
After the unification war of the Kingdom, rebels appeared in the Capital. Although the rebellion was quickly suppressed, there were still a number of remnants at large. Two years later, the main character of the game, Asyula, received an order to pursue the leader of remnant rebellious forces, Awillou.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
还行,剧情普通,很多坑没填,结局比较单薄。但是战斗系统不错挺好玩
整个观感特别特别好,不知道是bgm还是立绘还是剧情节奏的缘故,一整个就特别特别舒服(包括qte也让我觉得特别舒服),一切恰到好处那种感觉,可惜卖的不好,难道是因为太便宜而且出太早了? 因为喜欢这个我还买了一两部轨迹系列作品吧,但可惜都没玩下去仓管了
今天在看游戏库的时候,居然看到这个游戏,我印象里我玩过,看了下时间,我也确实有41小时的游玩记录,但是成就一个没有,游玩记忆也没了,想着既然剧情也不太记得,就当新游戏重新玩吧,进了游戏我发现,音量居然只能增大,不能减小,这尼玛什么鬼,我发现键位好像经常会卡顿失灵,别的游戏完全没这个情况,不会就我有这个问题吧,反正我重新体验的感觉不太好,奇怪了,难道之前我是直接调的音响声音吗,算了,感觉开头就能出现问题,后面很难说会不会新的毛病,那时候沉没成本就大了,至少我现在的感觉是,不太推荐,键位不灵很糟心的
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 41 reviews with recorded playtime.
感觉画面很不错,看评价买的 第一款RPG游戏 但是一打开就是小屏幕(不知道调成全屏,知道怎么办) 知道怎么调到可以评论我吗 因为显示的很小没有很好的体验 进去翻了一边设定就出来了 qwq
先说一下这个游戏的不足之处吧: 1,QTE竟然是固定的,前面几章阿修拉的左右下,安琪的下下上下不知道按了几百次,毫无QTE该有的紧张感 2,当我用两个“破损的骨片”用“煎炸”的方式做出草莓蛋糕的时候,就知道这个料理系统是毫无逻辑可言的。顺便说一下支线任务需要的两个“菜单”:凉拌皮蛋可以用一个黑色粘液,或者一个破损的骨片,用凉拌方式做。野味面可以用三个碎肉片,或者三个破损的骨片,或者一个碎肉片加两个番茄,或者三个针刺毛皮,用蒸煮的方式做出来。 3,没了,是的,就俩缺点,剩下的都是优点。有多少优点看我的游戏时间就知道了。 剧情虽然有点老套但是能让人沉浸其中,NPC虽然不多但是每个人都有很多戏份,还留下了不少给人脑补的空间,主角和两个老基友离开小镇后又会发生什么故事,主教督军和某小贩以前是如何拯救世界的,感觉还能出至少一个前传一个后传吧。辛苦打完最终boss后,和小镇里的每个人挨个告别,这时候的感觉和以前通关那些经典的JRPG游戏的感觉一样,像是要离开一群陪伴许久的老友,希望以后还能再见面哦
玩完有段時間了 本來挺期待有續作的 看來應該沒有了 覺得蠻可惜的 畫風有自己的特色還不錯 世界觀也有拉起來 感覺劇情上沒有繼續布置下去的感覺 戰鬥部分其實還挺有意思的 值得推薦的遊戲
现在的恋爱风画面简直糟透了,我还是喜欢这种复古的像素冒险游戏。
很解压的游戏!
打了两章,弃了,路盲太惨了。 1 块钱打发1个小时,值了。
怎么在手机上玩
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $4K | 28 | 96% | $5.99 | |
| $1.1K | 7 | 71% | $7.49 | |
| $0 | 245 | 92% | Free | |
| — | 0 | — | — | |
| $1.8M | 3.1K | 72% | $24.99 | |
| $170.3K | 344 | 87% | $15.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $7.1K | 112 | 73% | $3.99 | |
| $7.1K | 52 | 60% | $5.39 | |
| $7.1K | 81 | 99% | $4.99 | |
| $7.1K | 60 | 68% | $4.99 | |
| $7.1K | 54 | 70% | $4.99 | |
| $7.1K | 51 | 71% | $4.99 |