
B.A.D is an intense and enjoyable Shoote'em up game that captures the feeling of controlling a mass-produced humanoid robot (Battle Armor) piloted by a single soldier while keeping the realistic fast-paced action in a dramatic large scale conflict, from various Factions of Earth and Mars.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'm always down for a game reminding of [b]Valken[/b]/[b]Cybernator[/b] and this one could have been nice thanks to missions being fairly brief. Having systems to defend from enemy fire, like smoke grenades and anti-missile measures, is also a good addition to the tried and true advance-shoot-shield. Sadly, this game is an overall mediocre, inconsistent mess to look at, coupled with unresponsive controls and bugs, like the mission selection often skipping from Mission 1 to Mission 3, or suddenly jumping to missions I shouldn't even have reached yet (I didn't even immediately realize I was playing Mission 6 after finishing Mission 2), or stops working unless I press Esc and reload... It's not without effort but the result is simply not recommended.
Durchgerockt am : 02.08.2020 Es handelt sich hier um ziemlich kurze Levels die wir mit so wenig schaden wie möglich abschließen müssen. Hier und da kommt auch ein Endgegner. Ein paar Levels sind sehr schwer – der Rest ging. Spaß hat es mir auf jeden Fall gemacht. Ein Gamepad würde ich auf jeden Fall empfehlen Am Ende ist es ein nette kleine Game für zwischendurch. 6 von 10 von mir.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This was previously a positive review, but after numerous attempts to finish the game, I'm changing my mind. B.A.D. isn't [i]that[/i] terrible, overall it's better than a Mixed Steam review score might indicate, but like every other Crian Soft title it needs a LOT of polish and QA. It's a semi decent attempt to make something inspired by the Assault Suits games, but for every good idea like using chaff and smoke grenades, there's something stupid like not having the ability to lock your firing angle. I did not experience the crashing, jank and no input detection reported by many, but the control scheme is a bit weird, for controller users you're restricted to using the analog stick to move your Armor and the d-pad is utilized to operate the aforementioned chaff and smoke grenades. Some functions can be remapped, but not these. In terms of game-breaking bugs, I encountered a few such as unkillable enemies that stay that way until I quit & reload, and worse - as it is now, I cannot complete the game. The main problem I have is during the final section of mission 16, where you destroy a reactor in a base. The intent here being that you escape from the reactor's explosion with it trailing behind you. On my version of the game at least, the explosion is impossible to outrun. I have seen videos of this mission being completed and am fully aware of what I need to do. Every attempt ends with another explosion appearing in front of me from out of nowhere that pushes me back into the chasing flames, resulting in an instant game over. I should add that retrying this section requires you to replay the entirety of mission 16 where you need to destroy waves of enemies, infiltrate a base and defeat a final boss. Videos on YouTube (of an earlier build) have much, much slower explosions, as it is now it is impossible and I very much doubt Crian Soft will patch or fix the game at this point. Ultimately, your time and money is better spent elsewhere. If anything, the quality of B.A.D has taught me a lesson about buying janky, unfinished crap on Steam. And if anyone does manage to finish the game and outrun that reactor explosion, record it because I'd like to see it.
Just awful. The controls are poop and the basic design of your movement and interaction with enemies is janky. Like, a good game of this breed would feel smooth and responsive, collision and combat would have a pleasant feedback. BAD has none of that. It's just... BAD. I wouldn't play this if it were free. This game would not pass for a mediocre 16 bit Genesis title. Prettier than an 8 bit NES game but with much worse gameplay.
Historia interesante, pero PÉSIMO sistema de controles, molesta que en ocasiones funcione con el raton y otras veces con teclas. Por demás, el juego debería tener un control de audio, es muy molesto que estas escuchando música y el juego, aunque hayas desactivado su música, suene demasiado alto.
