
Attack at Dawn is a WWII strategy game that mixes the ease of real-time action with the depth of operational gameplay, all on beautifully crafted North Africa maps. Plan your strategy like Rommel or Montgomery and better the real history.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 7 → 0.14/day in the week after.
About

Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 105reviews | 88% | — | $88.5K |
| $9.99−60% | 24ratings | 93% | — | not modelled | |
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I don't understand why this game has the reviews it does. The gameplay has is like playing on of those one time event games on the google homepage. This game is way to simple, you will get very board playing this. Tactics/strategy in this game is non-existent, it doesn't matter how you maneuver the unit with more multipliers will always win and the AI is dumb as sh*t. I wanted to return this game but was refused.
Simple Game but fun
A good strategy game for new strategy players and experienced ones. Combat is easy to understand and maps are well made. There are not a lot of scenarios in the campaign, but each battle can be different, with the AI changing how it approaches battles. It can be simplistic sometimes in the heat of battle, throwing units at you without thought of recovery. Also the movements and scenario deployment controls could use a little work.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $24.99 |
| 11ratings |
| 78% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I like the whole format. RTS mode is nice, and it's good to be able to control time speed. This is a nice, not overly complicated, rendition of the war in North Africa. Hat off!
One of the better hex&counter wargames at the moment. The wego mechanics may take some effort to get into at first, but you'll get to like them soon enough. Excellent presentation, an AI that actually seems to take decisions and chrome like air recon make that you really get to experience a proper narrative in this game. I am looking forward to the next title that the developers are creating.
I dig the real-time hex-based combat system. There are some bugs, I think, that should be addressed. The main one that I see is that my AT units tend to move out of their hex without orders. I'm sure it's not because they are routed, either. I'd love to give more feedback to the devs...
p. good.
Fun game. not a grad strategy but fun and while not complicated what it does, it does well.
Enjoying this format and time period.
This is a bare bones game and only appeals to a hard core WWII player.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $896.4K | 613 | 79% | $34.99 | |
| $110K | 309 | 73% | $9.99 | |
| $10.4M | 9.6K | 79% | $39.99 | |
| $508.9K | 905 | 95% | $24.99 | |
| $1.8M | 2.2K | 80% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $88.5K | 335 | 89% | $9.99 | |
| $88.6K | 81 | 77% | $24.99 | |
| $88.4K | 358 | 60% | $7.99 | |
| $88.4K | 982 | 90% | $9.99 | |
| $88.6K | 102 | 62% | $29.99 | |
| $88.4K | 779 | 82% | $4.99 |