
In a cyberpunk world where giant corporations take advantage of their power, only those with the ability to enter the human mind can stop corruption at its source. You are a mind assassin called Miles and this mind-bending first-person action-adventure is your story of revenge.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Neon and cyberpunk themed parkour game. It has a story about hacking into dreams with a megacorp. Was an OK experience, nothing too memorable or novel here, but it has lots of wall jumping with bright lights and sharp edges if that's your thing!
Игра "Axiom Verge" - это настоящее признание в любви к классическим метроидваниям, но с собственным, уникальным почерком. Визуально игра выполнена в пиксельной стилистике, напоминающей о старых добрых NES-играх, но с богатой детализацией и мрачной, притягательной атмосферой. Сюжетная составляющая, поначалу кажущаяся банальной, быстро захватывает благодаря загадочному миру и постепенно раскрывающимся тайнам вокруг главного героя и его предназначения. Исследование мира "Axiom Verge" - это отдельное удовольствие. Каждая локация предлагает новые вызовы, секреты и, конечно же, улучшения для главного героя. Одной из самых интересных механик является возможность глитчить окружение, буквально ломая правила игры. Это открывает доступ к скрытым областям и позволяет обходить сложные препятствия. Музыкальное сопровождение отлично дополняет атмосферу игры, создавая ощущение тревоги и неизведанности. "Axiom Verge" - игра, которая заслуженно занимает своё место в жанре метроидваний. Она сложная, увлекательная и предлагает игроку множество возможностей для исследования и экспериментов. Рекомендую всем поклонникам жанра.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 27 | 67% | Free | |
| $5.9M | 16.6K | 80% | $19.99 | |
| $1.5K | 38 | 84% | $1.99 | |
| $840 | 10 | 60% | $4.99 | |
| $301 | 18 | 44% | $0.99 | |
| $250 | 2 | 100% | $5.99 |
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Give it a go if you like parkour games. It's fairly short, has three(ish) different levels and will take you under an hour even when you're not rushing. While the controls are somewhat janky and floaty (as to be expected from an indie game), they work reasonably well and get you into the flow ... except the wallruns. Hoooh boy. They seem to highly depend on the camera's angle, and a few degrees can make or break the run. For me, there's one bottleneck in the game that consist of floating walls where you have to chain multiple wallruns. Fortunately, respawning only takes a second and the respawn points are pretty fair. There are a few setpieces where you can softlock yourself tho, and if you have to reload the game, you'll start from the beginning. The game has a really striking artstyle, cool to look at, it's just sometimes hard to tell where to go. The writing and voice acting does a good job to imply the wider setting and backstory. It's a cool setup for a pulpy cyberpunk story - and that's it, the game literally ends after the setup. I expected more after all that backstory and worldbuilding, which speaks for those aspects I guess.
oynaaaa
Быстро
esta muy bonitos los escenarios y la movilidad, no le preste mucha atención a la historia pero esta bueno 7.5/10
прикольная игра но разраб забросил
1. has probably one of the greatest introductory/tutorial levels of any game 2. weird af 3. mirrors edge on a budget pretty good me like
güzel
Players by region
Where this game's players are, estimated from review languages.