
Astro Tripper is a furious shoot-em-up experience inspired by the painful, knuckle busting video games of years gone by.
Modeled estimate, not a reported figure. How we estimate →
About
Astro Tripper is a furious shoot-em-up experience inspired by the painful, knuckle busting video games of years gone by. An evolution of PomPom's 2001 award winning game, Space Tripper. Travel the surface of large horizontally-scrolling platforms, and pit your highly maneuverable craft against hoards of enemies eager to blow you to bits, eat you or worse.
Gameplay is simple. You are free to travel anywhere on the platform at anytime, but don’t fall off! Powerful Blue Lasers and Red Spread Lasers come equipped, so use both weapons tactically to get through tricky situations. Power up your weapons with power crystals dropped by destroyed enemies. Oh, did we mention the blasting absolutely anything that moves?
Enemies encountered are varied. Zippy UFOS. Fat Motherships. Tanks. Choppers. Slimy Slug creatures. Alien Insects. Aztec structures brimming with electricity. And of course, Big Bosses! 14 unique levels spread over 4 diverse worlds means there’s always something new just around the corner.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Italian, Spanish - Spain
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I played it alot - even the predecessor space tripper. I think it is a difficult but entertaining game. It is sure worth 5€ if you like old - school top down shooters. You cant learn the steering properly in under 2 hours - no need to pay attention to reviews with a playtimetime below that.
Jogo de naves no velho estilo arcade que além de ser muito simples (igual a jogos com mais de 30 anos de idade) insanamente difícil, percebi que a steam não contou o tempo que joguei offline, mas mesmo assim não consegui jogar nem uma hora, o jogo é totalmente frustrante, acho que nem fãs do gênero vão gostar. --------------------------------- Spaceship game in the old arcade style that besides being very simple (equal to the games over 30 years old) insanely hard, I realized that the steam did not count the time I played offline, but still could not play for one hour, the game is totally frustrating, I think neither fans of the genre will enjoy.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.2K | 289 | 66% | $1.49 | |
| $8.2K | 185 | 83% | $2.99 | |
| $8.2K | 72 | 76% | $4.99 | |
| $8.2K | 72 | 79% | $4.99 | |
| $8.2K | 104 | 91% | $4.49 | |
| $8.2K | 68 | 100% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8M | 14.6K | 96% | $6.11 | |
| $3.8M | 6.5K | 83% | $19.99 | |
| $2M | 2K | 81% | $39.99 | |
| $2M | 7.4K | 95% | $9.99 | |
| $1.7M | 4.4K | 95% | $19.99 | |
| $1.6M | 6.9K | 93% | $9.99 |
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Seeing as there are hardly any reviews for this and Steam is reporting that reaction is "mixed", I thought I'd ought to throw my opinion in here. I bought it because I have memories of playing the demo for the original (Space Tripper) way back, and not ever being able to finish it beause it was so damn difficult. Guess what- it still is. And that's good. Some people have given it negative reviews saying that its frustrating and too difficult; I can't count that aginst it because that is exactly what I was expecting, and I think that due to the genre of game that it is, it should be expected. This is a hardcore arcade style game where you have to get through all in one go, theres no autosaves or any saftey net other than three lives- and if you lose a life you start that level over again, every time. Its pretty brutal like that. In Hard mode, there's not even barriers to the play area; if you stray too far away accidentally you'll die. Apart from the style differences between this and Space Tripper, there is one change that I've noticed that does make a big difference. In Astro Tripper, you can switch between two weapons- the blue one which fires a shot straight forward, and the red that shoots left and right of the direction you're facing. In the original, that red weapon also shot straight ahead as well, but at a weaker power (so that it would take two hits from the red gun to kill a standard enemy, but only one from the blue). The upshot of this is that at the frantic pace you have to play the game, not being able to accuratly fire ahead of you with the red weapon will cost you dearly, so you might not ever want to use anything other than the blue; the weapon switching becomes useless. This might just be me, but I think it's a valid point. Due to my experience playing the original demo for Space Tripper, I feel that's the only real criticism I can make in comparison (I should mention that I've not had any technical problems with it thus far), and also overall. Some people have mentioned inertia to be a problem stopping them from moving accuratly around the levels, but all I can say to that is that I have had that difficulty playing any Mario or Sonic games; it's nothing you shouldn't be able to get used to as a playstyle. Every level proceeds in a pattern, with important audio cues that let you know about changes in enemy spawns or imminent dangers. Once you've failed enough times to learn the levels, you'll progress and develop your skill and I find it a process that rewards your frustration in a cathartic manner. As far as I can see it's a perfectly decent arcade shoot-em-up that rewards perseverance. Summary: If you're someone with skill and experience who wants to beat a real challenge, this is a great game. People who aren't willing to give 100% effort to and endure a lot of trial-and-error, look elsewhere.
I bought this game for nostalgic reasons. It's as good as I remember. Highly recommended oldskool shoot'em up in veins of Defender and Uridium.
I'm not sure why I got this again on Steam when I was pretty meh on it on PS3. Never beat it before, and finally beat it on easy. The sheer fact that you're required to just jam the fire button as fast as possible to have a chance to beat the levels within the time limit makes the game not fun. My entire forearm is sore, and that was with taking breaks between levels. It's short, ridiculously hard, and it's hard to tell enemies from powerups, and enemy spawns are sometimes hard to see as well. I'd avoid this one.
Really friggin' hard!
good game. im the noob one.
Love this to pieces, it really satisfies. If you grew up with R-Type and attacking mutant camels, you should be able to appreciate this one!
I've played in previous version of this game - SpaceTripper. And i have to say that visually it was more stylish less color-mess then this one. I like old one a lot. Not this one =(
Not my cup of tea.
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