
Interact with strange new worlds in a unique and tactile way, molding the environment itself as if it were clay in your hands. Build your base, master resource management, automate your production lines, and more as you unravel the mysteries of the universe, alone or with friends.
Most likely between $27.3M and $77.4M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 92% | approximately $45.5M |
| Xbox | $29.99 | 78% | — |
| PlayStation | $29.99 | 83% | — |
| Nintendo | $7.49 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1617 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
傻逼游戏,bug满天飞,创意很好,但是非常多的恶性bug严重影响游玩
It's a good game... I don't own it, but its great regardless....
Vários planetas um objetivo encontra por que tô ali
One of the best games to play with a group of friends. The difficulty progression is balanced exceptionally well. When dividing roles in multiplayer, the gameplay feels incredibly smooth and satisfying. The crafting system—specifically printing items with 3D printers—is executed flawlessly. The exploration and progression loop is equally effective and engaging: you discover new resources, learn how to track them down, explore cave networks, and salvage scrap and debris left behind by "other astronauts." A massive plus is the ability to automate production, which takes the busywork out of resource gathering and frees you up to explore. The multi-planet system is thrilling, offering a completely distinct experience on each world. Every planet has its own pros and cons, especially regarding renewable energy generation via wind turbines or solar panels. Batteries are essential here, as storing gathered power allows you to plan your energy grid efficiently, even in the early game. The only real downside is the sheer volume of resources required to fully automate off-world logistics so critical materials are delivered right where they are needed. There is also a minor issue with the main progression and storyline: beating the game is surprisingly straightforward. You do not really need advanced gear (aside from Drill Mods for your Terrain Tool to chew through harder rock), meaning you can wrap up the primary objective fairly quickly without ever touching the late-game tech tree. The game would benefit from pushing players toward side content and systematically taming each planet in sequence. As it stands, once you have enough digging power, the speedrun strategy is just flying to each planet and burrowing straight to the core—that is pretty much all it takes. I'd rate the game a very solid 9/10, though the challenge could definitely be bumped up—for instance, by adding more hostile flora deep within the tougher planets to force a more methodical, step-by-step approach to the story. Other than that, the game leaves very little to be desired.
cool and good
Самый кайф когда тебя оставили на другой планете без воздуха 10 задохнувшихся алкашей из 10 и за бл1биков респект
It's very mind-breaking hahaha, I have to learn each and every mechanics but it's enjoying because once you discover something new, It'll satisfy you, and the more you play, the more addicting it is. This is solid 4.6 STAR, the only thing that is missing to make it more challenging is by adding Alien(Monsters) and water, I heard adding water can be impossible due to the terrain is hard to balance and idk. which is hard for the liquid(water) to move. T_T hope dev's will find their way ^^ although it's still fun!
fun with friends
Bad. The worst research tree I have ever seen. 2.5 x 4 scrollable table with colored items in each of 5 iconed categories. 10% of the screen. Half screen empty. No search. Click through ALL of them to find if there is something you need or not. Build menu is stupid. It says: you can build 7 items (7 leds, active one highlighted). Scroll one by one to figure them out. Bad mining. Press button for a few seconds, Get 1/12 of the resource (nothing says how much you will get, what fraction you have), and a hole you can not get out of. Bad building. You need to connect buildings with power cords. If you place one, you do not know if cord will reach or not. Check how much is not enough, move, connect. If you move building, it disconnects cord. Have not figured out, how to rotate buildings to align these cords. Some spaghetti factory. Bad exploring.
L'un de mes jeux préférés. Qu'est ce que c'est agréable de développer petit à petit sa base, de chercher les technologies qui nous permettront d'accéder à de nouvelles ressources et d'automatiser peu à peu sa production ! (La cerise sur le gâteau, c'est qu'il n'y a pas d'ennemis à faire peser une menace permanente au-dessus de nos têtes. De temps en temps, je trouve ça appréciable de jouer à des jeux pacifiques.)