
The grand opening of the Haunted Mine Ride is tomorrow. Tonight, you run the final test rides. Ride the minecart, Fix props, repeat rides and don’t make "them" notice you.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Jul 22 → 0.13/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
At Night: Haunted Ride is a first-person psychological horror experience where you take the role of a ride operator on the night before opening.
In this episode, you follow Jeremy Miller, assigned to run the final test rides of an attraction deep inside a mine. What begins as routine maintenance quickly turns into something else.
The game is structured around a loop: ride, fix, repeat.
Ride the minecart through a looping track
Stop when something goes wrong
Exit the cart and fix what’s broken
Test scare props and mechanisms
Run it again
Every run goes a little further.
Jeremy doesn’t know how the ride is supposed to function.
That’s where your assistant comes in.
But even they don’t explain everything.
Once everything is fixed, you run the ride from start to finish.
No stops. No errors. That’s how it’s supposed to be. But something isn’t right. The ride doesn’t behave the same anymore.
First-person psychological horror
Ride-based gameplay loop
Exploration and light chase sequences
Unique gameplay inspired by haunted house rides
Multiple endings
Atmospheric, story-driven experience
~60 minutes of gameplay
Do a great job.
And don’t make them notice you.
Genres
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Amazing game! We love Case-O
Excellent jeu !!! Pas le plus flippant mais le plot twist est vraiment bien !!! A faire sans hesiter !! Notre de la MN 8/10
اهنيكم شغل جبار استمتعت باللعبه لعبتكم سلبيتها انها قصيره لكن شغل متواضع وان شاءالله نشوفكم بالعالميه كمطورين وبانتظار العابكم القادمه
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Arabic, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Thai +2 more
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Had a lot of fun with this "Fears to Fathom" style game. It took the genre another step forward by having the scenario be you working as a maintenance worker and having to go around the track a few times to find issues. However, it is not what it seems to be... This also moved away from a "realistic" story like what other similar games have moved towards. Deff worth trying!
Großartiges Spiel! Die Idee ist neu und sehr gut umgesetzt. Gameplay ist auch gut aber leider ziemlich kurz.
Really cool horror game with a few twists that I didn't see coming. The ride portion at the beginning was a fun setting to explore and quite a bit more interactive than I would have thought. The pacing there could have been a bit faster though as the game picks up speed quite fast after that while the beginning in comparison seems very slow. Other than that I enjoyed the length of the experience, the humour, the sound design and Case was awesome too. Would definitely recommend!
The atmosphere and tension during the initial test loops are actually pretty decent, and stepping out into the dark to fix the ride props sets up a good sense of dread. Unfortunately, the game completely loses momentum after a while. The ending feels incredibly rushed.
ของดี!!!
A very interesting, fun and entertaining game. Especially for people that like carnivals. The ending and the story surprised me time and time again. I was very naive but happy I got the good ending.
big boned
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $7.8K | 56 | 82% | $9.99 | |
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| $7.9K | 224 | 92% | $1.99 |