
You are Hidalgo Bladewing, a bird with a beef. Hack, slash, platform, and soar through a beautifully chaotic pixel-art neonscape in your quest to save your feathered friends. Challenging retro-inspired platforming gameplay, transforming weapons, and fowl Ninja action await.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 31 → 0.29/day in the week after.
About

The world of Judanest is unraveling, poisoned by Meza, and broken by betrayal. You awaken after two years, bound to an eternal tree and armed with a demonic, talking blade that may be your only ally.
Retro-Inspired Platforming and Precision Gameplay!
Defeat hordes of deadly Tengu in fast-paced, skill-driven combat.
Die, retry, grow stronger, and overcome impossible odds.
Voice-acted cast and charming performances.
Absorb Meza souls to unlock powerful upgrades.
Wield the Yutameta scythe and strike from afar.
Choose your weapon – Hammer, Blade, or Whip? Your choice.
Fully animated opening cutscene sets the tone.
Transform into the Void Crow and demolish the Tengu.
Explore a vibrant world full of color and personality.
Take flight and glide through expansive sections.
Collect elemental powers – Flame, Lightning, and Poison!
A hybrid soundtrack mixing synthwave and JRPG influences!
Hand-drawn pixel art with expressive animation.
Classic approach to video game storytelling and gameplay, and an honest attempt at trying to answer the question of "what if roguelites existed in 1991 for the Sega Dreamcast?"
Intense, precise, and rewarding platforming. Combine a variety of dashes, jumps, and sprints to reach your goal.
Channel the power of the Mezameta Blade to seize corrupted souls from Tengu in the heat of combat.
Smash Tengu with a devastating hammer, unleash massive damage with a brutal greatsword.
Strike from a distance with a 'Vania-inspired whip, or hurl a deadly sickle for devastating ranged attacks.

With a streamlined, yet minimal loop and persistent progression, every death brings you closer to victory. Fall in battle, and the phoenix at the Twilight Perch will revive you as a stronger Bladewing, and more prepared for what’s next.
One level might have you scouring ruins for keys, another navigating vast buildings while dodging patrolling enemies, and others will launch you into the open skies of Judanest for zen-like traversal.
Every zone brings something new, and every challenge pulls you deeper into the heart of Judanest.
Take up arms against the evil Crow sorcerer who brainwashed your troupe.
You must save them all.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 82reviews | 88% | — | $25.4K |
| $12.99 | 15ratings | 76% | — | not modelled | |
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The voice acting was missing here and there but humor was good. The story progression feels rewarding and the pacing is excellent it never feels dull or rushed. Performance is surprisingly good, running smoothly even on my potato laptop with Intel UHD 620 graphics. Visually, the retro synth aesthetic is fantastic. It’s not dry or depressing like some other titles, the world feels rich, colorful, and full of life. However, the controls do feel loose and 'floaty' at times and definitely need some polish. Despite that, it’s a great game to just sit back on the couch and relax with on a weekend. I’m currently enjoying Rogue Mode. I generally dislike long grinds or overly difficult combat systems, so I really appreciate the balance here. The enemies are forgiving, but there are still plenty of interesting weapons and powered attacks to experiment with. The real challenge lies in reaching new areas rather than defeating enemies, which gives me major nostalgia for old games I used to play on my CRT TV. It’s not a perfect game, but it is surely an enjoyable one.