good art bad game the gameplay sucks
Deutsch/German and English Es gibt mehr Verbesserungsvorschläge, als ich in diesem Text erwähne, damit ein Sidescroller-/Shoot-’em-up-Spiel den heutigen Zeitgeist trifft. Auf meinem YouTube-Kanal werde ich irgendwann darauf aufmerksam machen – allerdings nur auf Deutsch. Die letzte Mission (also Mission 16) ist für mich unspielbar, weil mich die Explosion jedes Mal erwischt! Das benötigt definitiv noch einen Patch. Die Vorstellung, dass das jemand durchspielen kann, fehlt mir – ich habe auch niemanden gefunden, der dazu ein Let’s Play gemacht hat. Das Spiel ist allgemein nicht einfach, selbst auf dem Schwierigkeitsgrad „Leicht“. Warum ich trotzdem eine positive Bewertung dalasse? Weil mir die Idee dahinter sehr gut gefallen hat. Man kann seinen Mech färben – das ist eine 10 von 10. Und man ist bei den Missionen nicht alleine, man hat NPC-Freunde. Aber ehrlich gesagt merkt man kaum, dass sie Schaden machen oder wirklich eine Hilfe sind. Trotzdem ist die Idee ganz nett, also 7 von 10. Mehr Custom-Design-Möglichkeiten wären der Hit, falls nochmal ein Spiel in diese Richtung kommen sollte – sowohl für den Mech als auch für die Waffen. Was mir nicht gefallen hat, ist der Schwierigkeitsgrad. Meiner Meinung nach ist „Leicht“ viel zu schwer – das kann man so nicht bringen. Man möchte Spiele auch durchspielen können, und ich rede nicht nur davon, dass ich in Mission 16 feststecke, sondern allgemein auch bei anderen Missionen. Hört auf, Spiele rauszubringen, die sich wie eine Arcade-Version anfühlen und am Ende nur Frustration bringen. Manchmal frage ich mich wirklich, ob die Entwickler ihre eigenen Spiele spielen. ------------------------------------------------------------------------------------------------- There are more suggestions for improvement than I mentioned in this text that would help a side-scroller/shoot-’em-up game match today’s standards. I will talk about them on my YouTube channel at some point, but only in German. The last mission (Mission 16) is unplayable for me because the explosion hits me every single time! This definitely needs a patch. I can’t even imagine someone actually beating this, and I haven’t found anyone who has done a Let’s Play of it either. The game isn’t easy in general, even on the “Easy” difficulty. So why am I still leaving a positive review? Because I really like the idea behind it. You can customize the color of your mech – that’s a 10 out of 10. And you’re not alone during missions, you have NPC allies. But honestly, you barely notice them doing any damage or being helpful at all. Still, it’s a nice idea, so 7 out of 10. More customization options would be amazing if another game like this ever comes out – both for the mech and the weapons. What I didn’t like is the difficulty. In my opinion, “Easy” is way too hard – that’s just not okay. People want to actually finish games, and I’m not just talking about being stuck on Mission 16, but on other missions as well. Stop releasing games that feel like arcade versions and end up being frustrating. Sometimes I really wonder if the developers even play their own games.
Esse jogo tinha tudo para ser bom, ideias legais, armas boas, mas tudo isso foi muito mau aplicado. Ele é bem bugado tanto jogando no teclado como no controle, um tutorial chatinho de fazer que tenta te dar uma ideia de como jogar mas é mau introduzido isso, talvez fosse mais fácil se tivesse em português ou uma dica visual dos botões que deveria ser usado. O pouco que joguei tive bug de resposta nos menus e no tutorial. A primeira missão eu joguei 3 vezes e foi o suficiente para desistir de jogar esse jogo, a verdade é que é um jogo com muitas opções e tudo pode ser usado de uma vez só , seria mais fácil se cada opção desse para utilizar em determinadas situações e não a todo momento, isso causa um bug no jogador. Mas tudo isso que estou reclamando fosse empregado de uma forma melhor esse jogo seria incrível, por que ele tem potencial para isso. O que mais me atraiu a ele foi a semelhança com Metal Warrior.
As with all of the sidescrolling mech games that I can find on steam, the keybinding does not work. So it is unplayable
The underlying gameplay is good, but the game itself is barely playable. Although it has a few nice moments, I can't recommend it at all. Pros: - gameplay, mech movement is good - nice mech variety - ambientation in space Cons: - crashes - optimization (there's some random slowdown even in very high-end machines) - HUD is barely working (there are missing bonus weapon icons, etc) - weapon balancing doesn't exist, just unlock the laser and never go back to other weapons - some objectives fail out of the blue (like defending the convoy on mission 2) - can't remap 2 actions (throw flares and smokes) - what the hell do those smoke grenades do? - final mission can be very frustrating
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