
Explore alien planets to mine resources, kill alien insects, build defense turrets, and survive waves of insect attacks across the galactic frontier. Astro Looter combines elements of survival, roguelike, and tower defense in a top-down shooter.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 8 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.59−20% | 431reviews | 70% | — | $21.1K |
| $4.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Плохая оптимизация. Меню сразу разгоняет температуру ноутбука до 77 )) Это только меню, где нет эффектов!!!. В сражении можно упираться в невидимые стены. Спам врагов .... странный.
Unfortunately, I have to thumbs down this one for bugs, which many other reviews also report. Key presses are locked when ever the level up / perk chooser UI pops up. So suddenly you can't walk in a given direction until you release the key and repress it. That might sound simple but since it works in every other game of this nature, it's really annoying. Your weapon will also occasionally lock firing in a direction other than where the guide/aim is pointed. The hotkey for upgrade Heroes doesn't work, nor does it show the stat increases like it does for weapons/turrets. Plenty of other issues that keep this from being fun.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $21.1K | 148 | 80% | $5.99 | |
| $21.1K | 189 | 85% | $2.99 | |
| $21.1K | 72 | 78% | $5.99 | |
| $21.1K | 183 | 87% | $4.99 | |
| $21.1K | 222 | 94% | $4.99 | |
| $21.1K | 157 | 95% | $5.09 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $22K | 149 | 90% | $4.99 | |
| $9.9K | 48 | 90% | $6.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $5.2M | 15.4K | 92% | $14.99 | |
| $520.3K | 1.9K | 88% | $10.35 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, German, Spanish - Spain, Spanish - Latin America, French, Japanese, Traditional Chinese, Korean, Russian, Portuguese - Brazil, Portuguese - Portugal +1 more
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Astro Looter: Survivor is a fast-paced, top-down survival shooter that manages to blend several genre mechanics into a tight and surprisingly engaging gameplay loop. From the very first drop onto an alien planet, the game makes its intentions clear—you are outnumbered, under constant pressure, and armed only with what you can gather, build, and adapt to. It’s a roguelike at heart, but instead of throwing you into random dungeons, it drops you into hostile planets teeming with insectoid enemies, mineral-rich environments, and the ever-present need to balance offense with survival. Each mission is a gauntlet of aggressive waves, frantic mining, and on-the-fly tower defense decisions. What immediately stands out about Astro Looter: Survivor is how confidently it fuses its mechanics. It’s not just about shooting hordes of enemies or gathering loot—it’s also about smart positioning, timing your tower placements, and making critical upgrades under pressure. You control a variety of heroes with different special abilities, such as a storm-wielding commando or a colonel with aerial strikes, each offering a slightly different way to approach combat. While you’re dodging enemy swarms, you’re also collecting resources scattered throughout the map to build and upgrade orbital defense towers—each of which brings a strategic layer to the moment-to-moment chaos. This blend of active combat and passive defense encourages tactical thinking and makes every run feel like a puzzle you’re solving in real-time. The visual design complements the gameplay’s intensity, though it does come with a few caveats. Environments range from lush jungles to alien deserts, with enough variety to keep the planets feeling distinct. The action can sometimes overwhelm the screen, however, especially when bloom effects or visual clutter obscure key threats. Enemy animations and certain VFX still feel a bit unpolished, but they don’t detract significantly from the experience. In fact, they underscore the game’s indie charm—this is clearly a project driven more by mechanical ambition than aesthetic finesse, and for the most part, it works. Despite its relatively small file size and minimalist presentation, the core loop is addictive, and the feedback of your actions—whether blasting through waves or watching your turrets cut down dozens of enemies—is satisfying and weighty. Progression in Astro Looter is largely run-based, with roguelike elements giving each attempt a sense of purpose even if you fail. As you gather minerals and survive longer, you unlock random skill cards that enhance your abilities—ranging from explosive damage modifiers to orbital laser strikes. These upgrades can drastically change your strategy mid-run and are essential for surviving the game’s escalating difficulty. Surviving even the early missions can be a serious challenge, and many players will likely fail multiple times before finding a viable rhythm. This makes victories feel genuinely earned, and the stakes of each decision—where to build, when to push forward, which upgrades to choose—feel meaningful rather than arbitrary. That said, the game’s difficulty curve might be a barrier for more casual players. Even the tutorial mission doesn’t pull its punches, and without a co-op or multiplayer mode, the experience can feel isolating during longer, more punishing runs. Some players might also feel that the content is thin at launch, especially if they’re used to deeper metagame systems or story elements. While there are five distinct planets, each with its own biome and enemy types, the structure of each run can start to feel familiar after several hours. However, the developers have shown a strong foundation for future expansion, and it’s easy to imagine new modes, enemy factions, or deeper hero customization filling out the experience in time. Astro Looter: Survivor may not have the budget or polish of some of its bigger genre competitors, but it more than makes up for it with its creativity, pace, and strategic depth. It’s the kind of game that respects the player’s time, throws them into the action without excessive handholding, and trusts them to figure things out through trial and error. There’s a tangible sense of progress each time you survive just a little longer, mine a little more, or place your towers in smarter ways. That learning curve, while steep, is part of what makes it so rewarding. The game may still be in its early stages, but it already offers a compelling and addictive gameplay loop that’s worth the price of entry for fans of roguelikes, survival shooters, and tower defense hybrids. If you’re looking for something that challenges both your reflexes and your strategic thinking, Astro Looter: Survivor is well worth your attention. Rating: 7/10
Players by region
Where this game's players are, estimated from review languages.