Atomic Owl immediately gave me nostalgic vibes of old-school anime — colorful, dramatic, and full of energy. The presentation blends gorgeous pixel art with comic-style character art for dialogue, which makes every scene feel like panels from a manga coming to life. Gameplay-wise, it’s a metroidvania side-scroller with smooth platforming, combat, and a satisfying loop of dying, retrying, and powering up. The story is surprisingly strong too — the Wingblades, the corrupted crow Omega Wing, and the quest to save Judanest all feel like they belong in a 90s OVA. If you enjoy pixel art games, retro anime aesthetics, and metroidvania design, this one is a real gem. I only played ~1h30 so far, but I’m already hooked.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $9.09−30% |
| 6ratings |
| 64% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]《Atomic Owl》:带有肉鸽元素的类银带给大家怎样的惊喜?[/h1] 前言 本作译名原子猫头鹰,是一款带有轻肉鸽体系的类银游戏(主为跳跳乐),游戏的画面表现以及动画过场我体验下来感觉都是质量很在线的水平,游戏将类银河恶魔城的探索与Roguelite的重开乐趣融合,游戏包含八大游戏场景可供游玩,可惜的是没有官方中文且游戏热度较低。 游戏特色 游戏在游玩开始可以选择是否包含roguelite的游戏模式,我选择了肉鸽模式,游戏的肉鸽地图不变只会随机掉落道具,我认为还是地图随机比较有意思。 游戏主打的是平台跳跃,获取道具后可以实现三重跳跃以及空中多端滑翔,操作手感很是不错。进入游戏后有一段短暂剧情,告知主角与魔剑融合,获得能力。 主角有四把武器可以切换使用,短刀的快速攻击、大剑的高伤暴击、长鞭的远距离攻击以及特殊的抛物线战锤,武器风格各有特色。 主角除了武器外还有一个非常好用的存储类cd技能忍着钩镰,该技能随时间补充,且可以自动锁定敌人位置,释放速度快,且还有穿透效果。游戏结束教程后来到一片赛博风的场景,这是游戏的准备界面,可以与npc交流等。 游戏局内可以通过击杀怪物获取随机能力,这是游戏肉鸽的一环,游戏能力有三重跳跃,能力点获取提升,反弹敌人弹幕等等,种类不算太多但是获取容易。 游戏主打特色就是平台跳跃,跳跃难度不算太高,但是平台跳跃环节特别多,因为地图每把固定的原因,其实可以直接背图,随着玩家的游玩时间游戏难度会因为熟练度越来越低。 boss相关 因为主角的本身能力比较超模,超长无敌帧的闪避,直接可以顶着boss攻击闪避,轻松无伤,我在游玩时不小心被跳跳乐伤了很多血,到boss时只有几滴,迅速熟悉boss攻击方式得知无敌帧闪避之后轻松击杀boss,游戏的boss设计空档期较少,boss不可命中状态时间过长,其实很容易就可以击杀,只不过boss一直在天上飞无法命中。 游戏击败boss后还有经典的武士刀居合对拼环节,不出意料主角完胜,获胜后的黑白动画很有感觉。 特殊能力 主角收集一定数量的红色灵魂以后,可以释放无敌变身,此状态主角处于无敌状态且攻击被强化,译名为虚空乌鸦。 其他 主角死亡后回被传送到一个叫做羽毛方尖碑的位置,类似于死后世界,外此处可以进行主角的落地掉落能力提升,消耗局内资源蓝色灵魂即可强化。此处风景很不错,还有几个满是鸟的房间可以探索,应该对应结局相关的内容。 总结 游戏本身的游戏画面比较优秀,缺点就是打击感不足,期待战斗方面让我感到不足,可能游戏本身就是强平台跳跃弱战斗弱肉鸽到模式,因为地图不变的缘故可能会很容易玩腻,如果你只是一个欣赏风景的平台跳跃爱好者,那本作还是很值得买来体验。 [quote]欢迎前来关注「 [url=https://steamcommunity.com/groups/steam_bldywl_collection/curation]买了等于玩了收藏会」[/url][u][b]收藏心头好游戏,买过就算体验。[/b][/u][/quote]
Atomic Owl is one of those games that feel like a labor of love. The game drips with charm, the music is amazing, the movement feels great, and the visual detail is breathtaking. It's very reminiscent of Celeste- or what Earthblade might have been like had the devs been able to finish it. Even the campy voice acting is charming in its own way. I'm happy to recommend it as a hidden gem I'm happy I encountred and was able to pay money for.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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