
A unique pixel-art backpack management roguelike. Your backpack isn't just storage—it's your combat core. Item placement, adjacency, and trigger mechanics determine your survival in the dungeon. A mental challenge of spatial planning and strategy.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Aug 28 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Genres
Engagement
Reviews
Themes across 505 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
还挺有意思,把背包当成战斗核心的肉鸽,道具相邻还有联动效果,考验空间规划和脑力策略,玩着挺上头
A really innovative approach to a backpack management game, with TONS of content, this game is very good. The only thing stopping me from calling it great is how incredibly long my first run was. Maybe I'll feel differently if I give it another shot. I'd like to, but I don't know that I have another 3+ hour run in me. I also found the UI to be a bit buggy and problematic. Definitely worth playing, especially at only $4!
这价格和这体量,我只能说买不了吃亏买不了上当。吸血鬼事件给的那个加血上限的武器真超模,还只占一格,无脑选
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Russian, Japanese, French, German, Spanish - Spain, Portuguese - Brazil, Portuguese - Portugal, Spanish - Latin America, Korean
Hours played at review time, across 505 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
物超所值
像素风的地牢肉鸽还不错,装备摆位直接影响效果,随机度也比较高,摸鱼的时候来两把挺不错的。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $524.9K | 1.2K | 75% | $14.99 | |
| $14.8K | 37 | 95% | $11.19 | |
| $5.3K | 19 | 95% | $9.99 | |
| $151 | 3 | 100% | $1.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $103.7K | 875 | 64% | $4.99 | |
| $103.7K | 437 | 94% | $9.99 | |
| $103.7K | 397 | 93% | $9.99 | |
| $103.7K | 1.3K | 98% | $4.99 | |
| $103.7K | 1.9K | 75% | $2.29 | |
| $103.7K | 223 | 84% | $19.99 |