
Seize power and build an empire of fuzzy cellular automata monsters! Herd hundreds of mindless subjects to smash your rivals' castles and steal their territory in this RTS inspired by Conway's Game of Life.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Yet another should-be-neutral review. Automata Empire is a nice cellular automata-inspired RTS. Unfortunately, it is plagued by the usual hallmarks of indie development: unintuitive ruleset (I get where the overcrowding rules come from, but it doesn't make board evaluation any easier), incomplete tutorial and unwieldy controls. Still playable and mostly enjoyable (for several hours), if you value conceptual novelty above polish, but could be so much better.
Cute little monsters. Takes awhile to learn how they work but there's an autoplay mode where you can watch the game play itself and learn from the AI.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
addictive
For Me its that game i play to take a break from my main game if you can get it below a fiver (£5) then go for it its amusing and is a nice rest between games for me :)
Está bien, pero es un poco desenfrenado para mi gusto. No da tiempo a manejar a los bichejos como queires. Se necesita mucha gestión y hay poco tiempo para pensar... el juego mola pero para mi gusto es muy frenético
poco divertente
Очень умная игра
似乎是想在节点占领游戏上整点花活,但完全没整成功,评论的时候还能想起刚玩的折磨。
The game mechanics are very interesting. Pretty decent indie strategy game. There is unfortunately no multiplayer (yet), and there are some minor bugs.
The game is vaguely reminiscent of old rts titles from the nineties.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $77K | 105 | 83% | $19.99 | |
| $1.1K | 4 | 75% | $8.99 | |
| — | 0 | — | — | |
| $4M | 13.6K | 79% | $13.99 | |
| $1.1M | 2.6K | 76% | $14.99 | |
| $11.1K | 34 | 53% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17K | 53 | 68% | $8.99 | |
| $17K | 69 | 77% | $9.99 | |
| $17K | 69 | 67% | $9.99 | |
| $17K | 69 | 94% | $9.99 | |
| $17K | 157 | 100% | $4.99 | |
| $17K | 92 | 84% | $9.99 |