
A throwback to the survival horror and mystery games of the original Playstation, Back in 1995 faithfully re-creates everything from this forgotten era of games.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About



Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.49−75% | 130reviews | 65% | — | $6.9K |
| $4.99−50% | 377ratings | 69% | — | not modelled | |
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I enjoyed this one. It is clunky and slow but there is more here than JUST trying to be like old games. It's a short playthrough so I would recommend it on sale and if you find yourself getting frustrated maybe pull a guide up. This is still a game I recommend getting all the way through though. It surprised me. It may surprise you too.
This level of animations, graphical fidelity, gameplay and enemy AI; would not have been aceptable in 1995, let alone the current year. Lazy and with nothing to offer.
Back in 1995 is more of an experience than a game, but it’s a sincere one. This is a deliberate throwback to early PS1 era survival horror, complete with tank controls, fixed cameras, grainy visuals, and awkward pacing. For better or worse, it commits fully to that vision. You’ll feel the clunkiness, the slow movement, and the sometimes confusing progression, but that’s clearly the point. It’s less about modern playability and more about recreating a very specific time and feeling in gaming history. As a game, it can be rough. Puzzles are hit or miss, navigation can be frustrating, and the overall experience is pretty short. But there’s an undeniable sincerity here. You can tell the developer genuinely loves that era and wanted to preserve it, not polish it into something modern. I’m a bit on the fence overall, but I’m giving it a positive recommendation because of that passion. If you’re nostalgic for early survival horror or just curious about what that era felt like, this is an interesting little time capsule.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 3 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
| $9.99 |
| 79ratings |
| 68% |
| — |
| not modelled |
| $9.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A self-aware trip to 90s horror and dark game aesthetics. This game is very reminiscent of PS1-style horror games like Resident Evil or Silent Hill, including everything from polygonal monsters and bit-crunched sound effects to clunky controls and unclear puzzles. While it may be annoying to some, it definitely felt like home to someone like myself who grew up appreciating the basics I had. The story and inner meaning itself is pretty good too; it very much feels like an homage while also pointing out that holding onto the past isn't always the way to go. It does this in a clever way as well by tying in you, the player, as the main protagonist. It's fun for anyone who grew up gaming in my same generation and wants something that's not solely taken at face value. And you even get a long note from the creator at the end! 7/10
グラフィックだけでなく体験もレトロでノスタルジーを感じてよかった
I really wanted to like his. Please believe me when I say that i've played through a number of Survival Horrors from the mainstream Silent Hill's, Resident Evil's and Dino Crisis' to less obvious ones like Koudelka, Overblood or Vampires. I consider myself a veteran of the genre and I liked the Art-Style and Direction this as taking, the Faux Playstation Mid 90's Vibe and Aesthetic really stuck a chord with me to the point that I was All-In for this game. I was absolute ready to go and got myself some chips, some cans of fizzy drink and settled in for an afternoon of whatever this had to offer - and I was bitterly disappointed. I can forgive following the same clichés of using notes to flesh out your world like Silent Hill/Resident Evil but... when the substance in them is so dull and lackluster that you're praying for some excitement after an hour it doesn't exactly come across great, does it? The sound quality was also pretty poor even when trying to emulate Silent Hill/Resident Evil. It didn't come across as an homage rather than a limitation of the Developer. What really struck a chord with me is that when I was faked out with the fake ending? I groaned when the game was still going. It wasn't an "OH MY GOD" it was a groan of "ohhhhhh god...." I was always going to finish the game 100% if for no other reason than to bury this in my game library and pretend it never happened. Fortunately i've got 100's of other games I can use to get the bad taste of Back in 1995 out of my mouth.
Back in 1995 - это ретро-стилизованный хоррор-платформер, разработанный одним человеком, Takaaki Ichijo, и выпущенный в 2016 году. Он предлагает игрокам возможность погрузиться в атмосферу игр, которые выходили в 90-х годах, таких как Resident Evil и Silent Hill. Визуальный стиль Back in 1995 вдохновлен графикой PlayStation и Saturn. Графика игры выполнена в пиксель-арт стиле и создает ощущение, будто бы вы действительно играете в игру на тех самых консолях. Однако, это может не понравится игрокам, которые привыкли к более современной графике и не любят старые игровые стили. Сюжет Back in 1995 достаточно прост: вы играете за героя, который просыпается в странном мире, где все выглядит так, будто это 1995 год. Вам предстоит исследовать окружающий мир и попытаться разгадать тайны, которые его скрывают. Геймплей в Back in 1995 сосредоточен на решении головоломок и борьбе с монстрами. В игре присутствуют элементы выживания и различные уровни сложности. Однако, управление персонажем и камера могут показаться неудобными и неинтуитивными для некоторых игроков. В целом, Back in 1995 может быть хорошим выбором для тех, кто хочет погрузиться в атмосферу старых игр и испытать ностальгические чувства. Но для тех, кто ищет более современный геймплей и графику, игра может показаться устаревшей и скучной.
Very short game but a fun little jaunt into horror themes
Ich habe das Spiel überhaupt nicht auf dem Schirm gehabt und ChatGPT nach vorschlägen zu meinen Präferenzen gefragt und es wurde mir dieses Spiel empfohlen. Ich hatte nichts erwartet, wurde jedoch echt überrascht. Das Spiel vermittelt den schönen alten Glanz von damals und es hat echt Spaß gemacht mal wieder ein Videospiel zu spielen, dass von einem Gamer, der selber Videospiele liebt, entwickelt wurde und nicht von den Kapitalisten, die nur noch auf das Geld aus sind und denen die Gamer egal geworden sind. Ich kann das Spiel nur wärmstens empfehlen!
This game reminds me of the original DOS version of Alone in The Dark instead of the famous Playstation's Resident Evil series. It's slow, it's clunky, it's cryptic, and it's nostalgically good. The writings is not as good as those well scripted or novel based AAA oldies, but If you ever lived the early DOS 3D gaming era, or simply want to taste what PC gamers felt back in the day, just give this game a try.
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Players by region
Where this game's players are, estimated from review languages.
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