice surprise.
氛围渲染不错,尤其是灯光变化和昏黄的走廊,很有后室那味
Had some bugs, but nothing game ruining. Still worth trying.
Not the deepest game, but definitely entertaining. Good atmosphere, decent scares, and enough chaos to keep each run lively. Loot placement could feel more natural, though. Nice pick if you like Backrooms-style games.
总体来说是款很适合多人朋友一起玩的游戏,有几个小缺点但不影响快乐,值得一试
单排的时候真的感觉这游戏就是恐怖求生,多人就是社畜工位小品,氛围差别太大了,但都挺好玩
For an indie title, this is impressive. The Backrooms feel is authentic, and the gameplay loop is addictive. It's not perfect—the AI needs work and the loot system is boring—but it's a great start and I'm excited to see where it goes.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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