
"Atman Rebel Flame" is a cyberpunk card-building game that supports multiplayer battles with no external numerical growth to ensure fairness . Choose your hero and support cards, elevate your phase and select talents, defeat opponents and claim victory!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English, Indonesian, Japanese, Simplified Chinese, Traditional Chinese, Korean, Thai, Vietnamese, Malay
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我严重怀疑这个游戏的好评是买水军刷出来的。玩法就是固定一个英雄三个阵容你需要做的就是一直抽你想玩阵容的卡就行了。和金铲铲类似。 然后是英雄,有8个英雄,除了初始送的英雄还有其他两个做活动给的,剩下5个都是要氪金买。做活动也不是给英雄而是给英雄碎片,给30个碎片,而合成要50个。。剩下的碎片估计也要氪金搞了。似于国产氪金抽卡手游的套路,抽够了碎片合成英雄。 阵容 没什么好说的不氪金买英雄只能玩初始阵容。初始阵容和氪金阵容的强度大家懂的都懂,简单粗暴明了。 然后每开一局游戏都要花费类似欢乐豆的金条才能开始,说白了就是和QQ斗地主的欢乐豆一样,越高级的场花费的金条越多,输的也越多。但这个金条就只能开游戏,其他的什么也干不了,没了就不能开游戏只能氪金买。 目前来看氪金点就是卖英雄,卖英雄皮肤,卖卡片皮肤,卖门票欢乐豆,哈哈哈哈哈哈哈写到这我才发现这不就是国产氪金手游么,和肉鸽和卡牌构筑一点关系都没有,严重不推荐。 我在说个好玩的事,steam上国产游戏很多,也有不少小爆款,但是,我仅在此游戏下见到了英语韩语系的玩家好评,不容易啊,国产游戏终于能挣得国外玩家的美誉了,而且还是操着一口浓厚的机翻英语,就给游戏刷好评这个事我上一次见到还是10年前在苹果商店里。不得不说我们的国产游戏策划真的是不忘初心,真聪明啊把心思全花在这上面了。真是佩服。
Would be willing to pay 20 bucks to have all the content, but game wants me to pay 20 bucks to play as just one character other than the guy that looks like he should be in a boy-band. FTP makes sense for autochess to ensure a presence in matachmaking and I get that monetizing FTP is tough, but that's no way to do it. In this niche there are better paid titles. There are better free titles.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It says that it uses Ai to "enerate some pictures as creative references and sources of inspiration", but when you get hands with 3 fingers, or more then five, you can tell that it is used for more then just "reference and inspiration". If you want to spend money to get some cards with AI generated art on them, that's your choice. I have a feeling that not a lot of people are going to be playing this game. It is trying to compete with Marvel Snap, Magic: The Gathering Arena, Hearthstone, and all the other free to play games, and I doubt it'll ever have the player base to get fast non-bot matches going.
鸡巴好评,都是死全家的水军,我玩了,这游戏一坨屎,所有的一切全收费的同时画面简陋机制简单,画面其实我不在乎,打起来就是两个制作人的奶头大小的按钮对撞,机制简陋到绝大部分牌是凑数的,送你四个字,吃屎去吧
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Looks like a cloned idea of Yi-Xian : The Cultivation Card Game. Almost everything (Characters and side-jobs) is locked behind premium currency. Well.. you basically CAN get the other characters, but the time investment for a mere 2-day trial is ridiculous. As for Yi-Xian : the game initially was a paid game, now a free-to-play - but the only thing you can buy with premium currency are cosmetics. (And you can still unlock 1 or 2 costumes of your choice through playing) Characters and side-jobs are unlocked through ingame-currency at a not-so unrewarding rate and that game also offers animations. And also.. this game is not even nearly as enjoyable as Yi-Xian.
Cool concept and aesthetic, but if you want to play any deck other than the starter you have to grind forever to get enough in game currency for a 7 day trial of a single character to see if you like them enough to drop $20 on them. I'll just... play other games that are cheaper than a single character, and are more fleshed out/well translated, thank you
This game is unintuitive, not fun, and a waste of time. The tutorial doesn't teach you why the cards are doing what they are doing, and the gameplay is boring. Don't waste your time on this bad mobile port.
I am kind of on the fence and would give it a 'not bad, not great' if i could but as it is I am a little bit bemused; most games like this keep the gameplay mostly free and you can spend real money on cosmetics and non-ptw stuff if you want to show support or really like a certain cosmetic (or spend money on 'tickets' or 'gold' and outright buy stuff straight away without grinding)..but this game does the complete opposite as far as i can see and you can't actually buy any new characters without spending real money...f2p players are stuck with the basic characters and are locked out of gameplay (since the characters have different decks and abilities)...but the cosmetics CAN be purchased with f2p money...lol whut? Someone seems to have gotten confused while working out how to monetise this game i think, you need the f2p players to PLAY so the whales have someone to smash and feel good about themselves for getting all that stuff that the f2p players are still grinding for...but if there is no way of actually getting it why would f2p players play? They need to be able to get it eventually (just about long enough for you to bring out the NEXT thing and keep them going while the whales keep whaling). What the hell is going on with this game...
Feels like a bad mobile game port, everything is laggy, combat is slow, game is filled with bugs. First bug i encountered 5 minutes into the game: i move a card to a different slot, it doesnt move, it duplicates itself, i combined the two bugged cards. Next round the card is removed entirely and replaced with "punch", what? I would not play this even if you payed me.
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Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $54 | 1 | 100% | $2.99 | |
| $0 | 0 | 57% | Free | |
| $0 | 0 | — | $9.99 | |
| $5.7K | 39 | 72% | $5.99 | |
| $2.8K | 15 | 67% | $6.99 | |
| $0 | 41 | 39% | Free |